40 #ifndef INCLUDE_GLS_MOVIE_TEXTURE_H
41 #define INCLUDE_GLS_MOVIE_TEXTURE_H
46 #if( defined( GLSGEN_EXPORT_GLSMOVIETEXTURE ) || defined( GLSGEN_IMPORT_GLSMOVIETEXTURE ) || defined( GLS_EXPORT_GENERATED ) || defined( GLS_IMPORT_GENERATED ) ) \
47 && defined( _MSC_VER )
48 # if defined( GLSGEN_EXPORT_GLSMOVIETEXTURE ) || defined( GLS_EXPORT_GENERATED )
49 # define GLSGEN_GLSMOVIETEXTURE_EXPORT __declspec( dllexport )
51 # define GLSGEN_GLSMOVIETEXTURE_EXPORT __declspec( dllimport )
54 # define GLSGEN_GLSMOVIETEXTURE_EXPORT
58 #define LIB_BASE_NAME "gls_movie_texture"
63 #ifndef NO_GLS_AUTOLIB
64 # define LIB_BASE_NAME "strmbase"
68 # define GLS_LIB_TYPE ""
81 GLS_GLSMOVIETEXTURE_FIRST_VALUE = GLS_LAST_INITIALIZER + 1,
82 GLS_GLSMOVIETEXTURE_MOVIESOURCE,
83 GLS_GLSMOVIETEXTURE_LOOP,
84 GLS_GLSMOVIETEXTURE_SOUNDENABLED,
85 GLS_GLSMOVIETEXTURE_SOUNDVOLUME
91 friend class GlsMovieTextureEditor;
103 GLSGEN_GLSMOVIETEXTURE_EXPORT
GlsMovieTexture(
bool generateInstance =
false );
105 GLSGEN_GLSMOVIETEXTURE_EXPORT GlsMovieTexture(
const GlsMovieTexture& that,
const bool generateNames );
110 static GLSGEN_GLSMOVIETEXTURE_EXPORT
DisplayObject* CreateInstance();
122 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void Draw(
void );
123 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void Calculate(
double time );
125 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void SetValue(
int spec, va_list& args );
136 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void Loop(
const bool& should_loop );
137 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
bool Loop();
140 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void Playing(
const bool& should_play );
141 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
bool Playing();
144 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void Paused(
const bool& should_pause );
145 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
bool Paused();
148 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void PlayPosition(
const float& pct );
149 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
float PlayPosition();
153 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
unsigned int CurrentAbsoluteFrame();
156 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void SoundEnabled(
const bool& soundon );
157 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
bool SoundEnabled();
160 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
void SoundVolume(
const float& volume );
161 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
float SoundVolume();
164 virtual GLSGEN_GLSMOVIETEXTURE_EXPORT
int DurationInMS();
177 float _playPositionPercent;
180 float _previousPlayPositionPercent;
183 unsigned int _currentAbsoluteFrame;
186 unsigned int _previousAbsoluteFrame;
189 CVideoTexture* _vidTex;
virtual void Playing(const bool &should_play)
virtual void SoundEnabled(const bool &soundon)
Definition: dynamic_array.h:62
virtual void CurrentAbsoluteFrame(const unsigned int &frame)
Class to contain current OpenGL view, projection and draw matrices.
Definition: util.h:278
virtual void SetAvailableAttributes(unsigned int value)
The Polygon class. Implements Polygons.
Definition: glpolygon.h:55
virtual void CopyProperties(DisplayObject *src)
The disti::GLPolygon class. Implements Polygons.
virtual DisplayObject * CloneObject(bool generateNames=false)
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual int DurationInMS()
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
virtual GlsPropString MovieSource()
virtual void Paused(const bool &should_pause)
virtual void SetValue(int spec, va_list &args)
virtual ~GlsMovieTexture()
virtual void PlayPosition(const float &pct)
Definition: gls_movie_texture.h:89
virtual void Loop(const bool &should_loop)
virtual void SoundVolume(const float &volume)
virtual void PreDraw(const OpenGLMatrices &parentMatrices, Culler &culler)
virtual void Calculate(double time)
Macros and helper code to determine what subset of C++11/14/17 is available.
Definition: bmpimage.h:46