| GL Studio C++ Runtime API

message_dialogs.h
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1/*! \file
2 \brief The Message functions. Implements Messages to the user in the form
3 of pop-up dialog boxes, using FLTK windows.
4
5 \par Copyright Information
6
7 Copyright (c) 2017 by The DiSTI Corporation.<br>
8 11301 Corporate Blvd; Suite 100<br>
9 Orlando, Florida 32817<br>
10 USA<br>
11 <br>
12 All rights reserved.<br>
13
14 This Software contains proprietary trade secrets of DiSTI and may not be
15 reproduced, in whole or part, in any form, or by any means of electronic,
16 mechanical, or otherwise, without the written permission of DiSTI. Said
17 permission may be derived through the purchase of applicable DiSTI product
18 licenses which detail the distribution rights of this content and any
19 Derivative Works based on this or other copyrighted DiSTI Software.
20
21 NO WARRANTY. THE SOFTWARE IS PROVIDED "AS-IS," WITHOUT WARRANTY OF ANY KIND,
22 AND ANY USE OF THIS SOFTWARE PRODUCT IS AT YOUR OWN RISK. TO THE MAXIMUM EXTENT
23 PERMITTED BY APPLICABLE LAW, DISTI AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES
24 AND CONDITIONS, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
25 IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY AND/OR FITNESS FOR A
26 PARTICULAR PURPOSE, TITLE, AND NON-INFRINGEMENT, WITH REGARD TO THE SOFTWARE.
27
28 LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW,
29 IN NO EVENT SHALL DISTI OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
30 INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION,
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37 The aforementioned terms and restrictions are governed by the laws of the
38 State of Florida and the United States of America.
39
40*/
41#ifndef INCLUDED_MESSAGE_DIALOGS_H
42#define INCLUDED_MESSAGE_DIALOGS_H
43
44#include "gls_include.h"
45#include <stdlib.h>
46
47 namespace disti
48{
49/// \details The MessageDialogs class. Runtime support for messagebox popups via FLTK.
50 class MessageDialogs
51{
52 public:
53 /// Suppresses popup messages when false, defaults to true.
54 /// \param value The new popup suppression flag to set.
55 void EnableDialogs( bool value ) { _areDialogsEnabled = value; }
56
57 /// \return Whether or not dialogs are enabled.
58 bool AreDialogsEnabled() const { return _areDialogsEnabled; }
59
60 /// Creates and shows a pop-up dialog box and displays a text string and (1)
61 /// button labeled 'OK'. An 'i' (information) icon is displayed.
62 /// \param s The text string to display.
63 virtual void MsgBox( const char* s ) = 0;
64
65 /// Creates and shows a pop-up dialog box and displays a text string and (1)
66 /// button labeled 'OK'. An exclamation icon is displayed.
67 /// \param s The text string to display.
68 virtual void Error( const char* s ) = 0;
69
70 /// Creates and shows a pop-up dialog box and displays a text string and (2)
71 /// buttons labeled 'Yes' and 'No'. A question mark icon is displayed.
72 /// \param s The text string to display.
73 /// \return Equals 1 if user pressed 'Yes', otherwise 0
74 virtual int Question( const char* s ) = 0;
75
76 /// Creates and shows a pop-up dialog box and displays a text string and up
77 /// to (3) buttons labeled according to the last three input parameters. To
78 /// hide any of the buttons, pass a NULL string to the corresponding param.
79 /// A question icon is displayed.
80 /// \param b0 The label for button 0 (ESC is shortcut for this Right button).
81 /// \param b1 The label for button 1 (RET is shortcut for this Center button)
82 /// \param b2 The label for button 3 (left-most button).
83 /// \param s The text string to display.
84 /// \return Equals 0 if b0 pressed, 1 if b1 pressed, 2 if b2 pressed.
85 virtual int Choice( const char* b0, const char* b1, const char* b2, const char* s ) = 0;
86
87 /// Creates and shows a pop-up dialog box and displays a text string and up
88 /// to (3) buttons labeled according to the last three input parameters. To
89 /// hide any of the buttons, pass a NULL string to the corresponding param.
90 /// A question icon is displayed.
91 /// \param b0 The label for button 0 (ESC is shortcut for this Right button).
92 /// \param b1 The label for button 1 (RET is shortcut for this Center button).
93 /// \param b2 The label for button 3 (left-most button).
94 /// \param defaultChoice The value returned when in command-line mode.
95 /// \param s The text string to display.
96 /// \return Equals 0 if b0 pressed, 1 if b1 pressed, 2 if b2 pressed.
97 virtual int ChoiceWithDefault( const char* b0, const char* b1, const char* b2, const int defaultChoice, const char* s ) = 0;
98
99 virtual ~MessageDialogs() {}
100
101 protected:
102 MessageDialogs()
103 : _areDialogsEnabled( true )
104 {
105 }
106
107 private:
108 // disallow
109 MessageDialogs( const MessageDialogs& );
110 MessageDialogs& operator=( const MessageDialogs& );
111
112 bool _areDialogsEnabled;
113};
114} // namespace disti
115
116#endif
disti::MessageDialogs
Definition: message_dialogs.h:51
disti::MessageDialogs::AreDialogsEnabled
bool AreDialogsEnabled() const
Definition: message_dialogs.h:58
disti::MessageDialogs::Choice
virtual int Choice(const char *b0, const char *b1, const char *b2, const char *s)=0
disti::MessageDialogs::Question
virtual int Question(const char *s)=0
disti::MessageDialogs::MsgBox
virtual void MsgBox(const char *s)=0
disti::MessageDialogs::Error
virtual void Error(const char *s)=0
disti::MessageDialogs::ChoiceWithDefault
virtual int ChoiceWithDefault(const char *b0, const char *b1, const char *b2, const int defaultChoice, const char *s)=0
disti::MessageDialogs::EnableDialogs
void EnableDialogs(bool value)
Definition: message_dialogs.h:55
gls_include.h
A file for all GL Studio files to include.
disti
Definition: bmpimage.h:47