GL Studio C++ Runtime API
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This is the complete list of members for GlsQuadListVCT_2D::TextureGroup, including all inherited members.
_indexBufferHandle | GlsQuadListVCT_2D::TextureGroup | protected |
_indices | GlsQuadListVCT_2D::TextureGroup | protected |
_numQuads | GlsQuadListVCT_2D::TextureGroup | protected |
_texture | GlsQuadListVCT_2D::TextureGroup | protected |
_vboBufferSize | GlsQuadListVCT_2D::TextureGroup | protected |
_vboHandle | GlsQuadListVCT_2D::TextureGroup | protected |
_vertData | GlsQuadListVCT_2D::TextureGroup | protected |
AddQuad2D(const float x1, const float y1, const float x2, const float y2, const V2f tex[], const glsColor &color) | GlsQuadListVCT_2D::TextureGroup | |
Bake(IGlsStateManager *stateManager) | GlsQuadListVCT_2D::TextureGroup | |
Draw(IGlsStateManager *stateManager, const bool enableColor, const bool enableTexture) | GlsQuadListVCT_2D::TextureGroup | |
GetTexture() | GlsQuadListVCT_2D::TextureGroup | |
SetTexture(IFontImage *texture) | GlsQuadListVCT_2D::TextureGroup | |
StartBuilding() | GlsQuadListVCT_2D::TextureGroup | |
TextureGroup() | GlsQuadListVCT_2D::TextureGroup | |
~TextureGroup() | GlsQuadListVCT_2D::TextureGroup | virtual |