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bmpimage.h
Go to the documentation of this file.
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/*! \file
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\brief The BmpImage class. Implements loading BMP image files.
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\par Copyright Information
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Copyright (c) 2017 by The DiSTI Corporation.<br>
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11301 Corporate Blvd; Suite 100<br>
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Orlando, Florida 32817<br>
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USA<br>
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<br>
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All rights reserved.<br>
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This Software contains proprietary trade secrets of DiSTI and may not be
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reproduced, in whole or part, in any form, or by any means of electronic,
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mechanical, or otherwise, without the written permission of DiSTI. Said
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permission may be derived through the purchase of applicable DiSTI product
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licenses which detail the distribution rights of this content and any
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Derivative Works based on this or other copyrighted DiSTI Software.
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NO WARRANTY. THE SOFTWARE IS PROVIDED "AS-IS," WITHOUT WARRANTY OF ANY KIND,
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AND ANY USE OF THIS SOFTWARE PRODUCT IS AT YOUR OWN RISK. TO THE MAXIMUM EXTENT
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PERMITTED BY APPLICABLE LAW, DISTI AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES
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AND CONDITIONS, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY AND/OR FITNESS FOR A
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PARTICULAR PURPOSE, TITLE, AND NON-INFRINGEMENT, WITH REGARD TO THE SOFTWARE.
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LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW,
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IN NO EVENT SHALL DISTI OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
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INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION,
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DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS
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INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR
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INABILITY TO USE THE SOFTWARE, EVEN IF DISTI HAS BEEN ADVISED OF THE POSSIBILITY
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OF SUCH DAMAGES. DISTI'S ENTIRE LIABILITY AND YOUR EXCLUSIVE REMEDY SHALL NOT
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EXCEED FIVE DOLLARS (US$5.00).
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The aforementioned terms and restrictions are governed by the laws of the
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State of Florida and the United States of America.
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*/
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#ifndef INCLUDED_DISTI_BMPIMAGE_H
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#define INCLUDED_DISTI_BMPIMAGE_H
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#include "
gls_include.h
"
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#include "
texture_loader.h
"
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namespace
disti
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{
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/**
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* The BmpImage class. Implements loading Bmp image files.
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*/
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class
BmpImageLoader
:
public
TextureLoader
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{
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public
:
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GLS_EXPORT
const
char
*
Description
();
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GLS_EXPORT
const
char
*
Version
();
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GLS_EXPORT
const
char
*
FilterString
();
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GLS_EXPORT
const
char
*
FilterDescription
();
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GLS_EXPORT
const
char
*
GenerateHeader
();
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GLS_EXPORT
const
char
*
GenerateDeclaration
();
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GLS_EXPORT
bool
SupportsExtension
(
const
char
* ext );
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GLS_EXPORT
bool
IsFileType
(
const
char
* filename );
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GLS_EXPORT
virtual
Image
*
LoadTexture
(
const
char
* filename,
const
Image::LoadOptions
& options,
bool
allowNPOT =
true
);
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GLS_EXPORT
BmpImageLoader
();
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static
GLS_EXPORT BmpImageLoader* Instance();
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GLS_EXPORT
virtual
void
Destroy() {}
// Do nothing since this is a singleton
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};
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}
// namespace disti
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#endif
disti::Image
Definition:
image.h:162
disti::TextureLoader
Definition:
texture_loader.h:132
disti::BmpImageLoader
Definition:
bmpimage.h:51
disti::BmpImageLoader::Version
const char * Version()
disti::Image::LoadOptions
Definition:
image.h:272
disti::BmpImageLoader::GenerateDeclaration
const char * GenerateDeclaration()
gls_include.h
A file for all GL Studio files to include.
disti::BmpImageLoader::Description
const char * Description()
disti::BmpImageLoader::SupportsExtension
bool SupportsExtension(const char *ext)
disti::BmpImageLoader::FilterString
const char * FilterString()
disti::BmpImageLoader::IsFileType
bool IsFileType(const char *filename)
texture_loader.h
The TextureLoader and TextureLoaderList classes.
disti::BmpImageLoader::LoadTexture
virtual Image * LoadTexture(const char *filename, const Image::LoadOptions &options, bool allowNPOT=true)
disti::BmpImageLoader::FilterDescription
const char * FilterDescription()
disti
Definition:
bmpimage.h:46
disti::BmpImageLoader::GenerateHeader
const char * GenerateHeader()
glStudioWin
include
bmpimage.h
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