| GL Studio C++ Runtime API

Effect_DiffNormSpecRefl Member List

This is the complete list of members for Effect_DiffNormSpecRefl, including all inherited members.

_attribDict | Effect_DiffNormSpecRefl | protected
_diffuseAmount | Effect_DiffNormSpecRefl | protected
_diffuseTextureIndex | Effect_DiffNormSpecRefl | protected
_diffuseUVWMatrix | Effect_DiffNormSpecRefl | protected
_materialIndex | Effect_DiffNormSpecRefl | protected
_normalAmount | Effect_DiffNormSpecRefl | protected
_normalMapFlipGreen | Effect_DiffNormSpecRefl | protected
_normalTextureIndex | Effect_DiffNormSpecRefl | protected
_normalUVWMatrix | Effect_DiffNormSpecRefl | protected
_ref_count | Effect_DiffNormSpecRefl | protected
_reflectionAmount | Effect_DiffNormSpecRefl | protected
_reflectionTextureIndex | Effect_DiffNormSpecRefl | protected
_specularAmount | Effect_DiffNormSpecRefl | protected
_specularTextureIndex | Effect_DiffNormSpecRefl | protected
_specularUVWMatrix | Effect_DiffNormSpecRefl | protected
_useVertexColors | Effect_DiffNormSpecRefl | protected
AddRef() DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
ATTRIB_BINORMAL enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_BLENDINDICES enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_BLENDWEIGHT enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_NORMAL enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_POSITION enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_PSIZE enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TANGENT enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD0 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD1 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD2 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD3 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD4 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD5 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD6 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_TEXCOORD7 enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
ATTRIB_UNDEFINED enum value (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup |
Attributes() DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | inline virtual
AttributeSemanticEnum enum name | VertexAttribIndexLookup |
CleanupEffect() | Effect_DiffNormSpecRefl | virtual
Clone() const DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
Compare(const GlsRenderEffect *other) const DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
DebugModeChangeCallback typedef | GlsRenderEffect |
Effect_DiffNormSpecRefl() (defined in Effect_DiffNormSpecRefl) | Effect_DiffNormSpecRefl |
Effect_DiffNormSpecRefl(const Effect_DiffNormSpecRefl &) | Effect_DiffNormSpecRefl |
EFFECT_TYPE_NAME | Effect_DiffNormSpecRefl | static
EffectTypeName() DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | inline virtual
Equals(const GlsRenderEffect *other) const | GlsRenderEffect | inline
GetDiffuseAmount() const | Effect_DiffNormSpecRefl | inline
GetDiffuseTextureIndex() const | Effect_DiffNormSpecRefl | inline
GetDiffuseUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl |
GetMaterialIndex() const | Effect_DiffNormSpecRefl | inline
GetNormalAmount() const | Effect_DiffNormSpecRefl | inline
GetNormalMapFlipGreen() const | Effect_DiffNormSpecRefl | inline
GetNormalTextureIndex() const | Effect_DiffNormSpecRefl | inline
GetNormalUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl |
GetReferencedMaterials(ReferencedMaterialArray &referencedMaterials) DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
GetReferencedTextures(ReferencedTextureArray &referencedTextures) DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
GetReflectionAmount() const | Effect_DiffNormSpecRefl | inline
GetReflectionTextureIndex() const | Effect_DiffNormSpecRefl | inline
GetSpecularAmount() const | Effect_DiffNormSpecRefl | inline
GetSpecularTextureIndex() const | Effect_DiffNormSpecRefl | inline
GetSpecularUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl |
GetUseVertexColor() const | Effect_DiffNormSpecRefl | inline
GetVertexAttribIndexForSemantic(int semanticEnum) DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
GlsRenderEffect_ClassID() const DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
INVALID_INDEX | Effect_DiffNormSpecRefl | static
operator!=(const Effect_DiffNormSpecRefl &o) const | Effect_DiffNormSpecRefl | inline
operator=(const Effect_DiffNormSpecRefl &) | Effect_DiffNormSpecRefl |
operator==(const Effect_DiffNormSpecRefl &) const | Effect_DiffNormSpecRefl |
RegisterDebugModeChangeCallback(void *param, DebugModeChangeCallback func) | GlsRenderEffect | static
RegisterNewClassID(const char *debugStr=NULL) | GlsRenderEffect | static
Release() DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
SelectShader() | Effect_DiffNormSpecRefl |
SetDebugMode(const char *modeName, bool value) | GlsRenderEffect | static
SetDiffuseAmount(float value) | Effect_DiffNormSpecRefl | inline
SetDiffuseTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | inline
SetDiffuseUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl |
SetMaterialIndex(unsigned int materialIndex) | Effect_DiffNormSpecRefl | inline
SetNormalAmount(float value) | Effect_DiffNormSpecRefl | inline
SetNormalMapFlipGreen(bool value) | Effect_DiffNormSpecRefl | inline
SetNormalTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | inline
SetNormalUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl |
SetReflectionAmount(float value) | Effect_DiffNormSpecRefl | inline
SetReflectionTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | inline
SetSpecularAmount(float value) | Effect_DiffNormSpecRefl | inline
SetSpecularTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | inline
SetSpecularUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl |
SetupAttribDict() | Effect_DiffNormSpecRefl | protected
SetupEffect(DynamicArray< Material > &materialPalette, TexturePalette *texturePalette, const TextureSettings &textureSettings, float *viewToWorld3x3, unsigned int maxLightNum, unsigned int activeLightMask) DISTI_METHOD_OVERRIDE | Effect_DiffNormSpecRefl | virtual
SetUseVertexColor(bool value) | Effect_DiffNormSpecRefl | inline
TextureUVWSettingsChanged() | Effect_DiffNormSpecRefl |
UnregisterDebugModeChangeCallback(void *param, DebugModeChangeCallback func) | GlsRenderEffect | static
UsesTextureTransforms() | Effect_DiffNormSpecRefl |
~Effect_DiffNormSpecRefl() (defined in Effect_DiffNormSpecRefl) | Effect_DiffNormSpecRefl |
~GlsRenderEffect() (defined in GlsRenderEffect) | GlsRenderEffect | inline protected virtual
~VertexAttribIndexLookup() (defined in VertexAttribIndexLookup) | VertexAttribIndexLookup | inline virtual