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GL Studio API
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This is the complete list of members for GlobalLightMgr, including all inherited members.
| _currentOpenGLState | GlobalLightMgr | protected |
| _currentState | GlobalLightMgr | protected |
| _lightingStateStack | GlobalLightMgr | protected |
| _reapplyLights | GlobalLightMgr | protected |
| _tempOpenGLLights | GlobalLightMgr | protected |
| EnableNormalize(bool enableNormalize) | GlobalLightMgr | static |
| EnableNormalize() | GlobalLightMgr | static |
| GetActiveLightsBitMask(void) | GlobalLightMgr | |
| GetActiveLightsMask(void) | GlobalLightMgr | |
| GetLightingState(void) | GlobalLightMgr | |
| GetNumActiveLights(void) | GlobalLightMgr | |
| GlMaxLights() | GlobalLightMgr | inlinestatic |
| GlobalLightMgrThreadMap class | GlobalLightMgr | friend |
| InitializeStateFromOpenGL(void) | GlobalLightMgr | |
| Instance() | GlobalLightMgr | static |
| LightingState typedef | GlobalLightMgr | |
| PopLightingState() | GlobalLightMgr | |
| PushLightingState() | GlobalLightMgr | |
| ReapplyLights() | GlobalLightMgr | inline |
| RestoreOpenGLState(void) | GlobalLightMgr | |
| SetLightingState(LightingState &newState) | GlobalLightMgr | |
| SetupLighting(GlsEyePoint *relativeToEyepoint=NULL) | GlobalLightMgr |
1.8.10