Fl_Widget | +----Fl_Free
#include <FL/Fl_Free.H>
There are five types of free, which determine when the handle function is called:
#define FL_NORMAL_FREE 1 #define FL_SLEEPING_FREE 2 #define FL_INPUT_FREE 3 #define FL_CONTINUOUS_FREE 4 #define FL_ALL_FREE 5
An FL_INPUT_FREE accepts FL_FOCUS events. A FL_CONTINUOUS_FREE sets a timeout callback 100 times a second and provides a FL_STEP event, this has obvious detrimental effects on machine performance. FL_ALL_FREE does both. FL_SLEEPING_FREE are deactivated.
int handle_function(Fl_Widget *w, int event, float event_x, float event_y, char key)This function is called from the the handle() method in response to most events, and is called by the draw() method. The event argument contains the event type:
// old event names for compatability: #define FL_MOUSE FL_DRAG #define FL_DRAW 0 #define FL_STEP 9 #define FL_FREEMEM 12 #define FL_FREEZE FL_UNMAP #define FL_THAW FL_MAP