| GL Studio C++ Runtime API

Image Member List

This is the complete list of members for Image, including all inherited members.

_allowImageSharing | Image | protected
_allowNPOT | Image | protected
_crcValue | Image | protected
_errorFound | Image | protected
_errorMessage | Image | protected
_globalMipMapEnabled | Image | static
_glTextureCompression | Image | protected
_glTextureCompressionSupported | Image | protected static
_height | Image | protected
_mipMap | Image | protected
_mmBuf | Image | protected
_numUsers | Image | protected
_pixelFormat | Image | protected
_pixelSize | Image | protected
_releaseImageData | Image | protected
_replaceImageFlag | Image | protected
_rgbBuf | Image | protected
_stateManagerHandle | Image | protected
_staticInlineImage | Image | protected
_texCoord | Image | protected
_texHeight | Image | protected
_textureHandle | Image | protected
_texWidth | Image | protected
_width | Image | protected
AddSelfToInstanceList() | Image | protected
AddUsage() | Image | virtual
AllocateMipMapMemory(bool zeroOut=true) | Image | protected virtual
AllocatePixelMemory(bool zeroOut=true) | Image | protected virtual
AllocateTextureBinding() | Image | virtual
AllowImageSharing(bool value) | Image | virtual
AllowImageSharing() | Image | virtual
BindTexture() | Image | virtual
CalculateMipMapImages(bool reCalc=false) | Image | protected virtual
Clone() | Image | virtual
ConvertLuminanceAlphaToAlpha() | Image | protected
CrcValue() | Image | virtual
DeallocateTextureBinding() | Image | virtual
DeleteUsage() | Image | virtual
DisconnectInlineImage(bool loadImage=true) | Image | virtual
DoTexSubImage() | Image |
Draw() | Image | virtual
Draw(int x, int y) | Image | virtual
EmptyInstanceList() | Image | static
ErrorFound() | Image | virtual
FindDuplicate() | Image | virtual
FindDuplicate(int width, int height, int components, unsigned long crcVal, bool glTexCompress) | Image | static
FreeInlineImageData() | Image | virtual
GetError() | Image | virtual
GetRasterPosition(int x, int y) | Image | virtual
GlTextureCompression(bool set) | Image | virtual
GlTextureCompression() | Image | virtual
Height() | Image | virtual
Image(const unsigned char *const data, int width, int height, int pixelFormat) | Image |
Image(int width, int height, int pixelSize, bool allowNPOT=false) | Image |
Image(const glsInlineImage &image) | Image |
Image(int width, int height, int components, int format, unsigned int comprLen, const unsigned char *const data[], unsigned long crcVal=0, int lineLength=320) | Image |
Image(int width, int height, int components, int format, const unsigned char *const pix[], unsigned long crcVal=0, int lineLength=320) | Image |
Image(const Image &source) | Image |
Image() | Image |
ImageData() | Image | virtual
Initialize(int width, int height, int pixelSize) | Image | protected virtual
InstanceList() | Image | static
InstanceListMutex() | Image | static
IsAllowNPOTTextures() const | Image |
IsDuplicate(Image *image, int width, int height, int components, unsigned long crcVal, bool glTexCompress) | Image | static
IsReleaseImageDataEnabled() | Image |
LoadInlineImageData() | Image | virtual
MipMap(bool set) | Image | virtual
MipMap() | Image | virtual
NumUsers() | Image | virtual
operator=(Image &im) | Image | virtual
operator==(Image &im) | Image | virtual
PixelFormat() | Image | virtual
PixelFormat(int format) | Image | virtual
PixelFormatString() | Image | virtual
PixelSize() | Image | virtual
ReplaceImage(unsigned char *imageData) | Image | virtual
ReplaceImage(unsigned char *imageData, int width, int height, int pixelSize) | Image | virtual
ScaleTexture() | Image | virtual
ScaleToPowerOfTwo() | Image | virtual
SetAsCurrentTexture() | Image | virtual
SetError(char *errorMessage) | Image | virtual
SetPixel(int x, int y, float color[]) | Image | virtual
SetReleaseImageDataEnabled(bool enable) | Image |
SetTexWidthHeight() | Image | protected virtual
Size() | Image | virtual
StateManagerHandle() const | Image | inline virtual
StateManagerHandle(unsigned int handle) | Image | inline virtual
TextureCoordX() | Image | virtual
TextureCoordY() | Image | virtual
TextureHandle() const | Image | inline virtual
TextureHandleValid() | Image | virtual
TextureHeight() | Image | virtual
TextureWidth() | Image | virtual
UnloadRgbData() | Image |
Width() | Image | virtual
~IFontImage() | IFontImage | inline virtual
~Image() | Image | protected virtual