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GL Studio API
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This is the complete list of members for ComponentLightMgr, including all inherited members.
| _useParentsLighting | ComponentLightMgr | protected |
| CleanupComponentLighting(void) | ComponentLightMgr | |
| ClearRegisteredLights(void) | ComponentLightMgr | |
| ComponentLightMgr(void) | ComponentLightMgr | protected |
| EnableNormalize(bool enableNormalize) | ComponentLightMgr | |
| GetActiveLightsBitMask(void) | ComponentLightMgr | |
| GetActiveLightsMask(void) | ComponentLightMgr | |
| GetNumActiveLights(void) | ComponentLightMgr | |
| ReapplyLights() | ComponentLightMgr | |
| ReapplyLightsForEyePoint(GlsEyePoint *eyePoint) | ComponentLightMgr | |
| RegisterLight(GlsLightSource *light) | ComponentLightMgr | |
| SetupComponentLighting(void) | ComponentLightMgr | |
| SetupLighting(DisplayObject *object) | ComponentLightMgr | |
| TopFrameInitialize(void) | ComponentLightMgr | |
| TopFrameRestore(void) | ComponentLightMgr | |
| UseParentsLighting(bool useParentsLighting) | ComponentLightMgr | |
| UseParentsLighting(void) | ComponentLightMgr |
1.8.10