GL Studio C++ Runtime API
|
This is the complete list of members for GlobalLightMgr, including all inherited members.
_currentOpenGLState | GlobalLightMgr | protected |
_currentState | GlobalLightMgr | protected |
_lightingStateStack | GlobalLightMgr | protected |
_reapplyLights | GlobalLightMgr | protected |
_tempOpenGLLights | GlobalLightMgr | protected |
EnableNormalize(bool enableNormalize) | GlobalLightMgr | static |
EnableNormalize() | GlobalLightMgr | static |
GetActiveLightsBitMask() | GlobalLightMgr | |
GetActiveLightsMask() | GlobalLightMgr | |
GetLightingState() const | GlobalLightMgr | |
GetNumActiveLights() | GlobalLightMgr | |
GlMaxLights() | GlobalLightMgr | inlinestatic |
GlobalLightMgrThreadMap class | GlobalLightMgr | friend |
InitializeStateFromOpenGL() | GlobalLightMgr | |
Instance() | GlobalLightMgr | static |
LightingState typedef | GlobalLightMgr | |
PopLightingState() | GlobalLightMgr | |
PushLightingState() | GlobalLightMgr | |
ReapplyLights() | GlobalLightMgr | inline |
RestoreOpenGLState() | GlobalLightMgr | |
SetLightingState(const LightingState &newState) | GlobalLightMgr | |
SetLightingState(LightingState &&newState) | GlobalLightMgr | inline |
SetupLighting(GlsEyePoint *relativeToEyepoint=NULL) | GlobalLightMgr |