GL Studio C++ Runtime API
GlsEllipse Member List

This is the complete list of members for GlsEllipse, including all inherited members.

_alphaModeDisplayObjectprotected
_antiAliasDisplayObjectprotected
_attributesAddedDisplayObjectprotected
_blinkingDisplayObjectprotected
_blinkRateDisplayObjectprotected
_centerTexGlsEllipseprotected
_colorDisplayObjectprotected
_cullBackFaceDisplayObjectprotected
_dcsMatrixDisplayObjectprotected
_depthTestDisplayObjectprotected
_displayListGlsEllipseprotected
_drawMatrixDisplayObjectprotected
_endGlsEllipseprotected
_endAngleGlsEllipseprotected
_endTexGlsEllipseprotected
_intervalGlsEllipseprotected
_lineStippleMultiplierDisplayObjectprotected
_lineStipplePatternDisplayObjectprotected
_lineWidthDisplayObjectprotected
_locationDisplayObjectprotected
_magnitudeGlsEllipseprotected
_modelMatrixDisplayObjectprotected
_normalGlsEllipseprotected
_normalsDisplayObjectprotected
_nTex_verticesDisplayObjectprotected
_nVerticesDisplayObjectprotected
_objectColorGlsEllipseprotected
_polygonEndDisplayObjectprotected
_polygonModeDisplayObjectprotected
_polygonOffsetDisplayObjectprotected
_projMatrixDisplayObjectprotected
_radiiGlsEllipseprotected
_radiiUnitGlsEllipseprotected
_shadingDisplayObjectprotected
_solidGlsEllipseprotected
_startGlsEllipseprotected
_startAngleGlsEllipseprotected
_startTexGlsEllipseprotected
_texCoordDisplayObjectprotected
_textureBlendColorDisplayObjectprotected
_textureIndexDisplayObjectprotected
_textureMagFilterDisplayObjectprotected
_textureMapDisplayObjectprotected
_textureMinFilterDisplayObjectprotected
_texturePointsDisplayObjectprotected
_textureRepeatDisplayObjectprotected
_thicknessGlsEllipseprotected
_userDataDisplayObjectprotected
_verticesDisplayObjectprotected
_viewMatrixDisplayObjectprotected
_visibleDisplayObjectprotected
_weakRefsWeakReferenceableMixinprotected
_world2texGlsEllipseprotected
AddWeakReference(WeakReference *weakRef) overrideWeakReferenceableMixininlinevirtual
AllocateModelMatrix()DisplayObjectprotected
AlphaMode(int mode)DisplayObjectvirtual
AlphaMode(void)DisplayObjectvirtual
AntiAlias(void)DisplayObjectvirtual
AntiAlias(bool alias)DisplayObjectvirtual
ApplyDynamicRotation(void)DisplayObjectprotected
ApplyTextureSettings(int textureIndex=-1)DisplayObject
Attributes()DisplayObjectinline
AvailableAttributesEnum enum nameDisplayObject
BlinkedOff(void)DisplayObject
Blinking(void)DisplayObjectvirtual
Blinking(const bool blink)DisplayObjectvirtual
BlinkRate(void)DisplayObjectvirtual
BlinkRate(const float rate)DisplayObjectvirtual
BoundingVolumeCenter() const DisplayObjectinline
BoundingVolumeCenter(const Vector &center)DisplayObject
BoundingVolumeHit(const Vector &start, const Vector &direction)DisplayObject
BoundingVolumeRadius() const DisplayObjectinline
BoundingVolumeRadius(float radius)DisplayObject
CalcDrawMatrix()DisplayObjectprotectedvirtual
CalcDrawMatrixIfExists()DisplayObjectinlineprotected
CalcNormals(int windingOrder=1)GLPolygonvirtual
Calculate(double time)DisplayObjectvirtual
CalculateCollisionPoint(const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint)DisplayObject
CalculateEndVertices(void)GlsEllipseprotected
CalculateMatrices(const OpenGLMatrices &newMatrices)DisplayObjectprotectedvirtual
CalculateParentBoundingBox(void)DisplayObjectvirtual
CalculateRadiiUnit(void)GlsEllipseprotected
CalculateStartVertices(void)GlsEllipseprotected
CalculateTextureCoordinates() DISTI_METHOD_OVERRIDEGlsEllipsevirtual
CallbackCaller() const DisplayObjectinline
CallbackCaller(CallbackMethodCallerBase *cb)DisplayObject
CloneObject(bool generateNames=false) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
ConfigureMetaData(void)GLPolygon
CopyGeometry(DisplayObject *srcArg) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
CopyHierarchyProperties(DisplayObject *src, bool copyName)DisplayObjectvirtual
CopyProperties(DisplayObject *src) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
CullBackFace(const bool val)DisplayObjectvirtual
CullBackFace(void)DisplayObjectvirtual
Culled() const DisplayObjectinline
CullTest(const GlsMatrixType *matrix, const Culler &culler)DisplayObjectinline
DcsMatrix()DisplayObjectinline
DcsMatrix(const GlsMatrixType &matrix)DisplayObject
DCSToLogical(Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL)DisplayObject
DeleteVertex(unsigned int indexAfter) finalDisplayObjectinlinevirtual
DeleteVertexAt(unsigned int index)GLPolygonvirtual
DepthTest(void)DisplayObjectvirtual
DepthTest(unsigned char zbuf)DisplayObjectvirtual
Destroy()DisplayObject
DisplayList(void)GlsEllipseinline
DisplayObject(float x, float y, float z)DisplayObject
DisplayObject(const DisplayObject &object, const bool generateNames)DisplayObject
Draw(void) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
DrawArcSegment(bool textureObject)GlsEllipseprotected
DrawGeometry(void)GlsEllipseprotected
DrawMatrix()DisplayObjectinline
DrawSolidCircle(bool textureObject)GlsEllipseprotected
DynamicRotate(float angle, int axis)DisplayObject
DynamicRotate(const Vector &v)DisplayObject
DynamicRotate(float angle[])DisplayObject
DynamicRotate(float x, float y, float z)DisplayObjectvirtual
DynamicRotateRelative(float angle, int axis)DisplayObjectvirtual
DynamicRotation(int axis)DisplayObjectvirtual
DynamicScale()DisplayObjectvirtual
DynamicScale(float x, float y, float z)DisplayObjectvirtual
DynamicScale(const Vector &scale)DisplayObject
DynamicTranslate(float x, float y, float z, bool relative=false)DisplayObjectvirtual
DynamicTranslate(const Vertex &amount, bool relative)DisplayObject
DynamicTranslate(const Vector &amount)DisplayObject
DynamicTranslate(float amount, int axis, bool relative=false)DisplayObjectvirtual
DynamicTranslation(int axis)DisplayObjectvirtual
DynamicTranslation()DisplayObjectvirtual
Editor()DisplayObject
Editor() const DisplayObject
Editor(DisplayObjectEditor *editor)DisplayObject
EndAngle(const float &value)GlsEllipsevirtual
EndAngle()GlsEllipsevirtual
FinishObject()DisplayObjectinlinevirtual
GenerateInstanceName(void)DisplayObjectvirtual
GetApplicableTextureIndex()DisplayObjectprotected
GetApplicableTextureRepeat()DisplayObjectprotected
GetBlendColor(unsigned char color[])DisplayObject
GetBlendColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetBlendColor()DisplayObjectvirtual
GetCenter(Vector &center)DisplayObjectvirtual
GetColor()DisplayObjectvirtual
GetColor(unsigned char c4[])DisplayObject
GetColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
GetCppInterfaceDescriptionFree(InterfaceListType *array) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
GetExtents(float &minx, float &miny, float &minz, float &maxx, float &maxy, float &maxz) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
GetExtentsDCS(Vector &min, Vector &max)DisplayObject
GetFillColor(void) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
disti::GLPolygon::GetFillColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
disti::GLPolygon::GetFillColor(unsigned char c4[])DisplayObject
GetLocation(Vertex &v)DisplayObjectvirtual
GetLocation(float &x, float &y, float &z)DisplayObjectvirtual
GetPainter()DisplayObjectvirtual
GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector)DisplayObjectvirtual
GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)DisplayObjectvirtual
GetRotationPoint(Vertex &v)DisplayObjectvirtual
GetSegmentIndices(const float startAngle, unsigned int &startIndex, const float endAngle, unsigned int &endIndex)GlsEllipseprotected
GetTextureCoordinates(void)DisplayObjectinline
GetTexturePoints(void)DisplayObjectvirtual
GetTexturePointTransformationMatrix(GlsMatrixType &world2tex)DisplayObject
GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
GLPolygon(unsigned int nPoints, const Vertex *vertices)GLPolygon
GLPolygon(unsigned int nPoints, const Vertex *vertices, const Vertex &location)GLPolygon
GLPolygon(void)GLPolygon
GLPolygon(const GLPolygon &polygon, const bool generateNames)GLPolygon
GlsEllipse(bool generateInstance=false)GlsEllipse
handle(DisplayEvent *ev) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
HitUtil(float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint)DisplayObjectvirtual
InsertVertex(unsigned int indexAfter) finalDisplayObjectinlinevirtual
InsertVertexAt(unsigned int index)DisplayObjectvirtual
InsideVertexExtents(float x, float y, unsigned int nVerts, Vertex *verts, float tolerance)DisplayObjectprotected
InstanceName(void)DisplayObject
InstanceName(const char *name)DisplayObject
Interval(const unsigned int &value)GlsEllipsevirtual
Interval()GlsEllipsevirtual
InvalidateGeometry(void)GlsEllipseinline
InvalidatePainter()DisplayObject
IsVisibleInScene(const DisplayObject *obj=NULL) const DisplayObjectvirtual
LightingEnabled()DisplayObjectvirtual
LightingEnabled(bool lighting)DisplayObjectvirtual
LineStippleMultiplier(void)DisplayObjectvirtual
LineStippleMultiplier(int mult)DisplayObjectvirtual
LineStipplePattern(void)DisplayObjectvirtual
LineStipplePattern(int pattern)DisplayObjectvirtual
LineWidth(void)DisplayObjectvirtual
LineWidth(float width)DisplayObjectvirtual
Location(void) const DisplayObjectvirtual
Location(const Vertex &v)DisplayObjectvirtual
Location(float x, float y, float z)DisplayObjectvirtual
LogicalToDCS(Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL)DisplayObject
LogicalToWindow(const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())DisplayObject
Magnitude(const float &value, unsigned int index)GlsEllipsevirtual
Magnitude(unsigned int index)GlsEllipsevirtual
MaterialIndex()DisplayObjectvirtual
MaterialIndex(int index)DisplayObjectvirtual
MaterialIndices()DisplayObjectvirtual
MaterialIndices(DynamicArray< int > indices)DisplayObjectvirtual
ModelMatrix()DisplayObject
NeedCalcDrawMatrix()DisplayObjectinline
NeedCalculate()DisplayObjectinline
NeedCalculate(bool val)DisplayObjectinlineprotected
Normals()DisplayObjectinline
NotifyAttributeChanged(const AttributeName &name) overrideDisplayObjectvirtual
NotifyWeakReferenceDestroyed(WeakReference *ref) overrideWeakReferenceableMixininlinevirtual
NumberOfVertices() const DisplayObjectinline
ObjectDepth(void)DisplayObjectvirtual
ObjectHeight(void)DisplayObjectvirtual
ObjectWidth(void)DisplayObjectvirtual
Parent(DisplayFrame *par)DisplayObjectvirtual
Parent(void) const DisplayObjectinline
ParentGroup(Group *group)DisplayObjectvirtual
ParentGroup(void) const DisplayObjectinline
Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &parentDrawn)GLPolygonvirtual
Pickable()DisplayObjectinline
Pickable(unsigned char pick)DisplayObjectvirtual
PickCleanup(Vertex *vertices, unsigned int vertex_cnt)DisplayObjectprotected
PickSetup(float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector)DisplayObjectprotected
PolygonEnd(void)DisplayObjectvirtual
PolygonEnd(const int end)DisplayObjectvirtual
PolygonMode(void)DisplayObjectvirtual
PolygonMode(int mode)DisplayObjectvirtual
PreDraw(const OpenGLMatrices &parentMatrices, Culler &culler) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
ProjMatrix()DisplayObject
RadiusVector(unsigned int index)GlsEllipsevirtual
RadiusVectors(const Vector &r1, const Vector &r2)GlsEllipsevirtual
ReallocateVertices(unsigned int numVertices, bool initializeNew, bool copyOld)DisplayObjectvirtual
RecomputeVertices(void)GlsEllipseprotected
RelativeAngle(const float x, const float y)DisplayObjectvirtual
Resource(const char *name)DisplayObjectvirtual
RestoreAlpha(void)DisplayObject
RestoreAntiAlias(void)DisplayObject
RestoreLighting(void)DisplayObject
RestoreLineStyle(void)DisplayObject
Rotate(const Vector &orig, float angle, const Vector &axis) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
disti::GLPolygon::Rotate(float angle, int axis=Z_AXIS)DisplayObjectvirtual
disti::GLPolygon::Rotate(const Vector &origin, float angle, int axis=Z_AXIS)DisplayObjectvirtual
RotationPoint() const DisplayObjectinline
RotationPoint(const Vertex &v)DisplayObjectvirtual
RotationPoint(float x, float y, float z)DisplayObjectvirtual
SaveMatrices()DisplayObject
Scale(float px, float py, float pz, Vertex *anchor, int handleBar) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
Set(int spec,...)DisplayObject
SetAvailableAttributes(unsigned int value) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
SetBlendColor(const GlsColor &color)DisplayObjectvirtual
SetBlendColor(unsigned char color[])DisplayObject
SetBlendColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObject
SetColor(const GlsColor &color)DisplayObjectvirtual
SetColor(unsigned char c4[])DisplayObjectinline
SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObjectinline
SetFillColor(const GlsColor &color) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
disti::GLPolygon::SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObjectinline
disti::GLPolygon::SetFillColor(unsigned char c4[])DisplayObjectinline
SetManualBlinkElapsedTime(double elapsedTime)DisplayObjectstatic
SetNeedsRecalculate(void)GlsEllipseprotected
SetNormals(unsigned int nPoints, Vector *vertices)DisplayObjectvirtual
SetOrigin(const Vertex &vert)DisplayObjectvirtual
SetPainter(GlsPainter *painter)DisplayObjectvirtual
SetTexCoords(unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true)DisplayObjectvirtual
SetTexCoords(unsigned int nPoints, Vertex *new_tex_coord)DisplayObjectinline
SetupAlpha(void)DisplayObject
SetupAntiAlias(void)DisplayObject
SetupDepthTest(void)DisplayObject
SetupLighting(void)DisplayObject
SetupLineStyle(void)DisplayObject
SetupPolyDrawStyle(void)DisplayObject
SetupShading(void)DisplayObject
SetValue(int spec, va_list &args) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
SetVertexColor(unsigned int vertex, unsigned char CurrentFillColor[])DisplayObjectvirtual
SetVertices(unsigned int nPoints, Vertex *vertices)DisplayObjectvirtual
Shading(void)DisplayObjectvirtual
Shading(const int shading)DisplayObjectvirtual
Solid(const bool &value)GlsEllipsevirtual
Solid()GlsEllipsevirtual
StartAngle(const float &value)GlsEllipsevirtual
StartAngle()GlsEllipsevirtual
TextureCoordinates(void)DisplayObjectinline
TextureIndex(void)DisplayObjectvirtual
TextureIndex(int textureIndex)DisplayObjectvirtual
TextureMagnificationFilter(void)DisplayObjectvirtual
TextureMagnificationFilter(const int filter)DisplayObjectvirtual
TextureMappingTechnique(void)DisplayObjectvirtual
TextureMappingTechnique(const int map)DisplayObjectvirtual
TextureMinificationFilter(void)DisplayObjectvirtual
TextureMinificationFilter(const int filter)DisplayObjectvirtual
TextureRepeat(void)DisplayObjectvirtual
TextureRepeat(const int rep)DisplayObjectvirtual
Thickness(const float &value)GlsEllipsevirtual
Thickness()GlsEllipsevirtual
Translate(float tr[])DisplayObjectvirtual
Translate(float x, float y, float z)DisplayObjectvirtual
TranslateVertices(float x, float y, float z)DisplayObjectvirtual
UnitVector(unsigned int index)GlsEllipsevirtual
UpdateBoundingVolume(void) DISTI_METHOD_OVERRIDEGlsEllipsevirtual
UseManualBlinkElapsedTime(bool useManualTime)DisplayObjectstatic
UserData(void) const DisplayObjectinline
UserData(void *data)DisplayObjectinline
VaListSetNormals(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaListSetTexCoords(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaListSetVertices(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaSetNormals(unsigned int nPoints,...)DisplayObject
VaSetTexCoords(unsigned int nPoints,...)DisplayObject
VaSetVertices(unsigned int nPoints,...)DisplayObject
Vertices() DISTI_METHOD_OVERRIDEGlsEllipsevirtual
ViewMatrix()DisplayObject
Visibility(void) const DisplayObjectinline
Visibility(const bool vis)DisplayObjectvirtual
Visible(void) const DisplayObjectinline
WeakReferenceableMixin(void)WeakReferenceableMixininlineprotected
WindowToLogical(const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())DisplayObject
WorldRotationPoint(void)DisplayObjectvirtual
WorldRotationPoint(const Vector &vert)DisplayObjectvirtual
WorldVertex(unsigned int i)DisplayObjectvirtual
WorldVertex(unsigned int i, const Vertex &vert)DisplayObjectvirtual
X(void) const DisplayObjectinline
X(const float x)DisplayObjectinline
Y(void) const DisplayObjectinline
Y(const float y)DisplayObjectinline
Z(void) const DisplayObjectinline
Z(const float z)DisplayObjectinline
~AttributeChangedNotifier()AttributeChangedNotifierinlinevirtual
~DisplayObject(void)DisplayObjectvirtual
~GLPolygon(void)GLPolygonvirtual
~GlsEllipse()GlsEllipsevirtual
~WeakReferenceableMixin()WeakReferenceableMixininlineprotectedvirtual