| Python Script Engine 8.3 GL Studio Editor Python Script API

Public Member Functions | List of all members
Kitting::Deployment Class Reference

## Public Member Functions
String | GetDeploymentName ()
String | GetGeneratorName ()
String | GetGeneratedCodeRoot ()
String | GetGeneratedResourcesRoot ()
String | GetBuildOutputPath ()
String | GetExternalErrorScriptPath ()

## Detailed Description

Class representing a Project Deployment in the GL Studio editor.

## Member Function Documentation

## ◆ GetBuildOutputPath()

String Kitting::Deployment::GetBuildOutputPath | ( |  | ) |

The path where build output goes (relative to the root project folder).

## ◆ GetDeploymentName()

String Kitting::Deployment::GetDeploymentName | ( |  | ) |

The name diplayed in the deployment drop-down list and also the name of the folder created for the build output. Should be unique among all deployments in the project, or it will be "uniquified" programmatically.

## ◆ GetExternalErrorScriptPath()

String Kitting::Deployment::GetExternalErrorScriptPath | ( |  | ) |

The path for the external error script.

## ◆ GetGeneratedCodeRoot()

String Kitting::Deployment::GetGeneratedCodeRoot | ( |  | ) |

The path to set for code generation. Its path is relative to the root project folder.

## ◆ GetGeneratedResourcesRoot()

String Kitting::Deployment::GetGeneratedResourcesRoot | ( |  | ) |

The path to set for resource (e.g., texture) generation. Its path is relative to the root project folder.

## ◆ GetGeneratorName()

String Kitting::Deployment::GetGeneratorName | ( |  | ) |

The name of the generator, typically shown the generation drop-down in non-project mode. Different deployments can have the same generator name.

The documentation for this class was generated from the following file:

- Kit.i