| _BaseClass typedef | GlsMatrixAffine< Type > | |
| _data | GlsMatrix< Type, 4 > | protected |
| _matrix | GlsMatrix< Type, 4 > | protected |
| BaseClass typedef | GlsMatrixAffine< Type > | |
| Clear() | GlsMatrix< Type, 4 > | inline |
| closeValues(Type lv, Type rv) const | GlsMatrix< Type, 4 > | inlineprotected |
| CStyleMatrix typedef | GlsMatrix< Type, 4 > | |
| Data() | GlsMatrix< Type, 4 > | inline |
| Data() const | GlsMatrix< Type, 4 > | inline |
| Determinant() const | GlsMatrix< Type, 4 > | |
| Dump() const | GlsMatrix< Type, 4 > | |
| GlsMatrix() | GlsMatrix< Type, 4 > | |
| GlsMatrix(const CStyleMatrix m) | GlsMatrix< Type, 4 > | |
| GlsMatrix(const Type *m) | GlsMatrix< Type, 4 > | |
| GlsMatrix(const GlsMatrix< Type, DIM > &m) | GlsMatrix< Type, 4 > | |
| GlsMatrixAffine() | GlsMatrixAffine< Type > | |
| GlsMatrixAffine(const Type m[4][4]) | GlsMatrixAffine< Type > | |
| GlsMatrixAffine(const Type *m) | GlsMatrixAffine< Type > | |
| GlsMatrixAffine(const GlsMatrix< Type, 4 > &m) | GlsMatrixAffine< Type > | |
| Initialize() | GlsMatrix< Type, 4 > | inlineprotected |
| Inverse() const | GlsMatrix< Type, 4 > | |
| Invert() | GlsMatrix< Type, 4 > | inline |
| IsDiagonal() const | GlsMatrix< Type, 4 > | inline |
| IsIdentity() const | GlsMatrix< Type, 4 > | inline |
| IsLowerTriangular() const | GlsMatrix< Type, 4 > | inline |
| IsScalar() const | GlsMatrix< Type, 4 > | inline |
| IsSingular() const | GlsMatrix< Type, 4 > | inline |
| IsSkewSymmetric() const | GlsMatrix< Type, 4 > | inline |
| IsSymmetric() const | GlsMatrix< Type, 4 > | inline |
| IsUpperTriangular() const | GlsMatrix< Type, 4 > | inline |
| IsVeryClose(const GlsMatrix< Type, 4 > &b) const | GlsMatrixAffine< Type > | inline |
| MakeIdentity() | GlsMatrix< Type, 4 > | inline |
| operator!=(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, 4 > | inline |
| operator()(unsigned row, unsigned col) | GlsMatrix< Type, 4 > | inline |
| operator()(unsigned row, unsigned col) const | GlsMatrix< Type, 4 > | inline |
| operator*(const Vector &v) const | GlsMatrixAffine< Type > | inline |
| operator*(const Vertex &v) const | GlsMatrixAffine< Type > | inline |
| GlsMatrix< Type, 4 >::operator*(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, 4 > | inline |
| GlsMatrix< Type, 4 >::operator*(Type scalar) const | GlsMatrix< Type, 4 > | inline |
| GlsMatrix< Type, 4 >::operator*(const GlsMatrix< double, 4 > &rhs) const | GlsMatrix< Type, 4 > | inline |
| GlsMatrix< Type, 4 >::operator*(const GlsMatrix< float, 4 > &rhs) const | GlsMatrix< Type, 4 > | inline |
| operator*=(const GlsMatrix< Type, DIM > &rhs) | GlsMatrix< Type, 4 > | inline |
| operator*=(Type scalar) | GlsMatrix< Type, 4 > | inline |
| operator*=(const GlsMatrix< double, 4 > &rhs) | GlsMatrix< Type, 4 > | inline |
| operator*=(const GlsMatrix< float, 4 > &rhs) | GlsMatrix< Type, 4 > | inline |
| operator+() const | GlsMatrix< Type, 4 > | inline |
| operator+(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, 4 > | inline |
| operator+=(const GlsMatrix< Type, DIM > &rhs) | GlsMatrix< Type, 4 > | inline |
| operator-() const | GlsMatrix< Type, 4 > | inline |
| operator-(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, 4 > | inline |
| operator-=(const GlsMatrix< Type, DIM > &rhs) | GlsMatrix< Type, 4 > | inline |
| operator/(Type scalar) const | GlsMatrix< Type, 4 > | inline |
| operator/=(Type scalar) | GlsMatrix< Type, 4 > | inline |
| operator=(const GlsMatrix< Type, DIM > &m) | GlsMatrix< Type, 4 > | inline |
| operator=(const CStyleMatrix m) | GlsMatrix< Type, 4 > | inline |
| operator==(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, 4 > | inline |
| Pivot(unsigned row) | GlsMatrix< Type, 4 > | protected |
| PRECISION | GlsMatrix< Type, 4 > | protectedstatic |
| Rotate(Type angle, RotationAxis axis) | GlsMatrixAffine< Type > | |
| Rotate(Type angle, const Vector ¢erOfRotation, RotationAxis axis) | GlsMatrixAffine< Type > | |
| Rotate(Type angle, const Vector ¢erOfRotation, const Vector &axis) | GlsMatrixAffine< Type > | |
| Scale(Type x, Type y, Type z) | GlsMatrixAffine< Type > | |
| Scale(Type x, Type y, Type z, const Vector &anchor) | GlsMatrixAffine< Type > | |
| Transform(Vector &v) const | GlsMatrixAffine< Type > | inline |
| Translate(Type x, Type y, Type z) | GlsMatrixAffine< Type > | inline |
| Translate(const Vector &v) | GlsMatrixAffine< Type > | inline |
| Transpose() | GlsMatrix< Type, 4 > | inline |
| Transposition() const | GlsMatrix< Type, 4 > | inline |
| ~GlsMatrix() | GlsMatrix< Type, 4 > | virtual |
| ~GlsMatrixAffine() | GlsMatrixAffine< Type > | |