| AllowNPOT(int i) | TexturePalette |  | 
  | AllowNPOT(int i, bool val) | TexturePalette |  | 
  | BindTexture(int i) | TexturePalette |  | 
  | Codec(int i) | TexturePalette |  | 
  | Codec(int i, glsImageCodec val, bool reload=true) | TexturePalette |  | 
  | CompressedSize(int i) | TexturePalette |  | 
  | CompressedSize(int i, long val) | TexturePalette |  | 
  | CompressionFactor(int i) | TexturePalette |  | 
  | CompressionFactor(int i, int val, bool reload=true) | TexturePalette |  | 
  | DeleteTexture(int i) | TexturePalette |  | 
  | DesiredLoadSize(int i, int width, int height) | TexturePalette |  | 
  | DisableImageSharing(int index) | TexturePalette |  | 
  | DownsizeImage(Image *image, int desiredWidth, int desiredHeight) | TexturePalette | static | 
  | Entry(int i) | TexturePalette |  | 
  | FindAvailableSlot(void) | TexturePalette |  | 
  | FindTextureByName(const char *name) | TexturePalette |  | 
  | GenerateInline(int i) | TexturePalette |  | 
  | GenerateInline(int i, bool val) | TexturePalette |  | 
  | Height(int i) | TexturePalette |  | 
  | InvalidateTexture(int i) | TexturePalette |  | 
  | InvalidateTextures(void) | TexturePalette |  | 
  | palette | TexturePalette |  | 
  | PaletteSize(int newSize) | TexturePalette |  | 
  | PreviewGenerated(int i) | TexturePalette |  | 
  | Reload(int i) | TexturePalette |  | 
  | SetInlineTexture(int i, glsInlineImage &image) | TexturePalette |  | 
  | SetMipMap(int i, bool val) | TexturePalette |  | 
  | SetTexture(int i, const char *filename, const Image::LoadOptions &options=Image::LoadOptions(), bool glTexCompress=false, bool allowNPOT=true) | TexturePalette |  | 
  | SetTexture(int i, TexturePaletteEntry *entry) | TexturePalette |  | 
  | SetTexture(int i, Image *image) | TexturePalette |  | 
  | SetTexturePaletteCallback(void(*callback)(bool, int, DisplayFrame *), DisplayFrame *owningFrame) | TexturePalette |  | 
  | size(void) const | TexturePalette |  | 
  | Texture(int i) | TexturePalette |  | 
  | TextureCoordX(int i) | TexturePalette |  | 
  | TextureCoordY(int i) | TexturePalette |  | 
  | TextureFilename(int i) | TexturePalette |  | 
  | TextureFilename(int i, const char *filename) | TexturePalette |  | 
  | TextureHeight(int i) | TexturePalette |  | 
  | TexturePalette(int size=0) | TexturePalette |  | 
  | TextureState(int i) | TexturePalette |  | 
  | TextureValid(int i) | TexturePalette |  | 
  | TextureWidth(int i) | TexturePalette |  | 
  | UseGLTextureCompression(int i) | TexturePalette |  | 
  | UseGLTextureCompression(int i, bool val) | TexturePalette |  | 
  | Width(int i) | TexturePalette |  |