| GL Studio C++ Runtime API

GlsMatrix< Type, DIM > Member List

This is the complete list of members for GlsMatrix< Type, DIM >, including all inherited members.

_data | GlsMatrix< Type, DIM > | protected
_matrix | GlsMatrix< Type, DIM > | protected
Clear() | GlsMatrix< Type, DIM > | inline
closeValues(Type lv, Type rv) const | GlsMatrix< Type, DIM > | inline protected
CStyleMatrix typedef | GlsMatrix< Type, DIM > |
Data() | GlsMatrix< Type, DIM > | inline
Data() const | GlsMatrix< Type, DIM > | inline
Determinant() const | GlsMatrix< Type, DIM > |
Dump() const | GlsMatrix< Type, DIM > |
GlsMatrix() | GlsMatrix< Type, DIM > |
GlsMatrix(const CStyleMatrix m) | GlsMatrix< Type, DIM > |
GlsMatrix(const Type *m) | GlsMatrix< Type, DIM > |
GlsMatrix(const GlsMatrix< Type, DIM > &m) | GlsMatrix< Type, DIM > |
Initialize() | GlsMatrix< Type, DIM > | inline protected
Inverse() const | GlsMatrix< Type, DIM > |
Invert() | GlsMatrix< Type, DIM > | inline
IsDiagonal() const | GlsMatrix< Type, DIM > | inline
IsIdentity() const | GlsMatrix< Type, DIM > | inline
IsLowerTriangular() const | GlsMatrix< Type, DIM > | inline
IsScalar() const | GlsMatrix< Type, DIM > | inline
IsSingular() const | GlsMatrix< Type, DIM > | inline
IsSkewSymmetric() const | GlsMatrix< Type, DIM > | inline
IsSymmetric() const | GlsMatrix< Type, DIM > | inline
IsUpperTriangular() const | GlsMatrix< Type, DIM > | inline
MakeIdentity() | GlsMatrix< Type, DIM > | inline
operator!=(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, DIM > | inline
operator()(unsigned row, unsigned col) | GlsMatrix< Type, DIM > | inline
operator()(unsigned row, unsigned col) const | GlsMatrix< Type, DIM > | inline
operator*(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, DIM > | inline
operator*(Type scalar) const | GlsMatrix< Type, DIM > | inline
operator*(const GlsMatrix< double, 4 > &rhs) const | GlsMatrix< Type, DIM > | inline
operator*(const GlsMatrix< float, 4 > &rhs) const | GlsMatrix< Type, DIM > | inline
operator*=(const GlsMatrix< Type, DIM > &rhs) | GlsMatrix< Type, DIM > | inline
operator*=(Type scalar) | GlsMatrix< Type, DIM > | inline
operator*=(const GlsMatrix< double, 4 > &rhs) | GlsMatrix< Type, DIM > | inline
operator*=(const GlsMatrix< float, 4 > &rhs) | GlsMatrix< Type, DIM > | inline
operator+() const | GlsMatrix< Type, DIM > | inline
operator+(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, DIM > | inline
operator+=(const GlsMatrix< Type, DIM > &rhs) | GlsMatrix< Type, DIM > | inline
operator-() const | GlsMatrix< Type, DIM > | inline
operator-(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, DIM > | inline
operator-=(const GlsMatrix< Type, DIM > &rhs) | GlsMatrix< Type, DIM > | inline
operator/(Type scalar) const | GlsMatrix< Type, DIM > | inline
operator/=(Type scalar) | GlsMatrix< Type, DIM > | inline
operator=(const GlsMatrix< Type, DIM > &m) | GlsMatrix< Type, DIM > | inline
operator=(const CStyleMatrix m) | GlsMatrix< Type, DIM > | inline
operator==(const GlsMatrix< Type, DIM > &rhs) const | GlsMatrix< Type, DIM > | inline
Pivot(unsigned row) | GlsMatrix< Type, DIM > | protected
PRECISION | GlsMatrix< Type, DIM > | protected static
Transpose() | GlsMatrix< Type, DIM > | inline
Transposition() const | GlsMatrix< Type, DIM > | inline
~GlsMatrix() | GlsMatrix< Type, DIM > | virtual