| GL Studio C++ Runtime API

Public Attributes | List of all members
GlsSchematicPolyLineInterconnect::CornerCircle Struct Reference

`#include <gls_schematic_poly_line_interconnect.h>`

## Public Attributes
Vector | _v0
| Corner flows from _v0, _v1, _v2.
Vector | _v1
| Corner flows from _v0, _v1, _v2.
Vector | _v2
| Corner flows from _v0, _v1, _v2.
bool | _isRounded
| True if the corner is to be rounded.
Vector | _center
| Center of circle making round corner.
float | _radius
| Radius of circle making round corner.
double | _startTheta
| Starting theta for arc in circle making round corner.
double | _endTheta
| Ending theta for arc in circle making round corner.
bool | _isLeftTurn
| True if corners is a left turn else false.
Vector | _tangent_v0_v1
| Tangent point of corner circle on v0, v1.
Vector | _tangent_v1_v2
| Tangent point of corner circle on v1, v2.

## Detailed Description

helper struct for storing info for corners in the poly line

The documentation for this struct was generated from the following file:

- gls_schematic_poly_line_interconnect.h