Python Script Engine
1.0
GL Studio Editor Python Script API
|
This is the complete list of members for Vertex, including all inherited members.
AngleToVector(Vector &arg) | Vector | |
CloseTo(Vector &arg, float tolerance=0.0001f) | Vector | |
color | Vertex | |
CrossProduct(Vector &w) | Vector | |
Distance2(Vector &v) | Vector | |
Distance2Squared(Vector &v) | Vector | |
Distance3(Vector &v) | Vector | |
Distance3Squared(Vector &v) | Vector | |
DistanceFromLine(Vector &start, Vector &direction) | Vector | |
DistanceFromLineSquared(float startx, float starty, float startz, Vector &direction) | Vector | |
DotProduct(Vector &w) | Vector | |
Magnitude() | Vector | |
MagnitudeSquared() | Vector | |
Normalize(void) | Vector | |
operator!=(Vector &arg) | Vertex | |
operator*(float s) const | Vertex | |
Vector::operator*(float s) | Vector | |
operator*=(float s) | Vertex | |
operator+(Vector &arg) const | Vertex | |
Vector::operator+(Vector &arg) | Vector | |
operator+=(Vector &arg) | Vertex | |
operator-(Vector &arg) const | Vertex | |
Vector::operator-(Vector &arg) | Vector | |
operator-=(Vector &arg) | Vertex | |
operator/(float s) const | Vertex | |
Vector::operator/(float s) | Vector | |
operator/=(float s) | Vertex | |
operator==(Vector &arg) | Vertex | |
PointInTriangle(Vector &a, Vector &b, Vector &c) | Vector | |
ProjectPointToLine(Vector &origin, Vector &direction) | Vector | |
Rotate(float angle) | Vertex | |
Rotate(Vector &orig, float angle) | Vertex | |
Rotate(Vector &orig, float angle, Vector &r) | Vertex | |
typemap(out) Vertex | Vertex | |
typemap(out) Vertex | Vertex | |
Vector() | Vector | |
Vector(float _x, float _y, float _z) | Vector | |
Vector(Vector &w) | Vector | |
Vertex() | Vertex | |
Vertex(float _x, float _y, float _z) | Vertex | |
Vertex(float _x, float _y, float _z, unsigned char _r, unsigned char _g, unsigned char _b, unsigned char _a) | Vertex | |
Vertex(float _x, float _y, float _z, GlsColor &_color) | Vertex | |
Vertex(Vertex &_v) | Vertex | |
x | Vector | |
y | Vector | |
z | Vector | |
~Vector() | Vector |