GL Studio C++ Runtime API
psdimage.h
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1 /*! \file
2  \brief The PSDLoaderImage class. Implements loading Photo Shop (PSD) image files.
3 
4  \par Copyright Information
5 
6  Copyright (c) 2017 by The DiSTI Corporation.<br>
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38 
39 */
40 #ifndef INCLUDED_DISTI_PSDIMAGE_H
41 #define INCLUDED_DISTI_PSDIMAGE_H
42 
43 #include "gls_include.h"
44 #include "texture_loader.h"
45 
46 namespace disti
47 {
48 /**
49  The PsdImageLoader class. Implements loading PSD (Photoshop) image files.
50 */
52 {
53 public:
54  GLS_EXPORT const char* FilterDescription() { return "Photoshop PSD Files"; }
55  GLS_EXPORT const char* FilterString() { return " *.psd "; }
56 
57  GLS_EXPORT const char* Description() { return "Photoshop (PSD) Loader"; }
58  GLS_EXPORT const char* Version() { return "1.1"; }
59 
60  GLS_EXPORT const char* GenerateHeader() { return "psdimage.h"; }
61  GLS_EXPORT const char* GenerateDeclaration() { return "PsdImageLoader::Instance();"; }
62 
63  GLS_EXPORT bool SupportsExtension( const char* ext );
64  GLS_EXPORT bool IsFileType( const char* filename );
65 
66  GLS_EXPORT virtual Image* LoadTexture( const char* filename, const Image::LoadOptions& options, bool allowNPOT = true );
67 
68  PsdImageLoader(){};
69 
70  static GLS_EXPORT PsdImageLoader* Instance();
71 
72  GLS_EXPORT virtual void Destroy() {} // Do nothing since this is a singleton
73 
74 private:
75  // Read an image chunk
76  void ReadImageChunk( Image* newImage, int compression_type, int realchannels, unsigned int bit_depth, bool reverseAlpha, int top, int left, FILE* inf );
77 
78  // Read an image chunk with 8 bits per component value
79  void ReadImageChunk8( Image* newImage, int compression_type, int realchannels, bool reverseAlpha, int top, int left, FILE* inf );
80 
81  // Read an image chunk with 16 bits per component value
82  void ReadImageChunk16( Image* newImage, int compression_type, int realchannels, bool reverseAlpha, int top, int left, FILE* inf );
83 };
84 
85 } // namespace disti
86 
87 #endif
Definition: image.h:162
const char * Version()
Definition: psdimage.h:58
Definition: texture_loader.h:132
const char * GenerateDeclaration()
Definition: psdimage.h:61
bool IsFileType(const char *filename)
Definition: image.h:272
A file for all GL Studio files to include.
const char * FilterDescription()
Definition: psdimage.h:54
Definition: psdimage.h:51
The TextureLoader and TextureLoaderList classes.
bool SupportsExtension(const char *ext)
const char * Description()
Definition: psdimage.h:57
const char * GenerateHeader()
Definition: psdimage.h:60
virtual Image * LoadTexture(const char *filename, const Image::LoadOptions &options, bool allowNPOT=true)
Definition: bmpimage.h:46
const char * FilterString()
Definition: psdimage.h:55