| GL Studio C++ Runtime API

GlsVertexArray Member List

This is the complete list of members for GlsVertexArray, including all inherited members.

_bufferSize | GlsVertexArray | protected
_colorOffset | GlsVertexArray | protected
_componentSize | GlsVertexArray | protected
_hasC | GlsVertexArray | protected
_hasN | GlsVertexArray | protected
_hasT | GlsVertexArray | protected
_normalOffset | GlsVertexArray | protected
_nVerts | GlsVertexArray | protected
_setup | GlsVertexArray | protected
_texOffset | GlsVertexArray | protected
_vboHandle | GlsVertexArray | protected
_vertexData | GlsVertexArray | protected
AllocateBuffer(const unsigned int size) | GlsVertexArray | protected
Bake(IGlsStateManager *stateManager) | GlsVertexArray |
COLOR_SIZE | GlsVertexArray | static
DeallocateBuffer() | GlsVertexArray | protected
Draw(const unsigned int glPrimitive, IGlsStateManager *stateManager, const bool texture, const bool color, const bool normal) | GlsVertexArray |
Draw(const unsigned int glPrimitive, const unsigned int offset, const unsigned int count, GlsIndexArray &indexBuffer, IGlsStateManager *stateManager, const bool texture, const bool color, const bool normal) | GlsVertexArray |
GlsVertexArray() | GlsVertexArray |
MultiDraw(const unsigned int glPrimitive, const unsigned int offset, const unsigned int count, const unsigned int primitiveSize, GlsIndexArray &indexBuffer, IGlsStateManager *stateManager, const bool texture, const bool color, const bool normal) | GlsVertexArray |
NonCopyable() (defined in NonCopyable) | NonCopyable | inline
NORMAL_SIZE | GlsVertexArray | static
SetColors(const Vertex verts[]) | GlsVertexArray |
SetNormals(const Vector verts[]) | GlsVertexArray |
SetTexCoord(const unsigned int index, const Vector &v) | GlsVertexArray |
SetTexCoords(const Vector verts[]) | GlsVertexArray |
Setup(const int nVerts, const bool hasT, const bool hasC, const bool hasN) | GlsVertexArray |
SetVertex(const unsigned int index, const Vector &v) | GlsVertexArray |
SetVertices(const Vertex verts[]) | GlsVertexArray |
TEX_SIZE | GlsVertexArray | static
VERT_SIZE | GlsVertexArray | static
~GlsVertexArray() | GlsVertexArray | virtual