| GL Studio C++ Runtime API

### - s -

- s_invalidDataChangedCounter : GlsGeometryResource
- scale : GlsText::CharAttr_t
- SECONDARY_COLOR_ATTRIBUTE_SIZE : GlsGeometryResource
- shadowOffsetX : GlsText::LineSegment_t
- shadowOffsetY : GlsText::LineSegment_t
- sourceImageHeight : TexturePaletteEntry
- sourceImageMemSize : TexturePaletteEntry
- sourceImageWidth : TexturePaletteEntry
- spacing : GlsText::CharAttr_t
- specular_angle : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- specular_uOffset : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- specular_uTiling : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- specular_vOffset : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- specular_vTiling : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- specularAmount : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- specularTextureIndex : GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
- startAngle : GlsAngularScaleData
- startingIndex : GlsTextBox::RowInfo, GlsTextGrid::RowInfo
- startingOffset : GlsLinearScaleData
- statsBox : Statistics
- statsCalculateGraphLine : Statistics
- statsGraphGroup : Statistics
- statsGraphLine : Statistics
- statsHzLine : Statistics
- statsPreDrawGraphLine : Statistics
- statsTargetLine : Statistics
- strikeThru : GlsText::CharAttr_t
- style : GlsFontBase::FontAttr_t