40 #ifndef _COMPONENT_BASE_H 
   41 #define _COMPONENT_BASE_H 
   50 class LiveComponentAccessor;
 
  114     virtual GLS_EXPORT 
void ChangedAbsolutePlacement( 
bool val );
 
  124     virtual GLS_EXPORT 
void CalculateBoundingBox( 
void );
 
  159     virtual GLS_EXPORT 
void Draw();
 
  178     virtual GLS_EXPORT 
void GetExtents( 
float& x, 
float& y, 
float& z, 
float& x1, 
float& y1, 
float& z1 );
 
  202     virtual GLS_EXPORT 
void Init();
 
  221     virtual GLS_EXPORT 
void Location( 
const Vertex& v ) DISTI_METHOD_OVERRIDE;
 
  224     virtual GLS_EXPORT 
void Location( 
float x, 
float y, 
float z );
 
  256         const Vector&                                       logicalCoords,
 
  258         const Vector&                                       directionVector,
 
  276     virtual GLS_EXPORT 
void Rotate( 
const Vector& orig, 
float angle, 
const Vector& axis );
 
  279     virtual GLS_EXPORT 
void Scale( 
float px, 
float py, 
float pz, 
Vertex* parentAnchor, 
int handleBar = 0 );
 
  284     virtual GLS_EXPORT 
void SetRedraw( 
void );
 
  287     virtual GLS_EXPORT 
void Translate( 
float tr[] );
 
  290     virtual GLS_EXPORT 
void Translate( 
float x, 
float y, 
float z );
 
  312     GLS_EXPORT 
void SetValue( 
int spec, va_list& args );
 
  325     Vertex                 _absolutePlacementDelta; 
 
  335     GLS_EXPORT 
void         EditorTransformMatrix( 
const GlsMatrixType& matrix );
 
  336     GLS_EXPORT 
const GlsMatrixType& EditorTransformMatrix() 
const;
 
virtual void PreDraw(const OpenGLMatrices ¤t, Culler &culler)
Definition: display_frame.h:85
std::string GetComponentDirectory(void *module)
virtual const Vertex & Location(void) const 
virtual InputHandler * GetInputHandler()
virtual int TextureIndex()
virtual void CopyProperties(DisplayObject *src)
virtual DisplayObject * FindByNameSameFrame(const char *name)
Definition: dynamic_array.h:62
virtual void Rotate(const Vector &orig, float angle, const Vector &axis)
virtual const Vertex & Location(void) const 
Definition: component_base.h:218
The disti::Group class. Implements groups of objects. 
Class to contain current OpenGL view, projection and draw matrices. 
Definition: util.h:276
ComponentBase(int generateInstance=0)
virtual DisplayObject * CloneObject(bool generateNames=false)
DisplayFrame * Parent(void) const 
Definition: display.h:898
virtual void CopyGeometry(DisplayObject *src)
virtual void GetExtents(float &x, float &y, float &z, float &x1, float &y1, float &z1)
virtual void CalculateMatrices(const OpenGLMatrices &newMatrices)
GlsMatrixType _editorTransformMatrix
Definition: component_base.h:327
virtual void Translate(float tr[])
LiveComponentAccessor * LiveAccessor()
Definition: component_base.h:215
void SetAbsolutePlacementDefault(bool value)
LiveComponentAccessor * _liveAccessor
Definition: component_base.h:323
A file for all GL Studio files to include. 
Definition: gls_glo_file.h:982
Used for matching version of libraries and headers. 
bool GetAbsolutePlacementDefault()
static ComponentBase * CreateLiveComponent(const char *fileName=NULL, const char *className=NULL, bool performCreate=true, const GlsBuiltVersionInfo &callingVersion=GlsBuiltVersionInfo())
virtual void TextureIndex(int index)
Definition: component_base.h:309
Definition: component_base.h:67
virtual void SetAvailableAttributes(unsigned int value)
virtual DisplayObject * HandleInput(DisplayEvent *ev)
void ParentDisplayFrame(DisplayFrame *val)
Definition: component_base.h:252
virtual DistiAttributeBase & Resource(const char *name)
virtual DisplayObject * Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices)
virtual int TextureIndex(void)
DisplayFrame * _parentDisplayFrame
Definition: component_base.h:326
void SetValue(int spec, va_list &args)
static bool CheckLiveVersion(ComponentBase *comp, const GlsBuiltVersionInfo &callingVersion=GlsBuiltVersionInfo())
bool _absolutePlacement
Definition: component_base.h:324
Definition: disti_metadata.h:180
virtual void DeleteAllChildren()
virtual void GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true)
virtual void Initialize()
Definition: gls_version.h:206
The disti::DisplayFrame class. 
virtual void SetRedraw(void)
virtual void CalcDrawMatrix()
virtual void ClearDragAndFocus()
virtual float Scale(void)
Definition: display_frame.h:135
Definition: live_component_accessor.h:54
virtual void Rotate(const Vector &orig, float angle, const Vector &axis)
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
Definition: gls_resources.h:50
DisplayFrame * ParentDisplayFrame() const 
Definition: component_base.h:245
bool AbsolutePlacement() const 
Definition: component_base.h:112
Definition: disti_metadata.h:79
virtual bool UseParentsLighting()
Definition: bmpimage.h:46
virtual void CreateObjects()
void NotifyAttributeChanged(const AttributeName &name)
virtual void GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)