GL Studio C++ Runtime API
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This is the complete list of members for GlobalLightMgr, including all inherited members.
_currentOpenGLState | GlobalLightMgr | protected |
_currentState | GlobalLightMgr | protected |
_lightingStateStack | GlobalLightMgr | protected |
_reapplyLights | GlobalLightMgr | protected |
_tempOpenGLLights | GlobalLightMgr | protected |
EnableNormalize(bool enableNormalize) | GlobalLightMgr | static |
EnableNormalize() | GlobalLightMgr | static |
GetActiveLightsBitMask(void) | GlobalLightMgr | |
GetActiveLightsMask(void) | GlobalLightMgr | |
GetLightingState(void) | GlobalLightMgr | |
GetNumActiveLights(void) | GlobalLightMgr | |
GlMaxLights() | GlobalLightMgr | inlinestatic |
GlobalLightMgrThreadMap class | GlobalLightMgr | friend |
InitializeStateFromOpenGL(void) | GlobalLightMgr | |
Instance() | GlobalLightMgr | static |
LightingState typedef | GlobalLightMgr | |
PopLightingState() | GlobalLightMgr | |
PushLightingState() | GlobalLightMgr | |
ReapplyLights() | GlobalLightMgr | inline |
RestoreOpenGLState(void) | GlobalLightMgr | |
SetLightingState(LightingState &newState) | GlobalLightMgr | |
SetupLighting(GlsEyePoint *relativeToEyepoint=NULL) | GlobalLightMgr |