Python Script Engine  8.0
GL Studio Editor Python Script API
GlsAdvancedMesh Member List

This is the complete list of members for GlsAdvancedMesh, including all inherited members.

ALPHA_MODE_256_LEVEL enum valueDisplayObject
ALPHA_MODE_2_LEVEL enum valueDisplayObject
ALPHA_MODE_OPAQUE enum valueDisplayObject
ALPHA_MODE_UNDEFINED enum valueDisplayObject
AlphaMode_e enum nameDisplayObject
AlternateClassName()DisplayObject
AlternateClassName(String name)DisplayObject
ALWAYS_PICK enum valueDisplayObject
BEST_PICK enum valueDisplayObject
CalculateParentBoundingBox()DisplayObject
CastToGlsAdvancedMesh(DisplayObject *obj)GlsAdvancedMeshstatic
CloneObject()DisplayObject
ConvertGroupToAdvancedMesh(Group *group)GlsAdvancedMeshstatic
CopyProperties(DisplayObject *sourceObj)DisplayObject
DASHED_LINE_STYLE enum valueDisplayObject
DOT_DASHED_LINE_STYLE enum valueDisplayObject
DOTTED_LINE_STYLE enum valueDisplayObject
DuplicateObject(Document *doc=NULL)DisplayObject
ExtrudeObject(float amount)DisplayObject
FillColor()DisplayObject
FillColor(GlsColor color)DisplayObject
FIRST_PICK enum valueDisplayObject
GetAffectZBufferFlag()DisplayObject
GetAlphaMode()DisplayObject
GetAlternateClassHeaderFile()DisplayObject
GetAntiAliasing()DisplayObject
GetAttributeValueString(String attribName)DisplayObject
GetBlendingColor()DisplayObject
GetBlinking()DisplayObject
GetBlinkRate()DisplayObject
GetCallbackCode()DisplayObject
GetClosePolygonFlag()DisplayObject
GetCullBackFaces()DisplayObject
GetDcsMatrix()DisplayObject
GetDocument()DisplayObject
GetExtents(Vector &min, Vector &max)DisplayObject
GetExtraAttributes()DisplayObject
GetGenerateMemberVariable()DisplayObject
GetGeometryResource()GlsAdvancedMesh
GetIndexBufferEffect(unsigned int bufferNum)GlsAdvancedMesh
GetInitialization()DisplayObject
GetLightingEnabledFlag()DisplayObject
GetLocation()DisplayObject
GetLocked(void)DisplayObject
GetMaterialIndex()DisplayObject
GetName()DisplayObject
GetNormals()DisplayObject
GetObjectClassName()DisplayObject
GetObjectCoordinatesTransform(DisplayObject *targetObject)DisplayObject
GetParent()DisplayObject
GetPickMode()DisplayObject
GetPolygonMode()DisplayObject
GetProtectionMode(void)DisplayObject
GetResources()DisplayObject
GetRotationPoint()DisplayObject
GetRuntimeResources(bool recursive)DisplayObject
GetShadingMode()DisplayObject
GetTextureCoordinates()DisplayObject
GetTextureCoordinates(VertexArray *texVerts)DisplayObject
GetTextureIndex()DisplayObject
GetTextureMagnificationFilter()DisplayObject
GetTextureMappingTechnique()DisplayObject
GetTextureMinificationFilter()DisplayObject
GetTexturePoints(VertexArray *texVerts)DisplayObject
GetTexturePoints()DisplayObject
GetTextureRepeat()DisplayObject
GetUserDefinedAttributes()DisplayObject
GetUserDefinedAttributeValue(String attribName)DisplayObject
GetVertices(VertexArray *verts)DisplayObject
GetVisibilityFlag()DisplayObject
GetZBufferTestedFlag()DisplayObject
GlsAdvancedMesh()GlsAdvancedMesh
GlsAdvancedMesh(GlsAdvancedMesh &src)GlsAdvancedMesh
GlsAdvancedMesh(disti::GlsAdvancedMesh *advancedMesh, bool incEditorRef)GlsAdvancedMesh
HasUserDefinedAttribute(String attribName)DisplayObject
isNULL(void)DisplayObject
LineColor()DisplayObject
LineColor(GlsColor color)DisplayObject
LineStyle()DisplayObject
LineStyle(LineStyle_e style)DisplayObject
LineStyle_e enum nameDisplayObject
LineWidth(float width)DisplayObject
LineWidth()DisplayObject
MemberAccess_e enum nameDisplayObject
NumIndexBufferEffects()GlsAdvancedMesh
NumIndexBuffers()GlsAdvancedMesh
PickableType_e enum nameDisplayObject
POLY_CLOSED enum valueDisplayObject
POLY_MODE_FILL_AND_OUTLINE enum valueDisplayObject
POLY_MODE_FILLED enum valueDisplayObject
POLY_MODE_OUTLINE enum valueDisplayObject
POLY_MODE_POINTS enum valueDisplayObject
POLY_MODE_UNDEFINED enum valueDisplayObject
POLY_OPEN enum valueDisplayObject
PolygonClose_e enum nameDisplayObject
PolygonMode_e enum nameDisplayObject
PRIVATE enum valueDisplayObject
PROTECTED enum valueDisplayObject
PUBLIC enum valueDisplayObject
RegisterObserver(String attribName, PyObject *pyfunc)DisplayObject
ReorderAtWill()GlsAdvancedMesh
ReorderAtWill(bool reorderAtWill)GlsAdvancedMesh
ResizeIndexBufferEffectsArray(unsigned int newSize)GlsAdvancedMesh
RotateObject(float amount, RotationAxis_e axis)DisplayObject
RotationAxis_e enum nameDisplayObject
ScaleObject(float x, float y, float z, Vertex *anchor=NULL)DisplayObject
SetAffectZBufferFlag(bool affect)DisplayObject
SetAlphaMode(int mode)DisplayObject
SetAlternateClassHeaderFile(String name)DisplayObject
SetAntiAliasing(bool antiAliasing)DisplayObject
SetAttributeValueString(String attribName, String value)DisplayObject
SetBlendingColor(GlsColor blendColor)DisplayObject
SetBlinking(bool blinking)DisplayObject
SetBlinkRate(float rate)DisplayObject
SetCallbackCode(String cbCode)DisplayObject
SetClosePolygonFlag(PolygonClose_e closePolygon)DisplayObject
SetCullBackFaces(bool cullFaces)DisplayObject
SetDcsMatrix(GlsMatrixAffine *matrix)DisplayObject
SetGenerateMemberVariable(bool b)DisplayObject
SetGeometryResource(GlsGeometryResource *value)GlsAdvancedMesh
SetIndexBufferEffect(unsigned int bufferNum, GlsRenderEffect *newEffect)GlsAdvancedMesh
SetInitialization(String initCode)DisplayObject
SetLightingEnabledFlag(bool enabled)DisplayObject
SetLocation(Vertex loc)DisplayObject
SetLocation(Vector loc)DisplayObject
SetLocked(bool val)DisplayObject
SetMaterialIndex(int matIndex)DisplayObject
SetName(String name)DisplayObject
SetNormals(std::vector< Vector > &normals)DisplayObject
SetOrigin(Vertex &vert)DisplayObject
SetPickMode(DisplayObject::PickableType_e mode)DisplayObject
SetPolygonMode(PolygonMode_e polygonMode)DisplayObject
SetProtectionMode(DisplayObject::MemberAccess_e mode)DisplayObject
SetRotationPoint(Vertex rotPoint)DisplayObject
SetShadingMode(ShadingType_e shadingMode)DisplayObject
SetTextureCoordinates(std::vector< Vector > &texVerts)DisplayObject
SetTextureCoordinates(VertexArray &texVerts)DisplayObject
SetTextureIndex(int texIndex)DisplayObject
SetTextureMagnificationFilter(DisplayObject::TextureFilter_e filter)DisplayObject
SetTextureMappingTechnique(TextureMap_e mappingTechnique)DisplayObject
SetTextureMinificationFilter(DisplayObject::TextureFilter_e filter)DisplayObject
SetTexturePoints(VertexArray &texVerts)DisplayObject
SetTexturePoints(std::vector< Vector > &texVerts)DisplayObject
SetTextureRepeat(bool repeat)DisplayObject
SetUserDefinedAttributeValue(String attribName, String value)DisplayObject
SetVertices(VertexArray &verts)DisplayObject
SetVisibilityFlag(bool visible)DisplayObject
SetZBufferTestedFlag(bool tested)DisplayObject
SHADING_FLAT enum valueDisplayObject
SHADING_GOURAUD enum valueDisplayObject
ShadingType_e enum nameDisplayObject
SMALL_DASHED_LINE_STYLE enum valueDisplayObject
SMALL_DOTTED_LINE_STYLE enum valueDisplayObject
SOLID_LINE_STYLE enum valueDisplayObject
TESSELLATE_DIFFERENCE enum valueDisplayObject
TESSELLATE_INTERSECT enum valueDisplayObject
TESSELLATE_UNION enum valueDisplayObject
TessellateObject()DisplayObject
TessellateType_e enum nameDisplayObject
TEXTURE_FILTER_LINEAR enum valueDisplayObject
TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR enum valueDisplayObject
TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST enum valueDisplayObject
TEXTURE_FILTER_NEAREST enum valueDisplayObject
TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR enum valueDisplayObject
TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST enum valueDisplayObject
TEXTURE_INDEX_NONEDisplayObjectstatic
TEXTURE_MAP_BLEND enum valueDisplayObject
TEXTURE_MAP_DECAL enum valueDisplayObject
TEXTURE_MAP_MODULATE enum valueDisplayObject
TEXTURE_MAP_REPLACE enum valueDisplayObject
TextureFilter_e enum nameDisplayObject
TextureMap_e enum nameDisplayObject
TranslateObject(float x, float y, float z)DisplayObject
typemap(check) String attribNameDisplayObject
UNPICKABLE enum valueDisplayObject
UnregisterObserver(String attribName, unsigned int id)DisplayObject
X_AXIS enum valueDisplayObject
Y_AXIS enum valueDisplayObject
Z_AXIS enum valueDisplayObject