| GL Studio C++ Runtime API

### - t -

- TANGENT_ATTRIBUTE_SIZE : GlsGeometryResource
- tangentAttribIndex : GlsGloFile::GlsGeometryResourceDataHeader
- TEX_COORD_OFFSET : GlsQuadListVCT_2D, GlsTriangleStrip2D
- TEX_SIZE : GlsQuadListVCT_2D, GlsTriangleStrip2D, GlsVertexArray
- texCoord : GLMeshVertex, GlsPolyLineVertex
- texture : GLMeshFace, TexturePaletteEntry
- TEXTURE_COORDINATE_ATTRIBUTE_SIZE : GlsGeometryResource
- textureIndex : GlsUnicodeFontBase::CharAttrUnicode_t
- texturePalette : DisplayFrame
- textureSize : GlsGloFile::GloFileFaceArray
- thickness : GlsAngularScaleData, GlsLinearScaleData, GlsText::LineSegment_t
- ticks : GlsAngularScaleData, GlsLinearScaleData
- time : GlsMovingEye::MoveParms_t
- timestamp : GlsGloFile::GloFileHeader
- trc : GlsNinePatch::Rect3D