| GL Studio C++ Runtime API

Public Attributes | List of all members
GlsGloFile::GloFileFaceArray Struct Reference

`#include <gls_glo_file.h>`

## Public Attributes
unsigned int | numberOfFaces
| Number of faces in the array.
int | defaultTexture
| Default texture for faces if none present in file.
unsigned int | defaultMaterial
| Default materia for faces if none present in file.
unsigned char | indexSize
| Size of each index in bytes (a,b,c).
unsigned char | textureSize
| Size of texture index in bytes.
unsigned char | materialSize
| Size of material index in bytes.
unsigned char | componentsPresent
| bitfield (0x01: Textures present in file) (0x02: Materials present in file)

## Detailed Description

The GloFileFaceArray struct. Contains information for mesh objects.

The documentation for this struct was generated from the following file:

- gls_glo_file.h