| GL Studio C++ Runtime API

### - d -

- d : PlaneClass
- ddspf : DDS_HEADER
- defaultMaterial : GlsGloFile::GloFileFaceArray
- defaultTexture : GlsGloFile::GloFileFaceArray
- deferredDrawList : GlsSortedDrawGroup::DrawList
- descender : GlsFontBase::FontAttr_t
- desiredLoadHeight : TexturePaletteEntry
- desiredLoadWidth : TexturePaletteEntry
- diffuse_angle : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- diffuse_uOffset : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- diffuse_uTiling : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- diffuse_vOffset : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- diffuse_vTiling : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- diffuseAmount : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- diffuseTextureIndex : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- drawEntryList : GlsSortedDrawGroup::DrawList
- drawEntryListCount : GlsSortedDrawGroup::DrawList
- dwABitMask : DDS_PIXELFORMAT
- dwBBitMask : DDS_PIXELFORMAT
- dwCubemapFlags : DDS_HEADER
- dwDepth : DDS_HEADER
- dwFlags : DDS_PIXELFORMAT
- dwFourCC : DDS_PIXELFORMAT
- dwGBitMask : DDS_PIXELFORMAT
- dwHeaderFlags : DDS_HEADER
- dwHeight : DDS_HEADER
- dwMipMapCount : DDS_HEADER
- dwPitchOrLinearSize : DDS_HEADER
- dwRBitMask : DDS_PIXELFORMAT
- dwReserved1 : DDS_HEADER
- dwReserved2 : DDS_HEADER
- dwRGBBitCount : DDS_PIXELFORMAT
- dwSize : DDS_HEADER, DDS_PIXELFORMAT
- dwSurfaceFlags : DDS_HEADER
- dwWidth : DDS_HEADER
- dxgiFormat : DDS_HEADER_DXT10