GL Studio C++ Runtime API
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This is the complete list of members for Effect_DirectXShader, including all inherited members.
_helperEffect | Effect_DirectXShader | protected |
_materialIndex | Effect_DirectXShader | protected |
_ref_count | Effect_DirectXShader | protected |
AddRef() | Effect_DirectXShader | virtual |
CleanupEffect() | Effect_DirectXShader | virtual |
Clone() const | Effect_DirectXShader | virtual |
Compare(const GlsRenderEffect *) const | Effect_DirectXShader | virtual |
Effect_DirectXShader(const Effect_DirectXShader &) | Effect_DirectXShader | |
Equals(const GlsRenderEffect *other) const | GlsRenderEffect | inline |
GetReferencedMaterials(ReferencedMaterialArray &referencedMaterials) | GlsRenderEffect | inlinevirtual |
GetReferencedTextures(ReferencedTextureArray &referencedTextures) | GlsRenderEffect | inlinevirtual |
GetVertexAttribIndexForSemantic(int semanticEnum) | Effect_DirectXShader | virtual |
disti::GlsRenderEffect::SetupEffect(DynamicArray< Material > &materialPalette, TexturePalette *texturePalette, const TextureSettings &textureSettings, float *viewToWorld3x3, unsigned int maxLightNum, unsigned int activeLightMask)=0 | GlsRenderEffect | pure virtual |