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GL Studio C++ Runtime API
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This is the complete list of members for GlsVertexArray, including all inherited members.
| _bufferSize | GlsVertexArray | protected |
| _colorOffset | GlsVertexArray | protected |
| _componentSize | GlsVertexArray | protected |
| _hasC | GlsVertexArray | protected |
| _hasN | GlsVertexArray | protected |
| _hasT | GlsVertexArray | protected |
| _normalOffset | GlsVertexArray | protected |
| _nVerts | GlsVertexArray | protected |
| _setup | GlsVertexArray | protected |
| _texOffset | GlsVertexArray | protected |
| _vboHandle | GlsVertexArray | protected |
| _vertexData | GlsVertexArray | protected |
| AllocateBuffer(const unsigned int size) | GlsVertexArray | protected |
| Bake(IGlsStateManager *stateManager) | GlsVertexArray | |
| COLOR_SIZE | GlsVertexArray | static |
| DeallocateBuffer() | GlsVertexArray | protected |
| Draw(const unsigned int glPrimitive, IGlsStateManager *stateManager, const bool texture, const bool color, const bool normal) | GlsVertexArray | |
| Draw(const unsigned int glPrimitive, const unsigned int offset, const unsigned int count, GlsIndexArray &indexBuffer, IGlsStateManager *stateManager, const bool texture, const bool color, const bool normal) | GlsVertexArray | |
| GlsVertexArray() | GlsVertexArray | |
| MultiDraw(const unsigned int glPrimitive, const unsigned int offset, const unsigned int count, const unsigned int primitiveSize, GlsIndexArray &indexBuffer, IGlsStateManager *stateManager, const bool texture, const bool color, const bool normal) | GlsVertexArray | |
| NonCopyable() (defined in NonCopyable) | NonCopyable | inline |
| NORMAL_SIZE | GlsVertexArray | static |
| SetColors(const Vertex verts[]) | GlsVertexArray | |
| SetNormals(const Vector verts[]) | GlsVertexArray | |
| SetTexCoord(const unsigned int index, const Vector &v) | GlsVertexArray | |
| SetTexCoords(const Vector verts[]) | GlsVertexArray | |
| Setup(const int nVerts, const bool hasT, const bool hasC, const bool hasN) | GlsVertexArray | |
| SetVertex(const unsigned int index, const Vector &v) | GlsVertexArray | |
| SetVertices(const Vertex verts[]) | GlsVertexArray | |
| TEX_SIZE | GlsVertexArray | static |
| VERT_SIZE | GlsVertexArray | static |
| ~GlsVertexArray() | GlsVertexArray | virtual |