|  | Python Script Engine
    7.0
    GL Studio Editor Python Script API | 
This is the complete list of members for Vector, including all inherited members.
| AngleToVector(Vector &arg) | Vector | |
| CloseTo(Vector &arg, float tolerance=0.0001f) | Vector | |
| CrossProduct(Vector &w) | Vector | |
| Distance2(Vector &v) | Vector | |
| Distance2Squared(Vector &v) | Vector | |
| Distance3(Vector &v) | Vector | |
| Distance3Squared(Vector &v) | Vector | |
| DistanceFromLine(Vector &start, Vector &direction) | Vector | |
| DistanceFromLineSquared(float startx, float starty, float startz, Vector &direction) | Vector | |
| DotProduct(Vector &w) | Vector | |
| Magnitude() | Vector | |
| MagnitudeSquared() | Vector | |
| Normalize(void) | Vector | |
| operator!=(Vector &arg) | Vector | |
| operator*(float s) | Vector | |
| operator*=(float s) | Vector | |
| operator+(Vector &arg) | Vector | |
| operator+=(Vector &arg) | Vector | |
| operator-(Vector &arg) | Vector | |
| operator-=(Vector &arg) | Vector | |
| operator/(float s) | Vector | |
| operator/=(float s) | Vector | |
| PointInTriangle(Vector &a, Vector &b, Vector &c) | Vector | |
| ProjectPointToLine(Vector &origin, Vector &direction) | Vector | |
| Rotate(float angle) | Vector | |
| Rotate(Vector &orig, float angle) | Vector | |
| Rotate(Vector &orig, float angle, Vector &r) | Vector | |
| Vector() | Vector | |
| Vector(float _x, float _y, float _z) | Vector | |
| Vector(Vector &w) | Vector | |
| x | Vector | |
| y | Vector | |
| z | Vector | |
| ~Vector() | Vector |