_autoCalcFarZ | RuntimeDisplayFrame | protected |
_autoCalcNearZ | RuntimeDisplayFrame | protected |
_backgroundColor | RuntimeDisplayFrame | |
_clearBitfield | DisplayFrame | protected |
_componentHeaderFileName | DisplayFrame | protected |
_cullingEnabled | DisplayFrame | protected |
_current_view | RuntimeDisplayFrame | protected |
_currentCursor | DisplayFrame | protected |
_currentEyePoint | RuntimeDisplayFrame | protected |
_cursorsDown | DisplayFrame | protected |
_depthFactor | RuntimeDisplayFrame | protected |
_escKeyExits | glsDisplayFrame | protected |
_farZ | RuntimeDisplayFrame | protected |
_fov | RuntimeDisplayFrame | protected |
_frameTimer | RuntimeDisplayFrame | protected |
_height | DisplayFrame | protected |
_height_offset | RuntimeDisplayFrame | protected |
_lastPickedDepth | DisplayFrame | protected |
_lightMgr | DisplayFrame | protected |
_materialPalette | DisplayFrame | protected |
_multitouchEnabled | DisplayFrame | protected |
_name | RuntimeDisplayFrame | protected |
_nearZ | RuntimeDisplayFrame | protected |
_postDrawCallback | glsDisplayFrame | protected |
_preDrawCallback | glsDisplayFrame | protected |
_redraw | RuntimeDisplayFrame | protected |
_scale | RuntimeDisplayFrame | protected |
_sKeyTogglesStatistics | glsDisplayFrame | protected |
_smoothedFrameDelay | RuntimeDisplayFrame | protected |
_sound_player | DisplayFrame | |
_weakRefs | WeakReferenceableMixin | protected |
_width | DisplayFrame | protected |
_width_offset | RuntimeDisplayFrame | protected |
AddWeakReference(WeakReference *weakRef) override | WeakReferenceableMixin | inlinevirtual |
BackgroundColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | RuntimeDisplayFrame | virtual |
BackgroundColor(const GlsColor &color) | RuntimeDisplayFrame | virtual |
BackgroundColor(void) | RuntimeDisplayFrame | virtual |
CenterOnLogical(float lx, float ly) | glsDisplayFrame | virtual |
CleanupDragMap() | DisplayFrame | protected |
Clear(void) | RuntimeDisplayFrame | virtual |
ClearBitfield(GLbitfield bitField) | DisplayFrame | inline |
ClearBitfield() | DisplayFrame | inline |
ClearDrag() | DisplayFrame | virtual |
ClearDragAndFocus() override | RuntimeDisplayFrame | virtual |
ClearFocus() | DisplayFrame | virtual |
Create(void) | glsDisplayFrame | virtual |
CreateSplash() | glsDisplayFrame | virtual |
CullingEnabled(void) | DisplayFrame | |
CullingEnabled(const bool enabled) | DisplayFrame | |
CurrentCursor(unsigned int cursor_id) | DisplayFrame | protectedvirtual |
CurrentEyePoint() | RuntimeDisplayFrame | virtual |
CurrentEyePoint(GlsEyePoint *eye) | RuntimeDisplayFrame | virtual |
CurrentView(const int view) | RuntimeDisplayFrame | inlinevirtual |
CurrentView(void) const | RuntimeDisplayFrame | inlinevirtual |
DepthFactor(float factor) | RuntimeDisplayFrame | virtual |
DepthFactor() | RuntimeDisplayFrame | virtual |
DisplayFrame(int width, int height, bool allocateObjects=true) | DisplayFrame | |
DragObject(DisplayObject *obj) | DisplayFrame | virtual |
DragObject(void) | DisplayFrame | virtual |
Draw(void) | DisplayFrame | |
EscKeyExits() | glsDisplayFrame | virtual |
EscKeyExits(bool flag) | glsDisplayFrame | virtual |
eventCompressor | glsDisplayFrame | |
FindDragObject() | DisplayFrame | protected |
FocusObject(DisplayObject *obj) | DisplayFrame | virtual |
FocusObject(void) | DisplayFrame | virtual |
FOV(double fov) | RuntimeDisplayFrame | virtual |
FOV() | RuntimeDisplayFrame | virtual |
FrameAnimate() override | glsDisplayFrame | virtual |
FrameAttribDict(void) | DisplayFrame | inline |
FrameAttribDict(void) const | DisplayFrame | inline |
frameInterval | RuntimeDisplayFrame | protected |
FrameInterval(void) | RuntimeDisplayFrame | virtual |
FrameInterval(int interval) | RuntimeDisplayFrame | virtual |
GetBackgroundColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | RuntimeDisplayFrame | virtual |
GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) | DisplayFrame | virtual |
GetCppInterfaceDescriptionFree(InterfaceListType *array) | DisplayFrame | virtual |
GetDragObjectForCursor(unsigned int cursorID) | DisplayFrame | protected |
GetInputHandler() | DisplayFrame | virtual |
GetResource(const std::string &resourceName) | DisplayFrame | inline |
GetResource_CRTClean(const char *name) | DisplayFrame | virtual |
GetResourceFree_CRTClean(char *memoryToFree) | DisplayFrame | virtual |
GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL) | DisplayFrame | virtual |
GetResources_CRTClean(GlsResourceFilter *filter) | DisplayFrame | virtual |
GetResourcesFree_CRTClean(char *memoryToFree) | DisplayFrame | virtual |
GetWindowDimensions(int &X, int &Y, int &W, int &H) | glsDisplayFrame | virtual |
glsDisplayFrame(const char *name, int width, int height) | glsDisplayFrame | |
handle(DisplayEvent *ev) | RuntimeDisplayFrame | virtual |
HandleDisplayEvent(DisplayEvent *ev) | DisplayFrame | virtual |
Height(void) | DisplayFrame | |
HeightOffset(float offset) | RuntimeDisplayFrame | virtual |
HeightOffset(void) | RuntimeDisplayFrame | virtual |
InsertObject(DisplayObject *obj, int loc) | DisplayFrame | |
Invalidate() override | RuntimeDisplayFrame | virtual |
IsInvalidated() const override | RuntimeDisplayFrame | virtual |
LightMgr(void) | DisplayFrame | inline |
LightMgr(ComponentLightMgr *val) | DisplayFrame | inline |
MaterialPalette(void) | DisplayFrame | inline |
MultitouchEnabled(bool enabled) | DisplayFrame | virtual |
MultitouchEnabled(void) | DisplayFrame | virtual |
Name(void) | RuntimeDisplayFrame | |
Name(char *name) | RuntimeDisplayFrame | |
NotifyAttributeChanged(const AttributeName &name) override | DisplayFrame | virtual |
NotifyWeakReferenceDestroyed(WeakReference *ref) override | WeakReferenceableMixin | inlinevirtual |
objects | DisplayFrame | |
Paint(void) override | glsDisplayFrame | virtual |
PostDrawCallback(GlsDrawCallback cb) | glsDisplayFrame | virtual |
PostHandle(bool handled, DisplayEvent *ev) | glsDisplayFrame | virtual |
PreDrawCallback(GlsDrawCallback cb) | glsDisplayFrame | virtual |
PushObject(DisplayObject *obj) | DisplayFrame | |
ReadResources(const char *filename) | DisplayFrame | virtual |
RecordCalculateEnd(void) | RuntimeDisplayFrame | virtual |
RecordCalculateStart(void) | RuntimeDisplayFrame | virtual |
Redraw(void) | glsDisplayFrame | virtual |
RemoveSplash() | glsDisplayFrame | virtual |
Resource(const char *name) | DisplayFrame | virtual |
RestoreOpenGLState(void) | DisplayFrame | static |
RuntimeDisplayFrame(const char *name, int width, int height) | RuntimeDisplayFrame | |
Scale(float scale) | RuntimeDisplayFrame | virtual |
Scale(void) override | RuntimeDisplayFrame | virtual |
SetHeight(int h) | DisplayFrame | |
SetOpenGLDefaultState(bool saveVal) | DisplayFrame | static |
SetProjection(void) | glsDisplayFrame | virtual |
SetRedraw(void) override | glsDisplayFrame | virtual |
SetResource(const std::string &resourceName, const std::string &resourceVal) | DisplayFrame | inline |
SetResource_CRTClean(const char *name, const char *value) | DisplayFrame | virtual |
SetResources(std::istream &instr) | DisplayFrame | virtual |
SetResources_CRTClean(const char *buf) | DisplayFrame | virtual |
SetTexturePaletteSize(int cnt) | DisplayFrame | |
SetWidth(int w) | DisplayFrame | |
SetWindowDimensions(int X, int Y, int W, int H) | glsDisplayFrame | virtual |
SKeyTogglesStatistics() | glsDisplayFrame | virtual |
SKeyTogglesStatistics(bool flag) | glsDisplayFrame | virtual |
splashDisplay | glsDisplayFrame | protected |
Stats() | RuntimeDisplayFrame | virtual |
texturePalette | DisplayFrame | |
theWindow | glsDisplayFrame | |
UpdateAnimate() | RuntimeDisplayFrame | virtual |
WaitForNextFrame() | RuntimeDisplayFrame | virtual |
WeakReferenceableMixin(void) | WeakReferenceableMixin | inlineprotected |
Width(void) | DisplayFrame | |
WidthOffset(float offset) | RuntimeDisplayFrame | virtual |
WidthOffset(void) | RuntimeDisplayFrame | virtual |
WindowFlags(unsigned long flags) | glsDisplayFrame | virtual |
WriteResources(const char *filename, GlsResourceFilter *filter=NULL) | DisplayFrame | virtual |
~AttributeChangedNotifier() | AttributeChangedNotifier | inlinevirtual |
~RuntimeDisplayFrame() | RuntimeDisplayFrame | virtual |
~WeakReferenceableMixin() | WeakReferenceableMixin | inlineprotectedvirtual |