| AddRef() | Effect_DiffNormSpecRefl | privatevirtual | 
  | ATTRIB_BINORMAL enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_BLENDINDICES enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_BLENDWEIGHT enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_NORMAL enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_POSITION enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_PSIZE enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TANGENT enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD0 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD1 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD2 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD3 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD4 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD5 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD6 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_TEXCOORD7 enum value | VertexAttribIndexLookup |  | 
  | ATTRIB_UNDEFINED enum value | VertexAttribIndexLookup |  | 
  | AttributeSemanticEnum enum name | VertexAttribIndexLookup |  | 
  | CleanupEffect() | Effect_DiffNormSpecRefl | privatevirtual | 
  | Clone() | Effect_DiffNormSpecRefl | privatevirtual | 
  | Compare(GlsRenderEffect *) | Effect_DiffNormSpecRefl | privatevirtual | 
  | Effect_DiffNormSpecRefl() | Effect_DiffNormSpecRefl | private | 
  | Effect_DiffNormSpecRefl(Effect_DiffNormSpecRefl &src) | Effect_DiffNormSpecRefl | private | 
  | Effect_DiffNormSpecRefl(disti::Effect_DiffNormSpecRefl *effectDNSR, bool incEditorRef) | Effect_DiffNormSpecRefl | private | 
  | Equals(GlsRenderEffect *other) | GlsRenderEffect | virtual | 
  | GetDiffuseAmount() | Effect_DiffNormSpecRefl | private | 
  | GetDiffuseTextureIndex() | Effect_DiffNormSpecRefl | private | 
  | GetDiffuseUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private | 
  | GetMaterialIndex() | Effect_DiffNormSpecRefl | private | 
  | GetNormalAmount() | Effect_DiffNormSpecRefl | private | 
  | GetNormalMapFlipGreen() | Effect_DiffNormSpecRefl | private | 
  | GetNormalTextureIndex() | Effect_DiffNormSpecRefl | private | 
  | GetNormalUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private | 
  | GetReflectionAmount() | Effect_DiffNormSpecRefl | private | 
  | GetReflectionTextureIndex() | Effect_DiffNormSpecRefl | private | 
  | GetSpecularAmount() | Effect_DiffNormSpecRefl | private | 
  | GetSpecularTextureIndex() | Effect_DiffNormSpecRefl | private | 
  | GetSpecularUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private | 
  | GetUseVertexColor() | Effect_DiffNormSpecRefl | private | 
  | GetVertexAttribIndexForSemantic(int semanticEnum) | Effect_DiffNormSpecRefl | privatevirtual | 
  | GlsRenderEffect(GlsRenderEffect &src) | GlsRenderEffect |  | 
  | GlsRenderEffect(disti::GlsRenderEffect *renderEffect, bool incEditorRef) | GlsRenderEffect |  | 
  | GlsRenderEffect_ClassID() | Effect_DiffNormSpecRefl | privatevirtual | 
  | RegisterNewClassID(String debugStr=String()) | GlsRenderEffect | static | 
  | Release() | Effect_DiffNormSpecRefl | privatevirtual | 
  | SelectShader() | Effect_DiffNormSpecRefl | private | 
  | SetDebugMode(String modeName, bool value) | GlsRenderEffect | static | 
  | SetDiffuseAmount(float value) | Effect_DiffNormSpecRefl | private | 
  | SetDiffuseTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private | 
  | SetDiffuseUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private | 
  | SetMaterialIndex(unsigned int materialIndex) | Effect_DiffNormSpecRefl | private | 
  | SetNormalAmount(float value) | Effect_DiffNormSpecRefl | private | 
  | SetNormalMapFlipGreen(bool value) | Effect_DiffNormSpecRefl | private | 
  | SetNormalTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private | 
  | SetNormalUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private | 
  | SetReflectionAmount(float value) | Effect_DiffNormSpecRefl | private | 
  | SetReflectionTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private | 
  | SetSpecularAmount(float value) | Effect_DiffNormSpecRefl | private | 
  | SetSpecularTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private | 
  | SetSpecularUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private | 
  | SetupEffect(MaterialArray &materialPalette, TexturePalette *texturePalette, TextureSettings &textureSettings, float *viewToWorld3x3, unsigned int maxLightNum, unsigned int activeLightMask) | Effect_DiffNormSpecRefl | privatevirtual | 
  | SetUseVertexColor(bool value) | Effect_DiffNormSpecRefl | private | 
  | TextureUVWSettingsChanged() | Effect_DiffNormSpecRefl | private | 
  | UsesTextureTransforms() | Effect_DiffNormSpecRefl | private |