| GL Studio C++ Runtime API

Here is a list of all documented class members with links to the class documentation for each member:

### - l -

- Last() : Group, List_c
- lastChar : GlsFontBase::FontAttr_t
- LastDrawMatrixLocation() : DisplayObject
- LastEmittedEventInitiatorName() : GlsRSOWrapper
- LastError() : DynamicLibrary
- LastObject() : Group
- LastStateValue() : GlsDynamicPath
- LastViewPicked() : GlsMultiView
- lCoords : LocationEvent
- Left() : GlsMultiView::ViewData
- LeftTextureEdge() : GlsNinePatch
- LeftToRight() : GlsTextBox, GlsTextGrid
- LeftVertexEdge() : GlsNinePatch
- length() : CharTraitsUnsignedShort
- Length() : Gls3DCable
- length : GlsAngularScaleData, GlsLinearScaleData, GlsTextBox::RowInfo, GlsTextGrid::RowInfo
- LevelsUp() : GlsResourceFilter, GlsRSO1_ResourceFilterImpl, RSOInterface1::ResourceFilter, RSOResourceFilterImpl
- LibHandle_t : DynamicLibrary
- LightingEnabled() : DisplayObject, Gls3DCable, GlsRSOWrapper, Group, IGlsStateManager
- LightingState : GlobalLightMgr
- LightMgr() : DisplayFrame
- LightType() : GlsLightSource
- LinearAttenuation() : GlsLightSource
- LineLength() : GlsTextGrid
- LinePixelWidth() : GlsTextGrid
- LineSegment_t() : GlsText::LineSegment_t
- LineSegmentCont_t : GlsTextBox::UnderlineStrikeThruHelper, GlsTextGrid::UnderlineStrikeThruHelper
- LineSmoothEnabled() : IGlsStateManager
- LineSpacing() : GlsText
- LineStipple() : IGlsStateManager
- LineStippleMultiplier() : DisplayObject, Gls3DCable, GlsRSOWrapper, Group
- LineStipplePattern() : DisplayObject, Gls3DCable, GlsRSOWrapper, Group
- LineWidth() : DisplayObject, Gls3DCable, GlsRSOWrapper, Group, IGlsStateManager
- List_t : DistiAttribDict
- ListItem() : ListItem
- LiveAccessor() : ComponentBase
- LiveComponentEventHandlerCb() : GlsRSOInterfaceImpl
- LiveComponentLibRef() : LiveComponentLibRef
- LoadAndCompileShader() : GlsEffect
- LoadBinaryData() : GlsResourceFileMgr::ResourceRef
- Loaded() : DynamicLibrary, LiveComponentLibRef
- LoadedClassName() : LiveComponentAccessor
- LoadedFilePath() : LiveComponentAccessor, LiveComponentLibRef
- LoadGloGeometryResourceData() : GlsGeometryResourceMesh
- LoadInlineImageData() : Image
- LoadLibrary() : LiveComponentLibRef
- LoadModelViewIdentityMatrix() : IGlsStateManager
- LoadModelViewMatrixf() : IGlsStateManager
- LoadProjectionIdentityMatrix() : IGlsStateManager
- LoadProjectionMatrixf() : IGlsStateManager
- LoadSound() : SoundSystem
- LoadSounds() : SoundSystem
- LoadTexture() : BmpImageLoader, DDSImageLoader, GifImageLoader, JpegImageLoader, PngImageLoader, PsdImageLoader, RgbImageLoader, TextureLoader, TextureLoaderList, TgaImageLoader, TiffImageLoader, XpmImageLoader
- LoadTextureIdentityMatrix() : IGlsStateManager
- LoadTextureMatrixf() : IGlsStateManager
- LoadTextureWithOptimization() : TextureLoaderList
- LocalStorage() : DistiAttributeBase
- LocalStorageString() : DistiAttributeStdString, DistiAttributeString
- Location() : ComponentBase, DisplayObject, GlsDynamicPath::State
- location : GlsMovingEye::EyeState_t
- Location() : Group
- LocationEvent() : LocationEvent
- Lock() : Mutex
- LockBuffers() : GlsGeometry_Generic
- LockCellSize() : GlsText
- LogicalToDCS() : DisplayObject
- LogicalToWindow() : DisplayObject
- LogUnsupportedFeatures() : GlsMimicGroup
- LookAtObject() : GlsMovingEye
- Loop() : GlsMovieTexture
- lt() : CharTraitsUnsignedShort
- lx : LocationEvent
- ly : LocationEvent
- lz : LocationEvent