GL Studio Safety Critical Embedded C++ Runtime Library
GlsTriangleMesh Member List

This is the complete list of members for GlsTriangleMesh, including all inherited members.

_alphaModeGlsRenderObjectprotected
_antiAliasGlsRenderObjectprotected
_blinkingGlsDisplayObjectprotected
_blinkRateGlsDisplayObjectprotected
_cullBackFaceGlsRenderObjectprotected
_dcsMatrixGlsDisplayObjectprotected
_dcsMatrixInverseGlsDisplayObjectprotected
_dcsMatrixIsIdentityGlsDisplayObjectprotected
_depthBufferModeGlsRenderObjectprotected
_drawMatrixGlsDisplayObjectprotected
_dynamicRotationGlsDisplayObjectprotected
_dynamicScaleGlsDisplayObjectprotected
_dynamicScaleIsUnityGlsDisplayObjectprotected
_dynamicTranslationGlsDisplayObjectprotected
_eventDispatcherGlsDisplayObjectprotected
_facesGlsTriangleMeshprotected
_fillColorGlsRenderObjectprotected
_lineColorGlsRenderObjectprotected
_lineWidthGlsRenderObjectprotected
_locationGlsDisplayObjectprotected
_needCalcDrawMatrixGlsDisplayObjectprotected
_needCalculateGlsDisplayObjectprotected
_numFacesGlsTriangleMeshprotected
_objectTypeGlsDisplayObjectprotected
_parentGlsDisplayObjectprotected
_pickMatrixGlsDisplayObjectprotected
_pickModeGlsDisplayObjectprotected
_pickRegionGlsDisplayObjectprotected
_polygonEndModeGlsRenderObjectprotected
_polygonModeGlsRenderObjectprotected
_rotationPointGlsDisplayObjectprotected
_shadingModeGlsRenderObjectprotected
_textureIndexGlsRenderObjectprotected
_textureMagFilterModeGlsRenderObjectprotected
_textureMapModeGlsRenderObjectprotected
_textureMinFilterModeGlsRenderObjectprotected
_texturePaletteGlsRenderObjectprotected
_textureRepeatGlsRenderObjectprotected
_verticesGlsTriangleMeshprotected
_visibleGlsDisplayObjectprotected
_windowPickLowerLeftGlsDisplayObjectprotected
_windowPickLowerRightGlsDisplayObjectprotected
_windowPickRegionValidGlsDisplayObjectprotected
_windowPickUpperLeftGlsDisplayObjectprotected
_windowPickUpperRightGlsDisplayObjectprotected
ALPHA_MODE_2_LEVEL_REFGlsRenderObjectprotectedstatic
CalcDrawMatrix(const GlsMatrixAffineD *const additionalTransform, const GlsBool includeLocation)GlsDisplayObjectprotected
Calculate(const GlsFloat64 time)GlsDisplayObjectvirtual
CalcWindowPickRegion(GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix)GlsDisplayObjectprotectedvirtual
Draw(GlsStateManager &gl, const GlsFloat64 time)GlsTriangleMeshvirtual
GetObjectType(void) const GlsDisplayObject
GlsDisplayObject(const InitParameters &initParameters, const ObjectType objectType, GlsEventDispatcher *const eventDispatcher)GlsDisplayObjectprotected
GlsRenderObject(const InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher)GlsRenderObjectprotected
GlsTextureFilterModeToGL(const GlsTextureFilterMode mode) const GlsRenderObjectprotected
GlsTriangleMesh(const InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher)GlsTriangleMesh
HandleEvent(GlsEvent &event)GlsDisplayObject
InvalidatePickCache(void)GlsDisplayObject
IsBlinkedOff(const GlsFloat64 time) const GlsDisplayObjectprotected
NeedCalculate(void) const GlsDisplayObject
OBJECT_TYPE_COMPOSITE enum valueGlsDisplayObject
OBJECT_TYPE_RENDERABLE enum valueGlsDisplayObject
ObjectType enum nameGlsDisplayObject
OffsetTexture(const GlsVector2D &offset)GlsTriangleMeshvirtual
PICK_MODE_ALWAYS enum valueGlsDisplayObject
PICK_MODE_FIRST enum valueGlsDisplayObject
PICK_MODE_NEVER enum valueGlsDisplayObject
PickMode enum nameGlsDisplayObject
PickTest(const GlsVector2D &windowCoord, GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix)GlsDisplayObjectvirtual
SetAlphaMode(const GlsAlphaMode alphaMode)GlsRenderObjectvirtual
SetBlinking(const GlsBool blinking)GlsDisplayObject
SetBlinkRate(const GlsFloat32 blinkRate)GlsDisplayObject
SetDynamicRotation(const GlsVector3D &dynamicRotation)GlsDisplayObject
SetDynamicScale(const GlsVector3D &dynamicScale)GlsDisplayObject
SetDynamicTranslation(const GlsVector3D &dynamicTranslation)GlsDisplayObject
SetFillColor(const GlsColor &fillColor)GlsRenderObjectvirtual
SetLineColor(const GlsColor &lineColor)GlsRenderObjectvirtual
SetLineWidth(const GlsFloat32 lineWidth)GlsRenderObjectvirtual
SetParent(GlsDisplayObject *const parent)GlsDisplayObject
SetPickMode(const PickMode pickMode)GlsDisplayObject
SetPolygonMode(const GlsPolygonMode polygonMode)GlsRenderObjectvirtual
SetTextureIndex(const GlsUInt32 textureIndex)GlsTriangleMeshvirtual
SetupAlpha(GlsStateManager &gl) const GlsRenderObjectprotected
SetupAntiAlias(GlsStateManager &gl) const GlsRenderObjectprotected
SetupBackfaceCulling(GlsStateManager &gl) const GlsRenderObjectprotected
SetupDepthTest(GlsStateManager &gl) const GlsRenderObjectprotected
SetupLineStyle(GlsStateManager &gl) const GlsRenderObjectprotected
SetupShading(GlsStateManager &gl) const GlsRenderObjectprotected
SetupTexture(GlsStateManager &gl, const GlsUInt32 textureIndex) const GlsRenderObjectprotected
SetupTextureFilterSettings(GlsStateManager &gl) const GlsRenderObjectprotected
SetVisibility(const GlsBool visible)GlsDisplayObject
~GlsDisplayObject()GlsDisplayObjectprotectedvirtual
~GlsRenderObject()GlsRenderObjectprotectedvirtual
~GlsTriangleMesh()GlsTriangleMeshprotectedvirtual