40 #ifndef INCLUDED_GLS_POLYLINE_H
41 #define INCLUDED_GLS_POLYLINE_H
52 #if( defined( GLSGEN_EXPORT_GLSPOLYLINE ) || defined( GLSGEN_IMPORT_GLSPOLYLINE ) || defined( GLS_EXPORT_GENERATED ) || defined( GLS_IMPORT_GENERATED ) ) \
53 && defined( _MSC_VER )
54 # if defined( GLSGEN_EXPORT_GLSPOLYLINE ) || defined( GLS_EXPORT_GENERATED )
55 # define GLSGEN_GLSPOLYLINE_EXPORT __declspec( dllexport )
57 # define GLSGEN_GLSPOLYLINE_EXPORT __declspec( dllimport )
60 # define GLSGEN_GLSPOLYLINE_EXPORT
64 #define LIB_BASE_NAME "gls_poly_line"
73 GLS_POLY_LINE_FIRST_VALUE = GLS_LAST_INITIALIZER + 1,
74 GLS_POLY_LINE_THICKNESS,
76 GLS_POLY_LINE_HALO_COLOR,
77 GLS_POLY_LINE_HALO_THICKNESS,
79 GLS_POLY_LINE_LAST_INITIALIZER = GLS_POLY_LINE_NORMAL
97 friend class GlsPolyLineEditor;
110 GLSGEN_GLSPOLYLINE_EXPORT
GlsPolyLine(
const GlsPolyLine& that,
const bool generateNames );
115 static GLSGEN_GLSPOLYLINE_EXPORT
DisplayObject* CreateInstance();
119 virtual GLSGEN_GLSPOLYLINE_EXPORT
void GetExtents(
float& minx,
float& miny,
float& minz,
float& maxx,
float& maxy,
float& maxz );
134 virtual GLSGEN_GLSPOLYLINE_EXPORT
void Draw(
void );
139 virtual GLSGEN_GLSPOLYLINE_EXPORT
void Scale(
float px,
float py,
float pz,
Vertex* anchor,
int handleBar );
144 virtual GLSGEN_GLSPOLYLINE_EXPORT
void Rotate(
const Vector& orig,
float angle,
const Vector& axis );
146 virtual GLSGEN_GLSPOLYLINE_EXPORT
bool Hit(
float x,
float y,
float z,
float scale,
const Vector& directionVector,
Vector* collisionPoint );
148 virtual GLSGEN_GLSPOLYLINE_EXPORT
void SetValue(
int spec, va_list& args );
159 virtual GLSGEN_GLSPOLYLINE_EXPORT
void PolygonEnd(
const int end );
168 GLSGEN_GLSPOLYLINE_EXPORT
void Thickness(
const float& val );
173 GLSGEN_GLSPOLYLINE_EXPORT
float Thickness(
void ) {
return _thickness; }
179 GLSGEN_GLSPOLYLINE_EXPORT
void Halo(
const bool& val );
182 GLSGEN_GLSPOLYLINE_EXPORT
bool Halo(
void ) {
return _halo; }
193 GLSGEN_GLSPOLYLINE_EXPORT
void HaloThickness(
const float& val );
200 return _haloThickness;
201 _needsRecalculate =
true;
210 virtual GLSGEN_GLSPOLYLINE_EXPORT
void SetVertices(
unsigned int nPoints,
Vertex* vertices );
213 virtual GLSGEN_GLSPOLYLINE_EXPORT
void DeleteVertex(
unsigned int index );
228 GlsPolyLineTriangleList _triangles;
234 float _haloThickness;
235 GlsPolyLineTriangleList _haloTriangles;
237 bool _needsRecalculate;
239 unsigned int _endCapIndex;
252 void ComputeSegments( GlsPolyLineTriangleList& array,
float thickness,
bool calculatingHalos =
false );
254 void ComputeCorner( GlsPolyLineTriangleList& array,
float thickness,
float cornerRadius,
const Vector& refVert,
const Vector& v1,
const Vector& v2,
const Vector& v3,
const Vector& v4,
const Vector& l1,
const Vector& l2,
bool calculatingHalos =
false );
256 void DrawTriangles( GlsPolyLineTriangleList& array );
virtual void PreDraw(const OpenGLMatrices &parentMatrices, Culler &culler)
void ComputeSegments(void)
Definition: gls_poly_line.h:82
GlsColor HaloColor(void)
Definition: gls_poly_line.h:188
The disti::DynamicArray class. A templated array of objects capable of dynamically growing...
Class to contain current OpenGL view, projection and draw matrices.
Definition: util.h:276
Vector texCoord
Definition: gls_poly_line.h:85
virtual void GetExtents(float &minx, float &miny, float &minz, float &maxx, float &maxy, float &maxz)
virtual void SetRecalculate(void)
The Polygon class. Implements Polygons.
Definition: glpolygon.h:55
virtual void SetVertices(unsigned int nPoints, Vertex *vertices)
virtual void SetFillColor(const GlsColor &color)
Vector GlobalNormal(void)
Definition: gls_poly_line.h:176
The disti::GLPolygon class. Implements Polygons.
virtual bool Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint)
virtual void SetValue(int spec, va_list &args)
virtual void Scale(float px, float py, float pz, Vertex *anchor, int handleBar)
Definition: gls_poly_line.h:95
virtual void SetAvailableAttributes(unsigned int value)
Definition: gls_glo_file.h:982
void ComputeCorner(GlsPolyLineTriangleList &array, float thickness, float cornerRadius, const Vector &refVert, const Vector &v1, const Vector &v2, const Vector &v3, const Vector &v4, const Vector &l1, const Vector &l2, bool calculatingHalos=false)
virtual void CopyProperties(DisplayObject *src)
virtual void SetColor(const GlsColor &color)
Vector vertex
Definition: gls_poly_line.h:84
float HaloThickness(void)
Definition: gls_poly_line.h:198
Definition: gls_poly_line.h:89
Definition: gls_vertex_array.h:58
Definition: gls_color.h:53
virtual void Rotate(float angle, int axis=Z_AXIS)
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
virtual void DeleteVertex(unsigned int index)
void Scale(int handleBar, float px, float py, Vertex *anchor=NULL)
Definition: display.h:1112
virtual void SetColor(const GlsColor &color)
virtual void Rotate(const Vector &orig, float angle, const Vector &axis)
An object for managing vertices, texture coordinates, colors and normals for GLPolygon and other disp...
bool Halo(void)
Definition: gls_poly_line.h:182
void VerticesChanged(void)
Macros and helper code to determine what subset of C++11/14/17 is available.
float Thickness(void)
Definition: gls_poly_line.h:173
Definition: bmpimage.h:46
void SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
Definition: display.h:664
virtual int PolygonEnd(void)
virtual void CopyGeometry(DisplayObject *srcArg)
virtual DisplayObject * CloneObject(bool generateNames=false)
Vector normal
Definition: gls_poly_line.h:86
The disti::GLTriMesh class. Implements Triangle Meshes.