40 #ifndef _RUNTIME_DISPLAY_FRAME_H 
   41 #define _RUNTIME_DISPLAY_FRAME_H 
   75     virtual GLS_EXPORT 
void Clear( 
void );
 
   88     virtual GLS_EXPORT 
void Scale( 
float scale );
 
   91     virtual GLS_EXPORT 
float Scale( 
void );
 
  105     virtual GLS_EXPORT 
void BackgroundColor( 
unsigned char r, 
unsigned char g, 
unsigned char b, 
unsigned char a );
 
  113     virtual GLS_EXPORT 
void GetBackgroundColor( 
unsigned char& r, 
unsigned char& g, 
unsigned char& b, 
unsigned char& a );
 
  123     GLS_EXPORT 
const char* 
Name( 
void );
 
  128     GLS_EXPORT 
void Name( 
char* name );
 
Definition: display_frame.h:83
virtual Statistics * Stats()
virtual float Scale(void)
std::string _name
Definition: runtime_display_frame.h:57
virtual DisplayObject * handle(DisplayEvent *ev)
RuntimeDisplayFrame(const char *name, int width, int height)
virtual GlsColor BackgroundColor(void)
Definition: statistics.h:56
Definition: runtime_display_frame.h:52
virtual int FrameInterval(void)
A file for all GL Studio files to include. 
virtual void GetBackgroundColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
virtual void RecordCalculateStart(void)
Definition: gls_eyepoint.h:115
GlsColor _backgroundColor
Definition: runtime_display_frame.h:161
Definition: gls_color.h:53
virtual ~RuntimeDisplayFrame()
unsigned int frameInterval
Definition: runtime_display_frame.h:59
The disti::DisplayFrame class. 
float _scale
Definition: runtime_display_frame.h:58
virtual GlsEyePoint * CurrentEyePoint()
virtual void RecordCalculateEnd(void)
Definition: bmpimage.h:46
virtual void ClearDragAndFocus()
GlsEyePoint * _currentEyePoint
Definition: runtime_display_frame.h:60