GlsTextureVertexArray(const InitParameters &initParameters)
Definition: gls_texture_vertex_array.h:61
void OutputVertices(GlsStateManager &gl, const GlsBool doTextureCoordinates, const GlsBool doVertexColors) const
void OffsetTextureCoordinates(const GlsVector2D &offset)
void OutputTriangle(GlsStateManager &gl, const GlsUInt32 v1Index, const GlsUInt32 v2Index, const GlsUInt32 v3Index, const GlsBool doTextureCoordinates, const GlsBool doVertexColors) const
GlsTextureVertex *const _vertices
Definition: gls_texture_vertex_array.h:149
Definition: gls_texture_vertex_array.h:55
Definition: gls_vertex.h:116
const GlsTextureVertex *const vertices
Definition: gls_texture_vertex_array.h:64
void SetVertex(const GlsUInt32 index, const GlsTextureVertex &v)
virtual ~GlsTextureVertexArray()
const GlsUInt32 numVertices
Definition: gls_texture_vertex_array.h:63
const GlsUInt32 _numVertices
Definition: gls_texture_vertex_array.h:148