GL Studio C++ Runtime API
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AlphaMode_e :
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ColorMaterialMode_e :
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DepthBuffer_e :
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EventType_e :
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FL_Flags :
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GLS_Cylinder_Initializers :
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GLS_EyePoint_Initializers :
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GLS_Initializers :
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GLS_LightSource_Initializers :
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GLS_LodGroup_Initializers :
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GLS_Sphere_Initializers :
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GlsDefinedColorEnum :
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glsImageCodec :
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glsSphereMapping_e :
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GlsTextInitializers_t :
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GlsTickAnchor :
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ImageNPOTMode :
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InputOrientationEnum :
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InputPositionEnum :
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LightType_e :
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ListIteratorDirection :
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MemberAccess_e :
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MouseButtonType_e :
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MouseEventType_e :
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PickableType_e :
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PolygonClose_e :
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PolygonMode_e :
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RotationAxis :
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SpecialKeyState_e :
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StdAttribs_e :
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TextureFilter_e :
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TextureMap_e :
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TextureState_e :
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