| GL Studio C++ Runtime API

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RSOInterface3 Class Referenceabstract

`#include <rso_interface_3.h>`

Inheritance diagram for RSOInterface3:

## Classes
class | MouseMultiTouchEvent

## Public Member Functions
virtual bool | HandleMultiTouchInput (MouseMultiTouchEvent *ev)=0
Public Member Functions inherited from RSOInterface2
virtual ResourceHandle | CreateResourceHandle (const char *resourceName)=0
virtual void | ReleaseResourceHandle (ResourceHandle resourceHandle)=0
virtual bool | IsResourceHandleValid (ResourceHandle resourceHandle)=0
virtual void | SetResource (ResourceHandle resourceHandle, const char *resourceVal)=0
virtual const char * | GetResource (ResourceHandle resourceHandle)=0
virtual void | SetIntResource (const char *resourceName, long resourceVal)=0
virtual long | GetIntResource (const char *resourceName)=0
virtual void | SetIntResource (ResourceHandle handle, long resourceVal)=0
virtual long | GetIntResource (ResourceHandle resourceHandle)=0
virtual void | SetFloatResource (const char *resourceName, double resourceVal)=0
virtual double | GetFloatResource (const char *resourceName)=0
virtual void | SetFloatResource (ResourceHandle handle, double resourceVal)=0
virtual double | GetFloatResource (ResourceHandle resourceHandle)=0
virtual const char * | GetResource (const char *resourceName)=0
virtual void | SetResource (const char *resourceName, const char *resourceVal)=0
Public Member Functions inherited from RSOInterface1
virtual void | Calculate (double time)=0
| The RSO Interface methods. More...
virtual void | PreDraw (const OpenGLMatrices &current, Culler &culler)=0
virtual void | Draw ()=0
virtual void | SetResource (const char *resourceName, const char *resourceVal)=0
virtual const char * | GetResource (const char *resourceName)=0
virtual const char * | GetResources (ResourceFilter *filter=0)=0
virtual bool | HandleInput (Event *ev)=0
virtual bool | SetEmittedEventHandler (EmittedEventHandler *handler)=0
virtual bool | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices)=0
virtual bool | GetBoundingSphere (Vector *center, float *radius)=0
virtual bool | GetBoundingBox (Vector *min, Vector *max, const MatrixD *transform=0)=0
virtual RSOInterface1 * | CloneObject ()=0
virtual void | DeleteInstance ()=0
| Safely delete the object.

## Protected Member Functions
virtual | ~RSOInterface3 ()
| Protected destructor so it can't be deleted directly.
Protected Member Functions inherited from RSOInterface2
virtual | ~RSOInterface2 ()
| Protected destructor so it can't be deleted directly.
Protected Member Functions inherited from RSOInterface1
virtual | ~RSOInterface1 ()
| Protected destructor so it can't be deleted directly.

## Additional Inherited Members
Public Types inherited from RSOInterface2
typedef unsigned int | ResourceHandle
| Typedef for a unique resource identifier.
Static Public Member Functions inherited from RSOInterface1
static unsigned int | strlen (const char *str)
static char * | strcpy (char *dest, const char *src)

## Detailed Description

The RSOInterface3 class defines an abstract interface to an RSO instance.

## Member Function Documentation

## ◆ HandleMultiTouchInput()

virtual bool HandleMultiTouchInput | ( | MouseMultiTouchEvent * | ev | ) |
| pure virtual

Allow the object to handle a multitouch event.

Parameters

  ev | The event to handle.

Returns
  True if the event was handled by the component.

The documentation for this class was generated from the following file:

- rso_interface_3.h