GL Studio C++ Runtime API
tgaimage.h
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1 /*! \file
2  \brief The TgaImage class. Implements loading TGA image files.
3 
4  \par Copyright Information
5 
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39 */
40 #ifndef INCLUDED_DISTI_TGAIMAGE_H
41 #define INCLUDED_DISTI_TGAIMAGE_H
42 
43 #include "gls_include.h"
44 #include "texture_loader.h"
45 
46 namespace disti
47 {
48 /**
49  * The TgaImage class. Implements loading TGA (Targa) image files.
50  */
52 {
53 public:
54  GLS_EXPORT const char* FilterDescription();
55  GLS_EXPORT const char* FilterString();
56 
57  GLS_EXPORT const char* Description();
58  GLS_EXPORT const char* Version();
59 
60  GLS_EXPORT const char* GenerateHeader();
61  GLS_EXPORT const char* GenerateDeclaration();
62 
63  GLS_EXPORT bool SupportsExtension( const char* ext );
64 
65  GLS_EXPORT bool IsFileType( const char* filename );
66 
67  GLS_EXPORT virtual Image* LoadTexture( const char* filename, const Image::LoadOptions& options, bool allowNPOT = true );
68 
69  GLS_EXPORT TgaImageLoader();
70 
71  static GLS_EXPORT TgaImageLoader* Instance();
72 
73  GLS_EXPORT virtual void Destroy() {} // Do nothing since this is a singleton
74 };
75 
76 } // namespace disti
77 
78 #endif
bool SupportsExtension(const char *ext)
Definition: image.h:162
Definition: texture_loader.h:132
const char * GenerateDeclaration()
const char * Description()
const char * Version()
Definition: image.h:272
virtual Image * LoadTexture(const char *filename, const Image::LoadOptions &options, bool allowNPOT=true)
bool IsFileType(const char *filename)
A file for all GL Studio files to include.
const char * FilterString()
The TextureLoader and TextureLoaderList classes.
const char * GenerateHeader()
const char * FilterDescription()
Definition: bmpimage.h:46
Definition: tgaimage.h:51