GL Studio C++ Runtime API
gls_painter.h
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1 /*! \file
2  \brief The GlsPainter interface
3 
4  \par Copyright Information
5 
6  Copyright (c) 2018 by The DiSTI Corporation.<br>
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39 */
40 #ifndef INCLUDED_GLS_PAINTER_H
41 #define INCLUDED_GLS_PAINTER_H
42 
43 #include "disti_include.h"
44 #include "gls_cpp_lang_support.h"
45 
46 namespace disti
47 {
48 /** Interface that can be implemented by a class that is the owner of a frame buffer (e.g. DisplayFrame or GlsMimicGroup).
49  * Used to notify the owner of the frame buffer that the conents of the scene has changed and needs to be redrawn.
50  */
52 {
53 public:
54  /** Notify the painter that the scene needs to be redrawn */
55  virtual void Invalidate() = 0;
56 
57  /** Returns whether or not the painter has already been invalidated */
58  virtual bool IsInvalidated() const = 0;
59 
60 protected:
61  GlsPainter() {}
62  virtual ~GlsPainter() {}
63 
64 private:
65  // Disable copying
66  GlsPainter( const GlsPainter& ) DISTI_SPECIAL_MEM_FUN_DELETE;
67  void operator=( const GlsPainter& ) DISTI_SPECIAL_MEM_FUN_DELETE;
68 };
69 } // namespace disti
70 
71 #endif
virtual bool IsInvalidated() const =0
A file for all GL Studio files to include.
virtual void Invalidate()=0
Definition: gls_painter.h:51
Macros and helper code to determine what subset of C++11/14/17 is available.
Definition: bmpimage.h:46