| AllowNPOT(int i) | TexturePalette | |
| AllowNPOT(int i, bool val) | TexturePalette | |
| BindTexture(int i) | TexturePalette | |
| Codec(int i) | TexturePalette | |
| Codec(int i, glsImageCodec val, bool reload=true) | TexturePalette | |
| CompressedSize(int i) | TexturePalette | |
| CompressedSize(int i, long val) | TexturePalette | |
| CompressionFactor(int i) | TexturePalette | |
| CompressionFactor(int i, int val, bool reload=true) | TexturePalette | |
| Count() const | TexturePalette | |
| DeleteTexture(int i) | TexturePalette | |
| DesiredLoadSize(int i, int width, int height) | TexturePalette | |
| DisableImageSharing(int index) | TexturePalette | |
| DownsizeImage(Image *image, int desiredWidth, int desiredHeight) | TexturePalette | static |
| Entry(int i) | TexturePalette | |
| FindAvailableSlot() | TexturePalette | |
| FindTextureByName(const char *name) | TexturePalette | |
| GenerateInline(int i) | TexturePalette | |
| GenerateInline(int i, bool val) | TexturePalette | |
| Height(int i) | TexturePalette | |
| InvalidateTexture(int i) | TexturePalette | |
| InvalidateTextures() | TexturePalette | |
| IsValidIndex(int i) | TexturePalette | |
| operator=(TexturePalette &source) | TexturePalette | |
| palette | TexturePalette | |
| PaletteSize(int newSize) | TexturePalette | |
| PreviewGenerated(int i) | TexturePalette | |
| Reload(int i) | TexturePalette | |
| SetInlineTexture(int i, glsInlineImage &image, bool isLoadingDeferred=true) | TexturePalette | |
| SetMipMap(int i, bool val) | TexturePalette | |
| SetTexture(int i, const char *filename, const Image::LoadOptions &options=Image::LoadOptions(), bool glTexCompress=false, bool allowNPOT=true, bool isLoadingDeferred=true) | TexturePalette | |
| SetTexture(int i, TexturePaletteEntry *entry) | TexturePalette | |
| SetTexture(int i, Image *image) | TexturePalette | |
| SetTexturePaletteCallback(void(*callback)(bool, int, DisplayFrame *), DisplayFrame *owningFrame) | TexturePalette | |
| size() const | TexturePalette | inline |
| Texture(int i) | TexturePalette | |
| TextureCoordX(int i) | TexturePalette | |
| TextureCoordY(int i) | TexturePalette | |
| TextureFilename(int i) | TexturePalette | |
| TextureFilename(int i, const char *filename) | TexturePalette | |
| TextureHeight(int i) | TexturePalette | |
| TexturePalette(int size=0) | TexturePalette | explicit |
| TextureState(int i) | TexturePalette | |
| TextureValid(int i) | TexturePalette | |
| TextureWidth(int i) | TexturePalette | |
| UseGLTextureCompression(int i) | TexturePalette | |
| UseGLTextureCompression(int i, bool val) | TexturePalette | |
| Width(int i) | TexturePalette | |
| ~TexturePalette() (defined in TexturePalette) | TexturePalette | |