40 #ifndef _RUNTIME_DISPLAY_FRAME_H
41 #define _RUNTIME_DISPLAY_FRAME_H
75 virtual GLS_EXPORT
void Clear(
void );
88 virtual GLS_EXPORT
void Scale(
float scale );
91 virtual GLS_EXPORT
float Scale(
void );
105 virtual GLS_EXPORT
void BackgroundColor(
unsigned char r,
unsigned char g,
unsigned char b,
unsigned char a );
113 virtual GLS_EXPORT
void GetBackgroundColor(
unsigned char& r,
unsigned char& g,
unsigned char& b,
unsigned char& a );
123 GLS_EXPORT
const char*
Name(
void );
128 GLS_EXPORT
void Name(
char* name );
Definition: display_frame.h:83
virtual Statistics * Stats()
virtual float Scale(void)
std::string _name
Definition: runtime_display_frame.h:57
virtual DisplayObject * handle(DisplayEvent *ev)
RuntimeDisplayFrame(const char *name, int width, int height)
virtual GlsColor BackgroundColor(void)
Definition: statistics.h:56
Definition: runtime_display_frame.h:52
virtual int FrameInterval(void)
A file for all GL Studio files to include.
virtual void GetBackgroundColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
virtual void RecordCalculateStart(void)
Definition: gls_eyepoint.h:115
GlsColor _backgroundColor
Definition: runtime_display_frame.h:161
Definition: gls_color.h:53
virtual ~RuntimeDisplayFrame()
unsigned int frameInterval
Definition: runtime_display_frame.h:59
The disti::DisplayFrame class.
float _scale
Definition: runtime_display_frame.h:58
virtual GlsEyePoint * CurrentEyePoint()
virtual void RecordCalculateEnd(void)
Definition: bmpimage.h:46
virtual void ClearDragAndFocus()
GlsEyePoint * _currentEyePoint
Definition: runtime_display_frame.h:60