GL Studio C++ Runtime API
cull.h
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1 /*! \file
2  \brief The disti::Culler class. Implements view frustum culling.
3 
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39 */
40 #ifndef _CULL_H
41 #define _CULL_H
42 
43 #include "util.h"
44 #include "vertex.h"
45 
46 namespace disti
47 {
48 /** The Culler class. Implements view frustum culling. */
49 class Culler
50 {
51 public:
52  /** Return type for culling function */
53  typedef enum
54  {
55  OUTSIDE_FRUSTUM, /** The object was entirely outside of the viewing frustum */
56  INTERSECTS_FRUSTUM, /** The object intersects the viewing frustum */
57  INSIDE_FRUSTUM /** The object was entirely inside the viewing frustum */
59 
60  /** Definitions for the six frustum clipping planes */
61  typedef enum
62  {
63  RIGHT_PLANE,
64  LEFT_PLANE,
65  BOTTOM_PLANE,
66  TOP_PLANE,
67  FAR_PLANE,
68  NEAR_PLANE
70 
71 protected:
72  bool _enabled; /** Whether or not culling is enabled */
73 
74  PlaneClass _planes[ 6 ]; /** Array of six clipping planes to define the frustum */
75 
76 public:
77  /** Culler constructor
78  * \param enabled Whether or not to actually to the culling test
79  */
80  GLS_EXPORT Culler( bool enabled = true );
81 
82  /** Reads the current OpenGL projection matrices and determines the six frustum planes
83  * Note: This assumes a perspective projection, but it will work with orthographic,
84  * though it could be optimized better if it was known that Ortho is being used.
85  */
86  GLS_EXPORT void ExtractFrustum( OpenGLMatrices& matrices );
87 
88  /** \return Whether the sphere is inside, outside or intersects the view frustum.
89  */
90  GLS_EXPORT CullResultEnum SphereInFrustum( const Vector& v, const float radius ) const;
91 
92  /** Slightly faster sphere culling because it doesn't test seperately
93  * for intersection and it ignores the Enabled() state.
94  * \returns true if outside or intersecting, false if inside
95  */
96  inline bool SphereOutsideFrustum( const Vector& center, const float radius ) const
97  {
98  if( ( _planes[ 0 ].a * center.x + _planes[ 0 ].b * center.y + _planes[ 0 ].c * center.z + _planes[ 0 ].d ) <= -radius )
99  return true;
100  if( ( _planes[ 1 ].a * center.x + _planes[ 1 ].b * center.y + _planes[ 1 ].c * center.z + _planes[ 1 ].d ) <= -radius )
101  return true;
102  if( ( _planes[ 2 ].a * center.x + _planes[ 2 ].b * center.y + _planes[ 2 ].c * center.z + _planes[ 2 ].d ) <= -radius )
103  return true;
104  if( ( _planes[ 3 ].a * center.x + _planes[ 3 ].b * center.y + _planes[ 3 ].c * center.z + _planes[ 3 ].d ) <= -radius )
105  return true;
106  if( ( _planes[ 4 ].a * center.x + _planes[ 4 ].b * center.y + _planes[ 4 ].c * center.z + _planes[ 4 ].d ) <= -radius )
107  return true;
108  if( ( _planes[ 5 ].a * center.x + _planes[ 5 ].b * center.y + _planes[ 5 ].c * center.z + _planes[ 5 ].d ) <= -radius )
109  return true;
110 
111  return false; // inside (or intersecting)
112  }
113 
114  /** Accessor method to get whether or not culling is enabled
115  * \return Whether or not culling is enabled
116  */
117  inline bool Enabled( void ) const { return _enabled; }
118 
119  /** Accessor method to set whether or not culling is enabled
120  * Be carefull with this, because the Culler is usually passed
121  * by reference.
122  */
123  inline void Enabled( bool newVal ) { _enabled = newVal; }
124 
125  /** \return A reference to the desired clipping plane for this view frustum */
126  GLS_EXPORT const PlaneClass& Plane( const ClippingPlanesEnum& whichPlane ) const;
127 };
128 
129 } // namespace disti
130 
131 #endif
Definition: cull.h:49
Definition: vertex.h:551
Class to contain current OpenGL view, projection and draw matrices.
Definition: util.h:473
Culler(bool enabled=true)
Definition: cull.h:57
bool SphereOutsideFrustum(const Vector &center, const float radius) const
Definition: cull.h:96
void Enabled(bool newVal)
Definition: cull.h:123
void ExtractFrustum(OpenGLMatrices &matrices)
The disti::Vertex class. A class for manipulating 3D vertices.
Generally useful defines, macros, enumerations and function prototypes.
CullResultEnum
Definition: cull.h:53
PlaneClass _planes[6]
Definition: cull.h:74
CullResultEnum SphereInFrustum(const Vector &v, const float radius) const
const PlaneClass & Plane(const ClippingPlanesEnum &whichPlane) const
Definition: vertex.h:84
bool Enabled(void) const
Definition: cull.h:117
Definition: bmpimage.h:46
ClippingPlanesEnum
Definition: cull.h:61