GL Studio C++ Runtime API
callback_caller_base.h
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1/*! \file
2 \brief The CallbackMethodCallerBase class.
3
4 \par Copyright Information
5
6 Copyright (c) 2017 by The DiSTI Corporation.<br>
7 11301 Corporate Blvd., Suite 100<br>
8 Orlando, Florida 32817<br>
9 USA<br>
10 <br>
11 All rights reserved.<br>
12
13 This Software contains proprietary trade secrets of DiSTI and may not be
14reproduced, in whole or part, in any form, or by any means of electronic,
15mechanical, or otherwise, without the written permission of DiSTI. Said
16permission may be derived through the purchase of applicable DiSTI product
17licenses which detail the distribution rights of this content and any
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19
20 NO WARRANTY. THE SOFTWARE IS PROVIDED "AS-IS," WITHOUT WARRANTY OF ANY KIND,
21AND ANY USE OF THIS SOFTWARE PRODUCT IS AT YOUR OWN RISK. TO THE MAXIMUM EXTENT
22PERMITTED BY APPLICABLE LAW, DISTI AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES
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38
39*/
40#ifndef _CALLBACK_CALLER_BASE_H
41#define _CALLBACK_CALLER_BASE_H
42
43#include <cstddef>
44
45namespace disti
46{
47// Forward references
48class DisplayObject;
49class DisplayEvent;
50
51/** CallbackMethodCallerBase will be derived by any
52 class desiring to use it.
53 It allows for calling bound methods for specific objects
54*/
56{
57protected:
58 // Constructor is protected to force
59 // derivation without making it pure virtual
61
62public:
63 virtual ~CallbackMethodCallerBase() {}
64
65 /// This is for mouse and keyboard events.
66 /// \return 1 if event is handled, 0 otherwise.
67 virtual int Call( DisplayObject* /*target*/, DisplayEvent* ) { return 0; };
68
69 /// This is used mostly for user events.
70 /// The callbackData is generally passed in when this object is created.
71 virtual void CallType2( DisplayEvent*, void* /*callbackData*/ = NULL ){};
72
73 /// Allows for a very simple callback, with no additional data passed.
74 virtual void CallType3(){};
75
76 /// \return A pointer to an exact copy of this callback object.
77 virtual CallbackMethodCallerBase* Duplicate() const { return NULL; }
78
79 /// Assign a new object to be the target of this callback.
80 /// \param container The new target object.
81 virtual void SetContainer( DisplayObject* container ) = 0;
82};
83
84} // namespace disti
85#endif
Definition: callback_caller_base.h:56
virtual CallbackMethodCallerBase * Duplicate() const
Definition: callback_caller_base.h:77
virtual void CallType3()
Allows for a very simple callback, with no additional data passed.
Definition: callback_caller_base.h:74
virtual void SetContainer(DisplayObject *container)=0
virtual int Call(DisplayObject *, DisplayEvent *)
Definition: callback_caller_base.h:67
virtual void CallType2(DisplayEvent *, void *=NULL)
Definition: callback_caller_base.h:71
Definition: events.h:113
Definition: display.h:96
Force inclusion of the DirectShow library.
Definition: bmpimage.h:47