GL Studio C++ Runtime API
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This is the complete list of members for GlsFontRenderer, including all inherited members.
_currentColor | GlsFontRenderer | protected |
_font | GlsFontRenderer | protected |
_textureMagFilter | GlsFontRenderer | protected |
_textureMinFilter | GlsFontRenderer | protected |
DrawCharacter(const bool emphasize, const float emphasisOffset, const bool inverse, const GLfloat x1, const GLfloat y1, const GLfloat x2, const GLfloat y2, const GLfloat tx1, const GLfloat ty1, const GLfloat tx2, const GLfloat ty2) const | GlsFontRenderer | inline |
DrawHalo(const float haloOffset, const float diagonalOffset, const GLfloat x1, const GLfloat y1, const GLfloat x2, const GLfloat y2, const GLfloat tx1, const GLfloat ty1, const GLfloat tx2, const GLfloat ty2) const | GlsFontRenderer | inline |
DrawShadow(const float shadowOffset, const GLfloat x1, const GLfloat y1, const GLfloat x2, const GLfloat y2, const GLfloat tx1, const GLfloat ty1, const GLfloat tx2, const GLfloat ty2) const | GlsFontRenderer | inline |
GlsFontRenderer(const GlsFontBase *font) | GlsFontRenderer | inline |
InitRendering(unsigned char textureMinFilter, unsigned char textureMagFilter) | GlsFontRenderer | inline |
InitRendering() | GlsFontRenderer | inline |
MapTexture(const GLfloat x1, const GLfloat y1, const GLfloat x2, const GLfloat y2, const GLfloat tx1, const GLfloat ty1, const GLfloat tx2, const GLfloat ty2) | GlsFontRenderer | inlinestatic |
SetFont(const GlsFontBase *font) | GlsFontRenderer | inline |
SetupTexture(IFontImage *texture) | GlsFontRenderer | inlineprotected |
TermRendering() | GlsFontRenderer | inline |
TextureMagFilter() | GlsFontRenderer | inline |
TextureMagFilter(unsigned char val) | GlsFontRenderer | inline |
TextureMinFilter() | GlsFontRenderer | inline |
TextureMinFilter(unsigned char val) | GlsFontRenderer | inline |