GL Studio API
Image Member List

This is the complete list of members for Image, including all inherited members.

_allowImageSharingImageprotected
_allowNPOTImageprotected
_crcValueImageprotected
_errorFoundImageprotected
_errorMessageImageprotected
_globalMipMapEnabledImagestatic
_glTextureCompressionImageprotected
_glTextureCompressionSupportedImageprotectedstatic
_heightImageprotected
_mipMapImageprotected
_mmBufImageprotected
_numUsersImageprotected
_pixelFormatImageprotected
_pixelSizeImageprotected
_releaseImageDataImageprotected
_replaceImageFlagImageprotected
_rgbBufImageprotected
_staticInlineImageImageprotected
_texCoordImageprotected
_texHeightImageprotected
_textureHandleImageprotected
_texWidthImageprotected
_widthImageprotected
AddSelfToInstanceList()Imageprotected
AddUsage()Imagevirtual
AllocateMipMapMemory(bool zeroOut=true)Imageprotectedvirtual
AllocatePixelMemory(bool zeroOut=true)Imageprotectedvirtual
AllocateTextureBinding(void)Imagevirtual
AllowImageSharing(bool value)Imagevirtual
BindTexture(void)Imagevirtual
CalculateMipMapImages(bool reCalc=false)Imageprotectedvirtual
Clone()Imagevirtual
ConvertLuminanceAlphaToAlpha()Imageprotected
CrcValue()Imagevirtual
DeallocateTextureBinding(void)Imagevirtual
DeleteUsage()Imagevirtual
DisconnectInlineImage(bool loadImage=true)Imagevirtual
Draw(void)Imagevirtual
Draw(int x, int y)Imagevirtual
EmptyInstanceList()Imagestatic
ErrorFound(void)Imagevirtual
FindDuplicate()Imagevirtual
FindDuplicate(int width, int height, int components, unsigned long crcVal, bool glTexCompress)Imagestatic
FreeInlineImageData()Imagevirtual
GetError(void)Imagevirtual
GetRasterPosition(int x, int y)Imagevirtual
GlTextureCompression(bool set)Imagevirtual
GlTextureCompression()Imagevirtual
Height(void)Imagevirtual
Image(const unsigned char *const data, int width, int height, int pixelFormat)Image
Image(int width, int height, int pixelSize, bool allowNPOT=false)Image
Image(const glsInlineImage &image)Image
Image(int width, int height, int components, int format, unsigned int comprLen, const unsigned char *const data[], unsigned long crcVal=0, int lineLength=320)Image
Image(int width, int height, int components, int format, const unsigned char *const pix[], unsigned long crcVal=0, int lineLength=320)Image
Image(const Image &source)Image
Image(void)Image
ImageData(void)Imagevirtual
Initialize(int width, int height, int pixelSize)Imageprotectedvirtual
InstanceList()Imagestatic
InstanceListMutex()Imagestatic
IsAllowNPOTTextures(void) const Image
IsDuplicate(Image *image, int width, int height, int components, unsigned long crcVal, bool glTexCompress)Imagestatic
IsReleaseImageDataEnabled()Image
LoadInlineImageData()Imagevirtual
MipMap(bool set)Imagevirtual
MipMap()Imagevirtual
NumUsers()Imagevirtual
operator=(Image &im)Imagevirtual
operator==(Image &im)Imagevirtual
PixelFormat(void)Imagevirtual
PixelFormat(int format)Imagevirtual
PixelFormatString(void)Imagevirtual
PixelSize(void)Imagevirtual
ReplaceImage(unsigned char *imageData)Imagevirtual
ReplaceImage(unsigned char *imageData, int width, int height, int pixelSize)Imagevirtual
ScaleTexture(void)Imagevirtual
ScaleToPowerOfTwo(void)Imagevirtual
SetAsCurrentTexture(void)Imagevirtual
SetError(char *errorMessage)Imagevirtual
SetPixel(int x, int y, float color[])Imagevirtual
SetReleaseImageDataEnabled(bool enable)Image
SetTexWidthHeight(void)Imageprotectedvirtual
Size(void)Imagevirtual
TextureCoordX(void)Imagevirtual
TextureCoordY(void)Imagevirtual
TextureHandle() const Imageinlinevirtual
TextureHandleValid()Imagevirtual
TextureHeight(void)Imagevirtual
TextureWidth(void)Imagevirtual
UnloadRgbData()Image
Width(void)Imagevirtual
~Image(void)Imageprotectedvirtual