GL Studio API
DisplayFrame Member List

This is the complete list of members for DisplayFrame, including all inherited members.

_clearBitfieldDisplayFrameprotected
_componentHeaderFileNameDisplayFrameprotected
_cullingEnabledDisplayFrameprotected
_currentCursorDisplayFrameprotected
_cursorsDownDisplayFrameprotected
_heightDisplayFrameprotected
_lastPickedDepthDisplayFrameprotected
_lightMgrDisplayFrameprotected
_materialPaletteDisplayFrameprotected
_multitouchEnabledDisplayFrameprotected
_sound_playerDisplayFrame
_widthDisplayFrameprotected
CleanupDragMap()DisplayFrameprotected
ClearBitfield(GLbitfield bitField)DisplayFrameinline
ClearBitfield()DisplayFrameinline
ClearDrag()DisplayFramevirtual
ClearDragAndFocus()DisplayFramevirtual
ClearFocus()DisplayFramevirtual
CullingEnabled(void)DisplayFrame
CullingEnabled(const bool enabled)DisplayFrame
CurrentCursor(unsigned int cursor_id)DisplayFrameprotectedvirtual
DisplayFrame(int width, int height, bool allocateObjects=true)DisplayFrame
DragObject(DisplayObject *obj)DisplayFramevirtual
DragObject(void)DisplayFramevirtual
Draw(void)DisplayFrame
FindDragObject()DisplayFrameprotected
FocusObject(DisplayObject *obj)DisplayFramevirtual
FocusObject(void)DisplayFramevirtual
FrameAttribDict(void)DisplayFrameinline
FrameAttribDict(void) const DisplayFrameinline
GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)DisplayFramevirtual
GetCppInterfaceDescriptionFree(InterfaceListType *array)DisplayFramevirtual
GetDragObjectForCursor(unsigned int cursorID)DisplayFrameprotected
GetInputHandler()DisplayFramevirtual
GetResource(const std::string &resourceName)DisplayFrameinline
GetResource_CRTClean(const char *name)DisplayFramevirtual
GetResourceFree_CRTClean(char *memoryToFree)DisplayFramevirtual
GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)DisplayFramevirtual
GetResources_CRTClean(GlsResourceFilter *filter)DisplayFramevirtual
GetResourcesFree_CRTClean(char *memoryToFree)DisplayFramevirtual
HandleDisplayEvent(DisplayEvent *ev)DisplayFramevirtual
Height(void)DisplayFrame
InsertObject(DisplayObject *obj, int loc)DisplayFrame
LightMgr(void)DisplayFrameinline
LightMgr(ComponentLightMgr *val)DisplayFrameinline
MaterialPalette(void)DisplayFrameinline
MultitouchEnabled(bool enabled)DisplayFramevirtual
MultitouchEnabled(void)DisplayFramevirtual
NotifyAttributeChanged(const AttributeName &name)DisplayFramevirtual
objectsDisplayFrame
PushObject(DisplayObject *obj)DisplayFrame
ReadResources(const char *filename)DisplayFramevirtual
Resource(const char *name)DisplayFramevirtual
RestoreOpenGLState(void)DisplayFramestatic
Scale(void)DisplayFrameinlineprotectedvirtual
SetHeight(int h)DisplayFrame
SetOpenGLDefaultState(bool saveVal)DisplayFramestatic
SetRedraw(void)DisplayFramevirtual
SetResource(const std::string &resourceName, const std::string &resourceVal)DisplayFrameinline
SetResource_CRTClean(const char *name, const char *value)DisplayFramevirtual
SetResources(std::istream &instr)DisplayFramevirtual
SetResources_CRTClean(const char *buf)DisplayFramevirtual
SetTexturePaletteSize(int cnt)DisplayFrame
SetWidth(int w)DisplayFrame
texturePaletteDisplayFrame
Width(void)DisplayFrame
WriteResources(const char *filename, GlsResourceFilter *filter=NULL)DisplayFramevirtual
~AttributeChangedNotifier()AttributeChangedNotifierinlinevirtual