55    unsigned char rgba[ 4 ]; 
 
   61        rgba[ 0 ] = rgba[ 1 ] = rgba[ 2 ] = rgba[ 3 ] = 0;
 
   70    GlsColor( 
unsigned char r, 
unsigned char g, 
unsigned char b, 
unsigned char a = 255 )
 
   83        rgba[ 0 ] = newColor[ 0 ];
 
   84        rgba[ 1 ] = newColor[ 1 ];
 
   85        rgba[ 2 ] = newColor[ 2 ];
 
   86        rgba[ 3 ] = newColor[ 3 ];
 
   94        rgba[ 0 ] = (
unsigned char)( ( rgbaVal & 0xFF000000 ) >> 24 );
 
   95        rgba[ 1 ] = (
unsigned char)( ( rgbaVal & 0x00FF0000 ) >> 16 );
 
   96        rgba[ 2 ] = (
unsigned char)( ( rgbaVal & 0x0000FF00 ) >> 8 );
 
   97        rgba[ 3 ] = (
unsigned char)( ( rgbaVal & 0x000000FF ) );
 
  104        memcpy( rgba, color.rgba, 
sizeof( 
unsigned char ) * 4 );
 
  113    void SetRGBA4f( 
float r, 
float g, 
float b, 
float a = 1 )
 
  115        rgba[ 0 ] = (
unsigned char)( r * 255.0f );
 
  116        rgba[ 1 ] = (
unsigned char)( g * 255.0f );
 
  117        rgba[ 2 ] = (
unsigned char)( b * 255.0f );
 
  118        rgba[ 3 ] = (
unsigned char)( a * 255.0f );
 
  127    void GetRGBA4f( 
float& r, 
float& g, 
float& b, 
float& a )
 const 
  129        r = (float)rgba[ 0 ] / 255.0f;
 
  130        g = (float)rgba[ 1 ] / 255.0f;
 
  131        b = (float)rgba[ 2 ] / 255.0f;
 
  132        a = (float)rgba[ 3 ] / 255.0f;
 
  141    void SetRGBA4d( 
double r, 
double g, 
double b, 
double a = 1 )
 
  143        rgba[ 0 ] = (
unsigned char)( r * 255.0 );
 
  144        rgba[ 1 ] = (
unsigned char)( g * 255.0 );
 
  145        rgba[ 2 ] = (
unsigned char)( b * 255.0 );
 
  146        rgba[ 3 ] = (
unsigned char)( a * 255.0 );
 
  155    void GetRGBA4d( 
double& r, 
double& g, 
double& b, 
double& a )
 const 
  157        r = (double)rgba[ 0 ] / 255.0;
 
  158        g = (double)rgba[ 1 ] / 255.0;
 
  159        b = (double)rgba[ 2 ] / 255.0;
 
  160        a = (double)rgba[ 3 ] / 255.0;
 
  169    void RGBA( 
unsigned char r, 
unsigned char g, 
unsigned char b, 
unsigned char a = 255 )
 
  180    void RGBA( 
const unsigned char newColor[] )
 
  182        memcpy( rgba, newColor, 
sizeof( 
unsigned char ) * 4 );
 
  188    void RGBA( 
unsigned long rgbaVal )
 
  190        rgba[ 0 ] = (
unsigned char)( ( rgbaVal & 0xFF000000 ) >> 24 );
 
  191        rgba[ 1 ] = (
unsigned char)( ( rgbaVal & 0x00FF0000 ) >> 16 );
 
  192        rgba[ 2 ] = (
unsigned char)( ( rgbaVal & 0x0000FF00 ) >> 8 );
 
  193        rgba[ 3 ] = (
unsigned char)( ( rgbaVal & 0x000000FF ) );
 
  198    unsigned char* 
RGBA() { 
return rgba; }
 
  202    const unsigned char* 
RGBA()
 const { 
return rgba; }
 
  207        return ( rgba[ 0 ] << 24 ) | ( rgba[ 1 ] << 16 ) | ( rgba[ 2 ] << 8 ) | rgba[ 3 ];
 
  211    unsigned char R()
 const { 
return rgba[ 0 ]; }
 
  214    unsigned char G()
 const { 
return rgba[ 1 ]; }
 
  217    unsigned char B()
 const { 
return rgba[ 2 ]; }
 
  220    unsigned char A()
 const { 
return rgba[ 3 ]; }
 
  225    void R( 
const unsigned char val ) { rgba[ 0 ] = val; }
 
  230    void G( 
const unsigned char val ) { rgba[ 1 ] = val; }
 
  235    void B( 
const unsigned char val ) { rgba[ 2 ] = val; }
 
  240    void A( 
const unsigned char val ) { rgba[ 3 ] = val; }
 
  248        return 0 == memcmp( rgba, arg.rgba, 
sizeof( 
unsigned char ) * 4 );
 
  257        return 0 != memcmp( rgba, arg.rgba, 
sizeof( 
unsigned char ) * 4 );
 
  267            memcpy( rgba, color.rgba, 
sizeof( 
unsigned char ) * 4 );
 
Definition: gls_color.h:54
GlsColor & operator=(const GlsColor &color)
Definition: gls_color.h:263
void A(const unsigned char val)
Definition: gls_color.h:240
unsigned char G() const
Definition: gls_color.h:214
void GetRGBA4f(float &r, float &g, float &b, float &a) const
Definition: gls_color.h:127
void R(const unsigned char val)
Definition: gls_color.h:225
void B(const unsigned char val)
Definition: gls_color.h:235
void RGBA(const unsigned char newColor[])
Definition: gls_color.h:180
void SetRGBA4f(float r, float g, float b, float a=1)
Definition: gls_color.h:113
unsigned char R() const
Definition: gls_color.h:211
void RGBA(unsigned long rgbaVal)
Definition: gls_color.h:188
void SetRGBA4d(double r, double g, double b, double a=1)
Definition: gls_color.h:141
bool operator==(const GlsColor &arg) const
Definition: gls_color.h:246
GlsColor()
Definition: gls_color.h:59
void G(const unsigned char val)
Definition: gls_color.h:230
GlsColor(unsigned long rgbaVal)
Definition: gls_color.h:92
bool operator!=(const GlsColor &arg) const
Definition: gls_color.h:255
void GetRGBA4d(double &r, double &g, double &b, double &a) const
Definition: gls_color.h:155
unsigned char B() const
Definition: gls_color.h:217
unsigned long RGBA_ULong() const
Definition: gls_color.h:205
const unsigned char * RGBA() const
Definition: gls_color.h:202
GlsColor(const unsigned char newColor[])
Definition: gls_color.h:81
GlsColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
Definition: gls_color.h:70
unsigned char A() const
Definition: gls_color.h:220
unsigned char * RGBA()
Definition: gls_color.h:198
GlsColor(const GlsColor &color)
Definition: gls_color.h:102
void RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
Definition: gls_color.h:169
A file for all GL Studio files to include.
Force inclusion of the DirectShow library.
Definition: bmpimage.h:47
std::ostream & operator<<(std::ostream &outstr, const AttributeName &name)
GlsColor glsColor
Alias for backwards compatibility.
Definition: gls_color.h:286
std::istream & operator>>(std::istream &instr, GlsColor &color)
The DistiUnhideGlobalsDummyClass class.