1 #ifndef INCLUDED_EFFECT_DIRECTX_SHADER_H 
    2 #define INCLUDED_EFFECT_DIRECTX_SHADER_H 
   17 #if( defined( GLSGEN_EXPORT_GLSADVANCEDMESH ) || defined( GLSGEN_IMPORT_GLSADVANCEDMESH ) || defined( GLS_EXPORT_GENERATED ) || defined( GLS_IMPORT_GENERATED ) ) \ 
   18     && defined( _MSC_VER ) 
   19 #    if defined( GLSGEN_EXPORT_GLSADVANCEDMESH ) || defined( GLS_EXPORT_GENERATED ) 
   20 #        define GLSGEN_GlsAdvancedMesh_EXPORT __declspec( dllexport ) 
   22 #        define GLSGEN_GlsAdvancedMesh_EXPORT __declspec( dllimport ) 
   25 #    define GLSGEN_GlsAdvancedMesh_EXPORT 
   36     static const std::string EFFECT_TYPE_NAME;
 
   40     typedef std::map<std::string , 
float>    FloatParamsT;
 
   41     typedef std::map<std::string , 
int>      IntParamsT;
 
   42     typedef std::map<std::string , 
GlsColor> ColorParamsT;
 
   43     typedef std::map<std::string , 
Vector>   VectorParamsT;
 
   44     typedef std::map<std::string , 
bool>     BoolParamsT;
 
   45     FloatParamsT                                                 _floatParams;
 
   46     IntParamsT                                                   _intParams;
 
   47     ColorParamsT                                                 _colorParams;
 
   48     VectorParamsT                                                _vectorParams;
 
   49     BoolParamsT                                                  _boolParams;
 
   50     IntParamsT                                                   _texture2DIndexParams;
 
   51     IntParamsT                                                   _textureCUBEIndexParams;
 
   61     void SetupHelperEffect();
 
   65     void SetupAttribDict();
 
   68     static const int INVALID_INDEX = -1;
 
   80     inline void         SetMaterialIndex( 
unsigned int materialIndex ) { _materialIndex = materialIndex; }
 
   81     inline unsigned int GetMaterialIndex()
 const { 
return _materialIndex; }
 
   85     GLSGEN_GlsAdvancedMesh_EXPORT 
void SelectShader();
 
   88     inline DistiAttribDict& Attributes()
 
   98     inline const std::string& EffectTypeName()
 
  100         return EFFECT_TYPE_NAME;
 
  113     virtual void         Release();
 
  114     virtual unsigned int GlsRenderEffect_ClassID() 
const;
 
  115     virtual void         SetupEffect(
 
  116                 DynamicArray<Material>& materialPalette,
 
  117                 TexturePalette*         texturePalette,
 
  118                 const TextureSettings&  textureSettings,
 
  119                 float*                  viewToWorld3x3 
 
  120 #
if !( ( GLS_VERSION_MAJOR == 4 && ( GLS_VERSION_MINOR == 1 || GLS_VERSION_MINOR == 0 ) ) || GLS_VERSION_MAJOR <= 3 )
 
  122         unsigned int maxLightNum,
 
  123         unsigned int activeLightMask
 
  128     virtual int              Compare( 
const GlsRenderEffect* ) 
const;
 
  129     virtual GlsRenderEffect* 
Clone() 
const;
 
Render effect that supports diffuse, normal, specular, and reflection maps. 
A class to handle file paths. 
The disti::Material class. 
Definition: effect_diff_norm_spec_refl.h:73
unsigned int _ref_count
Reference count. 
Definition: effect_directx_shader.h:54
The GlsMatrixAffine class. 
The disti::GlsStateManager factory class. Creates an instance of a state manager that manages the GL ...
virtual int Compare(const GlsRenderEffect *) const 
virtual GLint GetVertexAttribIndexForSemantic(int semanticEnum)
Effect_DiffNormSpecRefl * _helperEffect
Definition: effect_directx_shader.h:59
virtual void CleanupEffect()
Remove the effect trom the OpenGL state. 
Definition: gls_color.h:53
Definition: file_path_class.h:62
Definition: disti_metadata.h:668
virtual GlsRenderEffect * Clone() const 
Definition: effect_directx_shader.h:33
Definition: gls_render_effect.h:117
unsigned int _materialIndex
The material index to use. 
Definition: effect_directx_shader.h:56
Definition: bmpimage.h:46
The disti::GlsRenderEffect class.