AddRef() | Effect_DiffNormSpecRefl | privatevirtual |
ATTRIB_BINORMAL enum value | VertexAttribIndexLookup | |
ATTRIB_BLENDINDICES enum value | VertexAttribIndexLookup | |
ATTRIB_BLENDWEIGHT enum value | VertexAttribIndexLookup | |
ATTRIB_NORMAL enum value | VertexAttribIndexLookup | |
ATTRIB_POSITION enum value | VertexAttribIndexLookup | |
ATTRIB_PSIZE enum value | VertexAttribIndexLookup | |
ATTRIB_TANGENT enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD0 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD1 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD2 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD3 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD4 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD5 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD6 enum value | VertexAttribIndexLookup | |
ATTRIB_TEXCOORD7 enum value | VertexAttribIndexLookup | |
ATTRIB_UNDEFINED enum value | VertexAttribIndexLookup | |
AttributeSemanticEnum enum name | VertexAttribIndexLookup | |
CleanupEffect() | Effect_DiffNormSpecRefl | privatevirtual |
Clone() | Effect_DiffNormSpecRefl | privatevirtual |
Compare(GlsRenderEffect *) | Effect_DiffNormSpecRefl | privatevirtual |
Effect_DiffNormSpecRefl() | Effect_DiffNormSpecRefl | private |
Effect_DiffNormSpecRefl(Effect_DiffNormSpecRefl &src) | Effect_DiffNormSpecRefl | private |
Effect_DiffNormSpecRefl(disti::Effect_DiffNormSpecRefl *effectDNSR, bool incEditorRef) | Effect_DiffNormSpecRefl | private |
Equals(GlsRenderEffect *other) | GlsRenderEffect | virtual |
GetDiffuseAmount() | Effect_DiffNormSpecRefl | private |
GetDiffuseTextureIndex() | Effect_DiffNormSpecRefl | private |
GetDiffuseUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private |
GetMaterialIndex() | Effect_DiffNormSpecRefl | private |
GetNormalAmount() | Effect_DiffNormSpecRefl | private |
GetNormalMapFlipGreen() | Effect_DiffNormSpecRefl | private |
GetNormalTextureIndex() | Effect_DiffNormSpecRefl | private |
GetNormalUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private |
GetReflectionAmount() | Effect_DiffNormSpecRefl | private |
GetReflectionTextureIndex() | Effect_DiffNormSpecRefl | private |
GetSpecularAmount() | Effect_DiffNormSpecRefl | private |
GetSpecularTextureIndex() | Effect_DiffNormSpecRefl | private |
GetSpecularUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private |
GetUseVertexColor() | Effect_DiffNormSpecRefl | private |
GetVertexAttribIndexForSemantic(int semanticEnum) | Effect_DiffNormSpecRefl | privatevirtual |
GlsRenderEffect(GlsRenderEffect &src) | GlsRenderEffect | |
GlsRenderEffect(disti::GlsRenderEffect *renderEffect, bool incEditorRef) | GlsRenderEffect | |
GlsRenderEffect_ClassID() | Effect_DiffNormSpecRefl | privatevirtual |
RegisterNewClassID(String debugStr=String()) | GlsRenderEffect | static |
Release() | Effect_DiffNormSpecRefl | privatevirtual |
SelectShader() | Effect_DiffNormSpecRefl | private |
SetDebugMode(String modeName, bool value) | GlsRenderEffect | static |
SetDiffuseAmount(float value) | Effect_DiffNormSpecRefl | private |
SetDiffuseTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
SetDiffuseUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private |
SetMaterialIndex(unsigned int materialIndex) | Effect_DiffNormSpecRefl | private |
SetNormalAmount(float value) | Effect_DiffNormSpecRefl | private |
SetNormalMapFlipGreen(bool value) | Effect_DiffNormSpecRefl | private |
SetNormalTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
SetNormalUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private |
SetReflectionAmount(float value) | Effect_DiffNormSpecRefl | private |
SetReflectionTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
SetSpecularAmount(float value) | Effect_DiffNormSpecRefl | private |
SetSpecularTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
SetSpecularUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private |
SetupEffect(MaterialArray &materialPalette, TexturePalette *texturePalette, TextureSettings &textureSettings, float *viewToWorld3x3, unsigned int maxLightNum, unsigned int activeLightMask) | Effect_DiffNormSpecRefl | privatevirtual |
SetUseVertexColor(bool value) | Effect_DiffNormSpecRefl | private |
TextureUVWSettingsChanged() | Effect_DiffNormSpecRefl | private |
UsesTextureTransforms() | Effect_DiffNormSpecRefl | private |