GL Studio C++ Runtime API
rso_interface_5.h
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1 /*! \file
2  \brief Defines the RSO interface v5, which extends v4 to add conditional rendering support
3 
4  \par Copyright Information
5 
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39 */
40 #ifndef INCLUDED_RSO_INTERFACE_5_H
41 #define INCLUDED_RSO_INTERFACE_5_H
42 
43 #include "rso_interface_4.h"
44 
45 #include "gls_cpp_lang_support.h"
46 
47 namespace disti
48 {
49 ////////////////////////////////////////////////////////////////////////////////
50 // In order for the RSO to be discovered in a .DLL or .so file,
51 // The following "C" funtions need to be defined.
52 // They are only comments here.
53 ////////////////////////////////////////////////////////////////////////////////
54 // RSOInterface1* CreateRSOInterface5_ClassNameHere()
55 // Optionally:
56 // const char* GlsDefaultClassName()
57 ////////////////////////////////////////////////////////////////////////////////
58 
59 /** The RSOInterface5 class defines an abstract interface to an RSO instance.
60  */
62 {
63 public:
64  class RSOPainter
65  {
66  public:
67  /** Notify the painter that the scene needs to be redrawn */
68  virtual void Invalidate() = 0;
69 
70  protected:
71  RSOPainter() {}
72  virtual ~RSOPainter() {}
73 
74  private:
75  // Disable copying
76  RSOPainter( const RSOPainter& ) DISTI_SPECIAL_MEM_FUN_DELETE;
77  void operator=( const RSOPainter& ) DISTI_SPECIAL_MEM_FUN_DELETE;
78  };
79 
80  virtual void SetPainter( RSOPainter* painter ) = 0;
81 
82 protected:
83  ////////////////////////////////////////////////////////////////////////////////
84  /// Protected destructor so it can't be deleted directly.
85  ////////////////////////////////////////////////////////////////////////////////
86  virtual ~RSOInterface5() {}
87 };
88 
89 } // end namespace disti
90 
91 #endif
Definition: rso_interface_5.h:64
Definition: rso_interface_5.h:61
virtual ~RSOInterface5()
Protected destructor so it can't be deleted directly.
Definition: rso_interface_5.h:86
Definition: rso_interface_4.h:59
Defines the RSO interface v3, which extends v2 to add multitouch support through the HandleMultiTouch...
Macros and helper code to determine what subset of C++11/14/17 is available.
Definition: bmpimage.h:46