GL Studio C++ Runtime API
gls_cylinder.h
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1 /*! \file
2  \brief The disti::GlsCylinder class.
3 
4  \par Copyright Information
5 
6  Copyright (c) 2017 by The DiSTI Corporation.<br>
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39 */
40 #ifndef _GLS_CYLINDER_H
41 #define _GLS_CYLINDER_H
42 
43 #include "display.h"
44 #include "dynamic_array.h"
45 #include "glpolygon.h"
46 #include "gls_color.h"
47 #include "gls_cpp_lang_support.h"
48 #include "gls_include.h"
49 #include "group.h"
50 #include "timer.h"
51 
52 #define DEF_CYLINDER_SEGMENTS 1
53 #define DEF_CYLINDER_FACES 30
54 #define DEF_CYLINDER_FACE_START 0.0f
55 #define DEF_CYLINDER_FACE_END 360.0f
56 #define DEF_CYLINDER_TOP_SIZE 1.0f
57 #define DEF_CYLINDER_BOTTOM_SIZE 1.0f
58 #define DEF_CYLINDER_TOP_FACE false
59 #define DEF_CYLINDER_BOTTOM_FACE false
60 
61 namespace disti
62 {
63 /**
64  Cylinder Initializers
65 */
66 typedef enum
67 {
68  GLS_CYLINDER_COLOR = GLS_LAST_INITIALIZER + 1,
69  GLS_CYLINDER_SEGMENTS,
70  GLS_CYLINDER_FACES,
71  GLS_CYLINDER_FACE_START,
72  GLS_CYLINDER_FACE_END,
73  GLS_CYLINDER_TOP_SIZE,
74  GLS_CYLINDER_BOTTOM_SIZE,
75  GLS_CYLINDER_TOP_FACE,
76  GLS_CYLINDER_BOTTOM_FACE,
77  GLS_CYLINDER_RADII
79 
80 /**
81  The Cylinder class. Implements Cylinder primitive
82 */
83 
84 class GlsCylinder : public DisplayObject
85 {
86 public:
87  typedef DisplayObject _BaseClass;
88  friend class GlsCylinderEditor;
89 
90 private:
91  /** Initialize data to default values */
92  void CommonConstructorInit( void );
93  /** Disabling default implicit assignment and copy constructors */
94  GlsCylinder& operator=( const GlsCylinder& that ) DISTI_SPECIAL_MEM_FUN_DELETE;
95  GlsCylinder( const GlsCylinder& ) DISTI_SPECIAL_MEM_FUN_DELETE;
96 
97  void CopyGeometryInternal( GlsCylinder* src );
98  void CopyPropertiesInternal( GlsCylinder* src );
99 
100  /* Utility routine used by Hit. Performs a "FirstHit" test, which performs a hit test on the object
101  * but does not guarantee that the collision point returned by Hit is the closest collision point
102  * to the observer
103  * \param point The logical coordinate of the click, relative to the object
104  * \param directionVector The direction of the pick vector
105  * \param collisionPoint Set to the point on the object hit by directionVector
106  * \return boolean indicating if the object was hit by the mouse
107  */
108  bool FirstHit( const Vector& point, const Vector& directionVector, Vector* collisionPoint );
109 
110  /* Utility routine used by Hit. Performs a "BestHit" test, which performs a hit test on the object
111  * and guarantees that the collision point returned by Hit is the closest collision point to the observer.
112  * \param point The logical coordinate of the click, relative to the object
113  * \param directionVector The direction of the pick vector
114  * \param collisionPoint Set to the point on the object hit by directionVector
115  * \return boolean indicating if the object was hit by the mouse
116  */
117  bool BestHit( const Vector& point, const Vector& directionVector, Vector* collisionPoint );
118 
119  bool EndCapFirstPick( unsigned int startIndex, const Vector& point, const Vector& directionVector, Vector* collisionPoint );
120 
121  void UpdateBestPickStatus( const Vector& point, const Vector& directionVector, Vector& tempCollisionPoint, Vector& closestPoint, float& pickDistance );
122 
123 protected:
124  Vector _radii[ 3 ]; /** Cylinder radii. 3 vectors */
125 
126  GlsColor _objectColor; /** Fill color of object */
127 
128  float _faceStartDeg, _faceEndDeg; /** 0-360, where 0 is positive x-axis of cylinder */
129  float _topSize, _bottomSize; /** 0 - 1, scale of top and bottom ends */
130 
131  unsigned int _segments, /** Number of segments used to draw the cylinder */
132  _faces; /** Number of faces used to draw the cylinder */
133 
134  bool _needsRecalculate; /** True when the cylinder vertices need to be recalculated */
135  bool _needsResize; /** True when the cylinder needs to be resized */
136  bool _topFace; /** True when there is a circle on top of the cylinder */
137  bool _bottomFace; /** True when there is a circle on bottom of the cylinder */
138 
139  /** Sets the resize and recalculate flags, causing the cylinder to be resized and recalculated
140  * the next time the cylinder draws
141  */
142  GLS_EXPORT void SetResizeRecalculate();
143 
144  /** Recalculates the cylinder vertices values */
145  GLS_EXPORT void Recalculate( void );
146 
147  /** Reallocates the vertices of the cylinder */
148  GLS_EXPORT void Resize( void );
149 
150  /* See base class */
151  virtual GLS_EXPORT void SetValue( int spec, va_list& args );
152 
153 #ifdef GLES
154  /** Set a single attribute from the GLO file.
155  * \param data The attribute to set and its associated data.
156  */
157  virtual GLS_EXPORT void SetFromGloData( GlsGloFileAttribute& data );
158 #endif
159 
160 public:
161  /** Constructor. Creates a new GlsCylinder object at given coordinates.
162  * \param x x-coordinate of new GlsCylinder
163  * \param y y-coordinate of new GlsCylinder
164  * \param z z-coordinate of new GlsCylinder
165  */
166  GLS_EXPORT GlsCylinder( float x, float y, float z );
167 
168  /** Allocate a (blank) GlsCylinder object */
169  GLS_EXPORT GlsCylinder( bool newGlsCylinder = true );
170 
171  /** The copy constructor for GlsCylinder
172  *
173  * \param that The GlsCylinder object that is being copied
174  * \param generateName Whether or not to generate a new instance name
175  */
176  GLS_EXPORT GlsCylinder( const GlsCylinder& that, const bool generateName );
177 
178  /** Destroy a GlsCylinder object */
179  virtual GLS_EXPORT ~GlsCylinder( void );
180 
181  virtual GLS_EXPORT void SetAvailableAttributes( unsigned int value );
182 
183  /** Finds three coplanar points and the surface normal, if possible. This calculation is performed using the
184  * Vertices() of this object. Used in the editor to determine how to map a texture onto an object.
185  * \param p1 Returns a point on the plane
186  * \param p2 Returns a point on the plane
187  * \param p3 Returns a point on the plane
188  * \param planeVector Returns the surface normal of the plane
189  * \return True if 3 coplanar points were found
190  */
191  virtual GLS_EXPORT bool GetPlaneVectorPoints( Vertex& p1, Vertex& p2, Vertex& p3, Vertex& planeVector );
192 
193  /* See base class. */
194  virtual GLS_EXPORT void CalculateTextureCoordinates( void );
195 
196  /* See base class */
197  virtual GLS_EXPORT void GetExtents( float& x, float& y, float& z, float& x1, float& y1, float& z1 );
198 
199  /* See base class */
200  virtual GLS_EXPORT void Draw( void );
201 
202  /* See base class */
203  virtual GLS_EXPORT bool Hit( float x, float y, float z, float scale, const Vector& directionVector, Vector* collisionPoint );
204 
205  /* Unhides base class implementation. */
206  using _BaseClass::Scale;
207 
208  /* See base class */
209  virtual GLS_EXPORT void Scale( float px, float py, float pz, Vertex* anchor, int handleBar = 0 );
210 
211  /* Unhides base class implementation. */
213 
214  /** See base class */
215  virtual GLS_EXPORT void TextureIndex( int index );
216 
217  /* Usually copies the attributes except for geometry attributes from one object to another.
218  * However, since the GlsCylinder's geometry defines its properties, its geometry is copied.
219  * Used by the undo mechanism to undo most attribute change operations.
220  * \param src The object to copy properties from
221  */
222  virtual GLS_EXPORT void CopyProperties( DisplayObject* src );
223 
224  /* See base class */
225  virtual GLS_EXPORT void CopyGeometry( DisplayObject* src );
226 
227  /* See base class */
228  virtual GLS_EXPORT DisplayObject* CloneObject( bool generateNames = false );
229 
230  /* Unhides base class implementation. */
231  using _BaseClass::Rotate;
232 
233  /* See base class */
234  virtual GLS_EXPORT void Rotate( const Vector& orig, float angle, const Vector& axis );
235 
236  /* Unhides base class implementation. */
238 
239  /* See base class */
240  virtual GLS_EXPORT void SetFillColor( const GlsColor& color );
241 
243 
244  /* See base class */
245  virtual GLS_EXPORT GlsColor GetFillColor( void );
246 
247  /** Sets the starting degree value for the cylinder
248  * \param deg Degree value to which to set _faceStartDeg
249  */
250  virtual GLS_EXPORT void FaceStartAngle( float deg );
251 
252  /** Gets the starting degree value for the cylinder
253  * \return Returns the value of _faceStartDeg
254  */
255  virtual GLS_EXPORT float FaceStartAngle();
256 
257  /** Sets the ending degree value for the cylinder
258  * \param deg Degree value to which to set _faceEndDeg
259  */
260  virtual GLS_EXPORT void FaceEndAngle( float deg );
261 
262  /** Gets the ending degree value for the cylinder
263  * \return Returns the value of _faceEndDeg
264  */
265  virtual GLS_EXPORT float FaceEndAngle();
266 
267  /** Sets the size factor for the top of the cylinder
268  * \param size Factor to which to set _topSize
269  */
270  virtual GLS_EXPORT void TopSizeFactor( float size );
271 
272  /** Gets the size factor for the top of the cylinder
273  * \return Returns the value of _topSize
274  */
275  virtual GLS_EXPORT float TopSizeFactor();
276 
277  /** Sets the size factor for the bottom of the cylinder
278  * \param size Factor to which to set _bottomSize
279  */
280  virtual GLS_EXPORT void BottomSizeFactor( float size );
281 
282  /** Gets the size factor for the bottom of the cylinder
283  * \return Returns the value of _bottomSize
284  */
285  virtual GLS_EXPORT float BottomSizeFactor();
286 
287  /** Sets the number of vertical segments per face
288  * \param segments Desired number of segments to which to set _segments
289  */
290  virtual GLS_EXPORT void Segments( unsigned int segments );
291 
292  /** Gets the number of vertical segments per face
293  * \return Returns the value of _segments
294  */
295  virtual GLS_EXPORT unsigned int Segments();
296 
297  /** Sets the number of faces around the cylinder
298  * \param faces Desired number of faces to which to set _faces
299  */
300  virtual GLS_EXPORT void Faces( unsigned int faces );
301 
302  /** Gets the number of faces around the cylinder
303  * \return Returns the value of _faces
304  */
305  virtual GLS_EXPORT unsigned int Faces();
306 
307  /** Sets whether or not to draw a top face on the cylinder
308  * \param top Presences of a top face, value assigned to _topFace
309  */
310  virtual GLS_EXPORT void TopFace( bool top );
311 
312  /** Gets whether or not to draw a top face on the cylinder
313  * \return Presences of a top face, returns the value of to _topFace
314  */
315  virtual GLS_EXPORT bool TopFace();
316 
317  /** Sets whether or not to draw a bottom face on the cylinder
318  * \param bottom Presences of a bottom face, value assigned to _bottomFace
319  */
320  virtual GLS_EXPORT void BottomFace( bool bottom );
321 
322  /** Gets whether or not to draw a bottom face on the cylinder
323  * \return Presences of a bottom face, returns the value of to _bottomFace
324  */
325  virtual GLS_EXPORT bool BottomFace();
326 
327  /** Gets the radii vectors for the cylinder
328  * \param r1 First radius vector (width)
329  * \param r2 First radius vector (height)
330  * \param r3 First radius vector (depth)
331  */
332  virtual GLS_EXPORT void GetRadii( Vector& r1, Vector& r2, Vector& r3 );
333 
334  /** Sets the radii vectors for the cylinder
335  * \param r1 First radius vector (width)
336  * \param r2 First radius vector (height)
337  * \param r3 First radius vector (depth)
338  */
339  virtual GLS_EXPORT void SetRadii( const Vector& r1, const Vector& r2, const Vector& r3 );
340 
341 #ifndef GLES
342  /* See base class */
343  virtual GLS_EXPORT InterfaceListType* GetCppInterfaceDescription( InterfaceListType* addToThisList = NULL );
344 
345  /* See base class */
346  virtual GLS_EXPORT void GetCppInterfaceDescriptionFree( InterfaceListType* array );
347 #endif
348 };
349 
350 } // namespace disti
351 
352 #endif
virtual void Scale(float px, float py, float pz, Vertex *anchor, int handleBar=0)
GlsColor _objectColor
Definition: gls_cylinder.h:126
virtual DisplayObject * CloneObject(bool generateNames=false)
virtual ~GlsCylinder(void)
virtual bool GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector)
Definition: vertex.h:409
virtual void SetRadii(const Vector &r1, const Vector &r2, const Vector &r3)
Definition: dynamic_array.h:62
The disti::Group class. Implements groups of objects.
The disti::DynamicArray class. A templated array of objects capable of dynamically growing...
virtual void SetAvailableAttributes(unsigned int value)
virtual void GetRadii(Vector &r1, Vector &r2, Vector &r3)
bool _topFace
Definition: gls_cylinder.h:136
virtual void CopyProperties(DisplayObject *src)
virtual unsigned int Segments()
Definition: display.h:98
void Recalculate(void)
The disti::GLPolygon class. Implements Polygons.
The disti::Timer class. An OS portable timing class.
virtual void Draw(void)
The Color class: Implements a 4 component RGBA color.
virtual void GetExtents(float &x, float &y, float &z, float &x1, float &y1, float &z1)
A file for all GL Studio files to include.
Definition: gls_glo_file.h:982
virtual void Rotate(const Vector &orig, float angle, const Vector &axis)
The disti::DisplayObject class and global enumerations.
virtual float TopSizeFactor()
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual void SetValue(int spec, va_list &args)
virtual void CopyGeometry(DisplayObject *src)
virtual GlsColor GetFillColor(void)
virtual int TextureIndex(void)
bool _needsRecalculate
Definition: gls_cylinder.h:134
virtual bool TopFace()
virtual GlsColor GetFillColor(void)
virtual unsigned int Faces()
unsigned int _faces
Definition: gls_cylinder.h:131
float _topSize
Definition: gls_cylinder.h:129
Definition: gls_color.h:53
virtual bool BottomFace()
virtual void Rotate(float angle, int axis=Z_AXIS)
float _faceStartDeg
Definition: gls_cylinder.h:128
unsigned int _segments
Definition: gls_cylinder.h:131
void Scale(int handleBar, float px, float py, Vertex *anchor=NULL)
Definition: display.h:1112
bool _needsResize
Definition: gls_cylinder.h:135
virtual float FaceStartAngle()
Definition: vertex.h:84
virtual void CalculateTextureCoordinates(void)
Definition: gls_cylinder.h:84
virtual float BottomSizeFactor()
GLS_Cylinder_Initializers
Definition: gls_cylinder.h:66
bool _bottomFace
Definition: gls_cylinder.h:137
Macros and helper code to determine what subset of C++11/14/17 is available.
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
virtual float FaceEndAngle()
virtual bool Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint)
Definition: bmpimage.h:46
void SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
Definition: display.h:664
virtual void SetFillColor(const GlsColor &color)
void SetResizeRecalculate()