GL Studio C++ Runtime API
GlsNinePatch Member List

This is the complete list of members for GlsNinePatch, including all inherited members.

_alphaModeDisplayObjectprotected
_antiAliasDisplayObjectprotected
_attributesAddedDisplayObjectprotected
_BaseClass typedefGlsNinePatch
_blinkingDisplayObjectprotected
_blinkRateDisplayObjectprotected
_centerVisibleGlsNinePatchprotected
_colorDisplayObjectprotected
_cullBackFaceDisplayObjectprotected
_dcsMatrixDisplayObjectprotected
_depthTestDisplayObjectprotected
_drawMatrixDisplayObjectprotected
_guidesVisibleGlsNinePatchprotected
_heightGlsNinePatchprotected
_lineStippleMultiplierDisplayObjectprotected
_lineStipplePatternDisplayObjectprotected
_lineWidthDisplayObjectprotected
_locationDisplayObjectprotected
_materialIndicesDisplayObjectprotected
_modelMatrixDisplayObjectprotected
_needCalcDrawMatrixDisplayObjectprotected
_needsRecalculateGlsNinePatchprotected
_needsTextureRecalculateGlsNinePatchprotected
_normalGlsNinePatchprotected
_normalsDisplayObjectprotected
_nTex_verticesDisplayObjectprotected
_nVerticesDisplayObjectprotected
_objectColorGlsNinePatchprotected
_patchTexGlsNinePatchprotected
_patchVertsGlsNinePatchprotected
_polygonEndDisplayObjectprotected
_polygonModeDisplayObjectprotected
_projMatrixDisplayObjectprotected
_radiiGlsNinePatchprotected
_referenceTexHeightGlsNinePatchprotected
_referenceTexWidthGlsNinePatchprotected
_shadingDisplayObjectprotected
_texCoordDisplayObjectprotected
_texHeightGlsNinePatchprotected
_textureBLCGlsNinePatchprotected
_textureBlendColorDisplayObjectprotected
_textureEdgeGlsNinePatchprotected
_textureIndexDisplayObjectprotected
_textureMagFilterDisplayObjectprotected
_textureMapDisplayObjectprotected
_textureMinFilterDisplayObjectprotected
_texturePointsDisplayObjectprotected
_textureRepeatDisplayObjectprotected
_textureTRCGlsNinePatchprotected
_texWidthGlsNinePatchprotected
_userDataDisplayObjectprotected
_vertexEdgeGlsNinePatchprotected
_verticesDisplayObjectprotected
_viewMatrixDisplayObjectprotected
_visibleDisplayObjectprotected
_weakRefsWeakReferenceableMixinprotected
_widthGlsNinePatchprotected
AddWeakReference(WeakReference *weakRef) overrideWeakReferenceableMixininlinevirtual
AllocateModelMatrix()DisplayObjectprotected
AlphaMode(int mode)DisplayObjectvirtual
AlphaMode()DisplayObjectvirtual
AntiAlias()DisplayObjectvirtual
AntiAlias(bool alias)DisplayObjectvirtual
ApplyDynamicRotation()DisplayObjectprotected
ApplyTextureSettings(int textureIndex=-1)DisplayObject
Attributes()DisplayObjectinline
Attributes() constDisplayObjectinline
AvailableAttributesEnum enum nameDisplayObject
BaseClass typedefGlsNinePatch
BlinkedOff()DisplayObjectvirtual
Blinking()DisplayObjectvirtual
Blinking(const bool blink)DisplayObjectvirtual
BlinkRate()DisplayObjectvirtual
BlinkRate(const float rate)DisplayObjectvirtual
BOTTOM enum value (defined in GlsNinePatch)GlsNinePatch
BottomTextureEdge(float value)GlsNinePatchinline
BottomTextureEdge()GlsNinePatchinline
BottomVertexEdge(float value)GlsNinePatchinline
BottomVertexEdge()GlsNinePatchinline
BoundingVolumeCenter() constDisplayObjectinline
BoundingVolumeCenter(const Vector &center)DisplayObject
BoundingVolumeHit(const Vector &start, const Vector &direction)DisplayObject
BoundingVolumeRadius() constDisplayObjectinline
BoundingVolumeRadius(float radius)DisplayObject
CalcDrawMatrix()DisplayObjectprotectedvirtual
CalcDrawMatrixIfExists()DisplayObjectinlineprotected
CalcNormals(int windingOrder=1)GLPolygonvirtual
Calculate(double time) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
CalculateCollisionPoint(const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint)DisplayObject
CalculateMatrices(const OpenGLMatrices &newMatrices)DisplayObjectprotectedvirtual
CalculateParentBoundingBox()DisplayObjectvirtual
CalculatePatchVerts()GlsNinePatchprotected
CalculateRadiiUnit()GlsNinePatchprotected
CalculateTextureCoordinates()GLPolygonvirtual
CalculateTextureResize(const int tw, const int th)GlsNinePatchprotected
CalculateTextureVerts()GlsNinePatchprotected
CallbackCaller() constDisplayObjectinline
CallbackCaller(CallbackMethodCallerBase *cb)DisplayObject
CenterVisible()GlsNinePatchinline
CenterVisible(bool value)GlsNinePatch
CloneObject(bool generateNames=false) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
ColorMaterialMode()DisplayObjectprotectedvirtual
ConfigureMetaData()GLPolygon
CopyGeometry(DisplayObject *srcArg) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
CopyHierarchyProperties(DisplayObject *src, bool copyName)DisplayObjectvirtual
CopyProperties(DisplayObject *src) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
COUNT enum value (defined in GlsNinePatch)GlsNinePatch
CreateInstance()GlsNinePatchstatic
CullBackFace(const bool val)DisplayObjectvirtual
CullBackFace()DisplayObjectvirtual
Culled() constDisplayObjectinline
Culled(bool val)DisplayObjectinline
CullTest(const GlsMatrixType *matrix, const Culler &culler)DisplayObjectinline
DcsMatrix()DisplayObjectinline
DcsMatrix() constDisplayObjectinline
DcsMatrix(const GlsMatrixType &matrix)DisplayObject
DCSToLogical(Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL)DisplayObject
DeleteVertex(unsigned int indexAfter) finalDisplayObjectinlinevirtual
DeleteVertexAt(unsigned int index)GLPolygonvirtual
DepthTest()DisplayObjectvirtual
DepthTest(unsigned char zbuf)DisplayObjectvirtual
Destroy()DisplayObject
DisplayObject(float x, float y, float z)DisplayObject
DisplayObject(const DisplayObject &object, const bool generateNames)DisplayObject
Draw() DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
DrawGeometry()GlsNinePatchprotected
DrawGuides()GlsNinePatchprotected
DrawMatrix()DisplayObjectinline
DrawPatches(bool texture)GlsNinePatchprotected
DynamicRotate(float angle, int axis)DisplayObject
DynamicRotate(const Vector &v)DisplayObject
DynamicRotate(float angle[])DisplayObject
DynamicRotate(float x, float y, float z)DisplayObjectvirtual
DynamicRotateRelative(float angle, int axis)DisplayObjectvirtual
DynamicRotation(int axis)DisplayObjectvirtual
DynamicRotation()DisplayObjectvirtual
DynamicScale()DisplayObjectvirtual
DynamicScale(float x, float y, float z)DisplayObjectvirtual
DynamicScale(const Vector &scale)DisplayObject
DynamicTranslate(float x, float y, float z, bool relative=false)DisplayObjectvirtual
DynamicTranslate(const Vertex &amount, bool relative)DisplayObject
DynamicTranslate(const Vector &amount)DisplayObject
DynamicTranslate(float amount, int axis, bool relative=false)DisplayObjectvirtual
DynamicTranslation(int axis)DisplayObjectvirtual
DynamicTranslation()DisplayObjectvirtual
Edge enum nameGlsNinePatch
Editor()DisplayObject
Editor() constDisplayObject
Editor(DisplayObjectEditor *editor)DisplayObject
FinishObject()DisplayObjectinlinevirtual
FIRST enum value (defined in GlsNinePatch)GlsNinePatch
ForceRecalculate()GlsNinePatch
GenerateInstanceName()DisplayObjectvirtual
GetApplicableTextureIndex()DisplayObjectprotected
GetApplicableTextureRepeat()DisplayObjectprotected
GetBlendColor(unsigned char color[])DisplayObject
GetBlendColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetBlendColor()DisplayObjectvirtual
GetCenter(Vector &center)DisplayObjectvirtual
GetChildRect()GlsNinePatch
GetColor()DisplayObjectvirtual
GetColor(unsigned char c4[])DisplayObject
GetColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
GetCppInterfaceDescriptionFree(InterfaceListType *array) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
GetExtents(float &minx, float &miny, float &minz, float &maxx, float &maxy, float &maxz) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
GetExtentsDCS(Vector &min, Vector &max)DisplayObject
GetFillColor() DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
disti::GLPolygon::GetFillColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
disti::GLPolygon::GetFillColor(unsigned char c4[])DisplayObject
GetLocation(Vertex &v)DisplayObjectvirtual
GetLocation(float &x, float &y, float &z)DisplayObjectvirtual
GetPainter()DisplayObjectvirtual
GetPatchTex()GlsNinePatchvirtual
GetPatchVerts()GlsNinePatchvirtual
GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector)DisplayObjectvirtual
GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)DisplayObjectvirtual
GetRotationPoint(Vertex &v)DisplayObjectvirtual
GetTextureCoordinates()DisplayObjectinline
GetTexturePoints()DisplayObjectvirtual
GetTexturePointTransformationMatrix(GlsMatrixType &world2tex)DisplayObject
GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
GLPolygon(unsigned int nPoints, const Vertex *vertices)GLPolygon
GLPolygon(unsigned int nPoints, const Vertex *vertices, const Vertex &location)GLPolygon
GLPolygon()GLPolygon
GLPolygon(const GLPolygon &polygon, const bool generateNames)GLPolygon
GLS_ATTRIBUTES_ALL enum value (defined in DisplayObject)DisplayObject
GLS_ATTRIBUTES_APPEARANCE enum value (defined in DisplayObject)DisplayObject
GLS_ATTRIBUTES_BASIC enum value (defined in DisplayObject)DisplayObject
GLS_ATTRIBUTES_DYNAMIC enum value (defined in DisplayObject)DisplayObject
GLS_ATTRIBUTES_GEOMETRY enum value (defined in DisplayObject)DisplayObject
GLS_ATTRIBUTES_NONE enum value (defined in DisplayObject)DisplayObject
GLS_ATTRIBUTES_SPECIALIZED enum value (defined in DisplayObject)DisplayObject
GlsNinePatch(bool generateInstance=false)GlsNinePatch
GlsNinePatch(const GlsNinePatch &that, const bool generateNames)GlsNinePatch
GlsNinePatchEditor (defined in GlsNinePatch)GlsNinePatchfriend
handle(DisplayEvent *ev)DisplayObjectvirtual
Height(const float &value)GlsNinePatch
Height() constGlsNinePatchinline
HeightVector(const Vector &v)GlsNinePatch
HeightVector() constGlsNinePatchinline
Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
HitUtil(float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint)DisplayObjectvirtual
InsertVertex(unsigned int indexAfter) finalDisplayObjectinlinevirtual
InsertVertexAt(unsigned int index)DisplayObjectvirtual
InsideVertexExtents(float x, float y, unsigned int nVerts, Vertex *verts, float tolerance)DisplayObjectprotected
InstanceName()DisplayObject
InstanceName() constDisplayObject
InstanceName(const char *name)DisplayObject
InvalidatePainter()DisplayObject
IsVisibleInScene(const DisplayObject *obj=NULL) constDisplayObjectvirtual
LastDrawMatrixLocation(const Vertex &loc)DisplayObjectinlineprotected
LastDrawMatrixLocation()DisplayObjectinlineprotected
LEFT enum value (defined in GlsNinePatch)GlsNinePatch
LeftTextureEdge(float value)GlsNinePatchinline
LeftTextureEdge()GlsNinePatchinline
LeftVertexEdge(float value)GlsNinePatchinline
LeftVertexEdge()GlsNinePatchinline
LightingEnabled()DisplayObjectvirtual
LightingEnabled(bool lighting)DisplayObjectvirtual
LineStippleMultiplier()DisplayObjectvirtual
LineStippleMultiplier(int mult)DisplayObjectvirtual
LineStipplePattern()DisplayObjectvirtual
LineStipplePattern(int pattern)DisplayObjectvirtual
LineWidth()DisplayObjectvirtual
LineWidth(float width)DisplayObjectvirtual
Location() constDisplayObjectvirtual
Location(const Vertex &v)DisplayObjectvirtual
Location(float x, float y, float z)DisplayObjectvirtual
LogicalToDCS(Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL)DisplayObject
LogicalToWindow(const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())DisplayObject
MaterialIndex()DisplayObjectvirtual
MaterialIndex(int index)DisplayObjectvirtual
MaterialIndices()DisplayObjectvirtual
MaterialIndices(DynamicArray< int > indices)DisplayObjectvirtual
ModelMatrix()DisplayObject
NeedCalcDrawMatrix()DisplayObjectinline
NeedCalculate()DisplayObjectinline
NeedCalculate(bool val)DisplayObjectinlineprotected
Normals()DisplayObjectinline
NotifyAttributeChanged(const AttributeName &name) overrideDisplayObjectvirtual
NotifyWeakReferenceDestroyed(WeakReference *ref) overrideWeakReferenceableMixininlinevirtual
NumberOfVertices() constDisplayObjectinline
ObjectDepth()DisplayObjectvirtual
ObjectHeight()DisplayObjectvirtual
ObjectWidth()DisplayObjectvirtual
Parent(DisplayFrame *par)DisplayObjectvirtual
Parent() constDisplayObjectinline
ParentGroup(Group *group)DisplayObjectvirtual
ParentGroup() constDisplayObjectinline
Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &parentDrawn)GLPolygonvirtual
Pickable()DisplayObjectinline
Pickable(unsigned char pick)DisplayObjectvirtual
PickCleanup(Vertex *vertices, unsigned int vertex_cnt)DisplayObjectprotected
PickSetup(float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector)DisplayObjectprotected
PolygonEnd()DisplayObjectvirtual
PolygonEnd(const int end)DisplayObjectvirtual
PolygonMode() DISTI_METHOD_OVERRIDEGlsNinePatchinlinevirtual
PolygonMode(int mode) DISTI_METHOD_OVERRIDEGlsNinePatchinlinevirtual
PreDraw(const OpenGLMatrices &current, Culler &culler)DisplayObjectvirtual
ProjMatrix()DisplayObject
ReallocateVertices(unsigned int numVertices, bool initializeNew, bool copyOld)DisplayObjectvirtual
ReferenceTextureHeight(const unsigned int &value)GlsNinePatch
ReferenceTextureHeight()GlsNinePatch
ReferenceTextureWidth(const unsigned int &value)GlsNinePatch
ReferenceTextureWidth()GlsNinePatch
RelativeAngle(const float x, const float y)DisplayObjectvirtual
Resource(const char *name)DisplayObjectvirtual
RestoreAlpha()DisplayObject
RestoreAntiAlias()DisplayObject
RestoreLighting()DisplayObject
RestoreLineStyle()DisplayObject
RIGHT enum value (defined in GlsNinePatch)GlsNinePatch
RightTextureEdge(float value)GlsNinePatchinline
RightTextureEdge()GlsNinePatchinline
RightVertexEdge(float value)GlsNinePatchinline
RightVertexEdge()GlsNinePatchinline
Rotate(const Vector &orig, float angle, const Vector &axis) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
disti::GLPolygon::Rotate(float angle, int axis=Z_AXIS)DisplayObjectvirtual
disti::GLPolygon::Rotate(const Vector &origin, float angle, int axis=Z_AXIS)DisplayObjectvirtual
RotationPoint() constDisplayObjectinline
RotationPoint(const Vertex &v)DisplayObjectvirtual
RotationPoint(float x, float y, float z)DisplayObjectvirtual
SaveMatrices()DisplayObject
Scale(float px, float py, float pz, Vertex *anchor, int handleBar) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
Set(int spec,...)DisplayObject
SetAvailableAttributes(unsigned int value) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
SetBlendColor(const GlsColor &color)DisplayObjectvirtual
SetBlendColor(unsigned char color[])DisplayObject
SetBlendColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObject
SetColor(const GlsColor &color)DisplayObjectvirtual
SetColor(unsigned char c4[])DisplayObjectinline
SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObjectinline
SetFillColor(const GlsColor &color) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
disti::GLPolygon::SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObjectinline
disti::GLPolygon::SetFillColor(unsigned char c4[])DisplayObjectinline
SetManualBlinkElapsedTime(double elapsedTime)DisplayObjectstatic
SetNeedsRecalculate()GlsNinePatchprotected
SetNeedsTextureRecalculate()GlsNinePatchprotected
SetNormals(unsigned int nPoints, Vector *vertices)DisplayObjectvirtual
SetOrigin(const Vertex &vert)DisplayObjectvirtual
SetPainter(GlsPainter *painter)DisplayObjectvirtual
SetTexCoords(unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true)DisplayObjectvirtual
SetTexCoords(unsigned int nPoints, Vertex *new_tex_coord)DisplayObjectinline
SetupAlpha()DisplayObject
SetupAntiAlias()DisplayObject
SetupDepthTest()DisplayObject
SetupLighting()DisplayObject
SetupLineStyle()DisplayObject
SetupPolyDrawStyle()DisplayObject
SetupShading()DisplayObject
SetupTexture()DisplayObject
SetValue(int spec, va_list &args) DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
SetVertexColor(unsigned int vertex, unsigned char CurrentFillColor[])DisplayObjectvirtual
SetVertices(unsigned int nPoints, Vertex *vertices)DisplayObjectvirtual
Shading()DisplayObjectvirtual
Shading(const int shading)DisplayObjectvirtual
StaticGetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)DisplayObjectstatic
TextureBLC(const float x, const float y)GlsNinePatch
TextureBLC(const Vector &value)GlsNinePatchinline
TextureBLC() constGlsNinePatchinline
TextureCoordinates()DisplayObjectinline
TextureEdge(Edge index, float value)GlsNinePatch
TextureEdge(Edge index)GlsNinePatchvirtual
TextureIndex()DisplayObjectvirtual
TextureIndex(int textureIndex)DisplayObjectvirtual
TextureMagnificationFilter()DisplayObjectvirtual
TextureMagnificationFilter(const int filter)DisplayObjectvirtual
TextureMappingTechnique()DisplayObjectvirtual
TextureMappingTechnique(const int map)DisplayObjectvirtual
TextureMinificationFilter()DisplayObjectvirtual
TextureMinificationFilter(const int filter)DisplayObjectvirtual
TextureRepeat()DisplayObjectvirtual
TextureRepeat(const int rep)DisplayObjectvirtual
TextureTRC(const float x, const float y)GlsNinePatch
TextureTRC(const Vector &value)GlsNinePatchinline
TextureTRC() constGlsNinePatchinline
TOP enum value (defined in GlsNinePatch)GlsNinePatch
TopTextureEdge(float value)GlsNinePatchinline
TopTextureEdge()GlsNinePatchinline
TopVertexEdge(float value)GlsNinePatchinline
TopVertexEdge()GlsNinePatchinline
Translate(float tr[])DisplayObjectvirtual
Translate(float x, float y, float z)DisplayObjectvirtual
TranslateVertices(float x, float y, float z)DisplayObjectvirtual
UpdateBoundingVolume() DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
UseManualBlinkElapsedTime(bool useManualTime)DisplayObjectstatic
UserData() constDisplayObjectinline
UserData(void *data)DisplayObjectinline
VaListSetNormals(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaListSetTexCoords(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaListSetVertices(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaSetNormals(unsigned int nPoints,...)DisplayObject
VaSetTexCoords(unsigned int nPoints,...)DisplayObject
VaSetVertices(unsigned int nPoints,...)DisplayObject
VertexEdge(Edge index, float value)GlsNinePatch
VertexEdge(Edge index)GlsNinePatchvirtual
Vertices() DISTI_METHOD_OVERRIDEGlsNinePatchvirtual
ViewMatrix()DisplayObject
Visibility() constDisplayObjectinline
Visibility(const bool vis)DisplayObjectvirtual
Visible() constDisplayObjectinline
WeakReferenceableMixin()WeakReferenceableMixininlineprotected
Width(const float &value)GlsNinePatch
Width() constGlsNinePatchinline
WidthVector(const Vector &v)GlsNinePatch
WidthVector() constGlsNinePatchinline
WindowToLogical(const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())DisplayObject
WorldRotationPoint()DisplayObjectvirtual
WorldRotationPoint(const Vector &vert)DisplayObjectvirtual
WorldVertex(unsigned int i)DisplayObjectvirtual
WorldVertex(unsigned int i, const Vertex &vert)DisplayObjectvirtual
X() constDisplayObjectinline
X(const float x)DisplayObjectinline
Y() constDisplayObjectinline
Y(const float y)DisplayObjectinline
Z() constDisplayObjectinline
Z(const float z)DisplayObjectinline
~AttributeChangedNotifier()AttributeChangedNotifierinlinevirtual
~DisplayObject()DisplayObjectvirtual
~GLPolygon()GLPolygonvirtual
~GlsNinePatch() (defined in GlsNinePatch)GlsNinePatchvirtual
~WeakReferenceable() (defined in WeakReferenceable)WeakReferenceableinlinevirtual
~WeakReferenceableMixin()WeakReferenceableMixininlineprotectedvirtual