GL Studio C++ Runtime API
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This is the complete list of members for ComponentLightMgr, including all inherited members.
_useParentsLighting | ComponentLightMgr | protected |
CleanupComponentLighting(void) | ComponentLightMgr | |
ClearRegisteredLights(void) | ComponentLightMgr | |
ComponentLightMgr(void) | ComponentLightMgr | protected |
EnableNormalize(bool enableNormalize) | ComponentLightMgr | |
GetActiveLightsBitMask(void) | ComponentLightMgr | |
GetActiveLightsMask(void) | ComponentLightMgr | |
GetNumActiveLights(void) | ComponentLightMgr | |
ReapplyLights() | ComponentLightMgr | |
ReapplyLightsForEyePoint(GlsEyePoint *eyePoint) | ComponentLightMgr | |
RegisterLight(GlsLightSource *light) | ComponentLightMgr | |
SetupComponentLighting(void) | ComponentLightMgr | |
SetupLighting(DisplayObject *object) | ComponentLightMgr | |
TopFrameInitialize(void) | ComponentLightMgr | |
TopFrameRestore(void) | ComponentLightMgr | |
UseParentsLighting(bool useParentsLighting) | ComponentLightMgr | |
UseParentsLighting(void) | ComponentLightMgr |