| Python Script Engine 8.3 GL Studio Editor Python Script API

Public Member Functions | List of all members
TextureSettings Struct Reference

## Public Member Functions
| TextureSettings ()
void | TextureRepeat (unsigned char value)
unsigned char | TextureRepeat () const
void | TextureMap (unsigned char value)
unsigned char | TextureMap () const
void | TextureMagFilter (unsigned char value)
unsigned char | TextureMagFilter () const
void | TextureMinFilter (unsigned char value)
unsigned char | TextureMinFilter () const

## Detailed Description

The TextureSettings class is used to provide the object-level texturing settings to the effect.

## Constructor & Destructor Documentation

## ◆ TextureSettings()

TextureSettings::TextureSettings | ( |  | ) |

## Member Function Documentation

## ◆ TextureMagFilter() [1/2]

unsigned char TextureSettings::TextureMagFilter | ( |  | ) | const

## ◆ TextureMagFilter() [2/2]

void TextureSettings::TextureMagFilter | ( | unsigned char | value | ) |

## ◆ TextureMap() [1/2]

unsigned char TextureSettings::TextureMap | ( |  | ) | const

## ◆ TextureMap() [2/2]

void TextureSettings::TextureMap | ( | unsigned char | value | ) |

## ◆ TextureMinFilter() [1/2]

unsigned char TextureSettings::TextureMinFilter | ( |  | ) | const

## ◆ TextureMinFilter() [2/2]

void TextureSettings::TextureMinFilter | ( | unsigned char | value | ) |

## ◆ TextureRepeat() [1/2]

unsigned char TextureSettings::TextureRepeat | ( |  | ) | const

## ◆ TextureRepeat() [2/2]

void TextureSettings::TextureRepeat | ( | unsigned char | value | ) |

The documentation for this struct was generated from the following file:

- GlsRenderEffect.i