GL Studio C++ Runtime API
editor_object_base.h
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1/*! \file
2 \brief Defines a base class which editor objects can derive.
3
4 \par Copyright Information
5
6 Copyright (c) 2017 by The DiSTI Corporation.<br>
7 11301 Corporate Blvd; Suite 100<br>
8 Orlando, Florida 32817<br>
9 USA<br>
10 <br>
11 All rights reserved.<br>
12
13 This Software contains proprietary trade secrets of DiSTI and may not be
14reproduced, in whole or part, in any form, or by any means of electronic,
15mechanical, or otherwise, without the written permission of DiSTI. Said
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17licenses which detail the distribution rights of this content and any
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19
20 NO WARRANTY. THE SOFTWARE IS PROVIDED "AS-IS," WITHOUT WARRANTY OF ANY KIND,
21AND ANY USE OF THIS SOFTWARE PRODUCT IS AT YOUR OWN RISK. TO THE MAXIMUM EXTENT
22PERMITTED BY APPLICABLE LAW, DISTI AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES
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38
39*/
40#ifndef INCLUDED_EDITOR_OBJECT_BASE_H
41#define INCLUDED_EDITOR_OBJECT_BASE_H
42
43namespace disti
44{
45/** Defines a base class which editor objects can derive
46 * from. This class is exposed to the runtime environment.
47 */
49{
50public:
51 virtual ~EditorObjectBase()
52 {
53 }
54};
55
56} // namespace disti
57
58#endif
Definition: editor_object_base.h:49
Force inclusion of the DirectShow library.
Definition: bmpimage.h:47