GL Studio C++ Runtime API
Effect_DirectXShader Member List

This is the complete list of members for Effect_DirectXShader, including all inherited members.

_attribDictEffect_DirectXShaderprotected
_boolParamsEffect_DirectXShader
_colorParamsEffect_DirectXShader
_effectScriptPathEffect_DirectXShader
_floatParamsEffect_DirectXShader
_helperEffectEffect_DirectXShaderprotected
_intParamsEffect_DirectXShader
_materialIndexEffect_DirectXShaderprotected
_ref_countEffect_DirectXShaderprotected
_texture2DIndexParamsEffect_DirectXShader
_textureCUBEIndexParamsEffect_DirectXShader
_vectorParamsEffect_DirectXShader
AddRef() DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
ATTRIB_BINORMAL enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_BLENDINDICES enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_BLENDWEIGHT enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_NORMAL enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_POSITION enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_PSIZE enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TANGENT enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD0 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD1 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD2 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD3 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD4 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD5 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD6 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_TEXCOORD7 enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
ATTRIB_UNDEFINED enum value (defined in VertexAttribIndexLookup)VertexAttribIndexLookup
Attributes() DISTI_METHOD_OVERRIDEEffect_DirectXShaderinlinevirtual
AttributeSemanticEnum enum nameVertexAttribIndexLookup
BoolParamsT typedefEffect_DirectXShader
CleanupEffect() DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
Clone() const DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
ColorParamsT typedefEffect_DirectXShader
Compare(const GlsRenderEffect *) const DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
DebugModeChangeCallback typedefGlsRenderEffect
Effect_DirectXShader() (defined in Effect_DirectXShader)Effect_DirectXShader
Effect_DirectXShader(const Effect_DirectXShader &)Effect_DirectXShader
EFFECT_TYPE_NAMEEffect_DirectXShaderstatic
EffectTypeName() DISTI_METHOD_OVERRIDEEffect_DirectXShaderinlinevirtual
Equals(const GlsRenderEffect *other) constGlsRenderEffectinline
FloatParamsT typedefEffect_DirectXShader
GetMaterialIndex() constEffect_DirectXShaderinline
GetReferencedMaterials(ReferencedMaterialArray &referencedMaterials)GlsRenderEffectinlinevirtual
GetReferencedTextures(ReferencedTextureArray &referencedTextures)GlsRenderEffectinlinevirtual
GetVertexAttribIndexForSemantic(int semanticEnum) DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
GlsRenderEffect_ClassID() const DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
IntParamsT typedefEffect_DirectXShader
INVALID_INDEXEffect_DirectXShaderstatic
operator!=(const Effect_DirectXShader &o) constEffect_DirectXShaderinline
operator=(const Effect_DirectXShader &)Effect_DirectXShader
operator==(const Effect_DirectXShader &) constEffect_DirectXShader
RegisterDebugModeChangeCallback(void *param, DebugModeChangeCallback func)GlsRenderEffectstatic
RegisterNewClassID(const char *debugStr=NULL)GlsRenderEffectstatic
Release() DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
SelectShader()Effect_DirectXShader
SetDebugMode(const char *modeName, bool value)GlsRenderEffectstatic
SetMaterialIndex(unsigned int materialIndex)Effect_DirectXShaderinline
SetupAttribDict()Effect_DirectXShaderprotected
SetupEffect(DynamicArray< Material > &materialPalette, TexturePalette *texturePalette, const TextureSettings &textureSettings, float *viewToWorld3x3, unsigned int maxLightNum, unsigned int activeLightMask) DISTI_METHOD_OVERRIDEEffect_DirectXShadervirtual
SetupHelperEffect()Effect_DirectXShaderprotected
UnregisterDebugModeChangeCallback(void *param, DebugModeChangeCallback func)GlsRenderEffectstatic
VectorParamsT typedefEffect_DirectXShader
~Effect_DirectXShader() (defined in Effect_DirectXShader)Effect_DirectXShader
~GlsRenderEffect() (defined in GlsRenderEffect)GlsRenderEffectinlineprotectedvirtual
~VertexAttribIndexLookup() (defined in VertexAttribIndexLookup)VertexAttribIndexLookupinlinevirtual