_alphaMode | GlsRenderObject | protected |
_antiAlias | GlsRenderObject | protected |
_blinking | GlsDisplayObject | protected |
_blinkRate | GlsDisplayObject | protected |
_cullBackFace | GlsRenderObject | protected |
_dcsMatrix | GlsDisplayObject | protected |
_dcsMatrixInverse | GlsDisplayObject | protected |
_dcsMatrixIsIdentity | GlsDisplayObject | protected |
_depthBufferMode | GlsRenderObject | protected |
_drawMatrix | GlsDisplayObject | protected |
_dynamicRotation | GlsDisplayObject | protected |
_dynamicScale | GlsDisplayObject | protected |
_dynamicScaleIsUnity | GlsDisplayObject | protected |
_dynamicTranslation | GlsDisplayObject | protected |
_eventDispatcher | GlsDisplayObject | protected |
_faces | GlsTriangleMesh | protected |
_fillColor | GlsRenderObject | protected |
_lineColor | GlsRenderObject | protected |
_lineWidth | GlsRenderObject | protected |
_location | GlsDisplayObject | protected |
_needCalcDrawMatrix | GlsDisplayObject | protected |
_needCalculate | GlsDisplayObject | protected |
_numFaces | GlsTriangleMesh | protected |
_objectType | GlsDisplayObject | protected |
_parent | GlsDisplayObject | protected |
_pickMatrix | GlsDisplayObject | protected |
_pickMode | GlsDisplayObject | protected |
_pickRegion | GlsDisplayObject | protected |
_polygonEndMode | GlsRenderObject | protected |
_polygonMode | GlsRenderObject | protected |
_rotationPoint | GlsDisplayObject | protected |
_shadingMode | GlsRenderObject | protected |
_textureIndex | GlsRenderObject | protected |
_textureMagFilterMode | GlsRenderObject | protected |
_textureMapMode | GlsRenderObject | protected |
_textureMinFilterMode | GlsRenderObject | protected |
_texturePalette | GlsRenderObject | protected |
_textureRepeat | GlsRenderObject | protected |
_vertices | GlsTriangleMesh | protected |
_visible | GlsDisplayObject | protected |
_windowPickLowerLeft | GlsDisplayObject | protected |
_windowPickLowerRight | GlsDisplayObject | protected |
_windowPickRegionValid | GlsDisplayObject | protected |
_windowPickUpperLeft | GlsDisplayObject | protected |
_windowPickUpperRight | GlsDisplayObject | protected |
ALPHA_MODE_2_LEVEL_REF | GlsRenderObject | protectedstatic |
CalcDrawMatrix(const GlsMatrixAffineD *const additionalTransform, const GlsBool includeLocation) | GlsDisplayObject | protected |
Calculate(const GlsFloat64 time) | GlsDisplayObject | virtual |
CalcWindowPickRegion(GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) | GlsDisplayObject | protectedvirtual |
Draw(GlsStateManager &gl, const GlsFloat64 time) | GlsTriangleMesh | virtual |
GetObjectType(void) const | GlsDisplayObject | |
GlsDisplayObject(const InitParameters &initParameters, const ObjectType objectType, GlsEventDispatcher *const eventDispatcher) | GlsDisplayObject | protected |
GlsRenderObject(const InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher) | GlsRenderObject | protected |
GlsTextureFilterModeToGL(const GlsTextureFilterMode mode) const | GlsRenderObject | protected |
GlsTriangleMesh(const InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher) | GlsTriangleMesh | |
HandleEvent(GlsEvent &event) | GlsDisplayObject | |
InvalidatePickCache(void) | GlsDisplayObject | |
IsBlinkedOff(const GlsFloat64 time) const | GlsDisplayObject | protected |
NeedCalculate(void) const | GlsDisplayObject | |
OBJECT_TYPE_COMPOSITE enum value | GlsDisplayObject | |
OBJECT_TYPE_RENDERABLE enum value | GlsDisplayObject | |
ObjectType enum name | GlsDisplayObject | |
OffsetTexture(const GlsVector2D &offset) | GlsTriangleMesh | virtual |
PICK_MODE_ALWAYS enum value | GlsDisplayObject | |
PICK_MODE_FIRST enum value | GlsDisplayObject | |
PICK_MODE_NEVER enum value | GlsDisplayObject | |
PickMode enum name | GlsDisplayObject | |
PickTest(const GlsVector2D &windowCoord, GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) | GlsDisplayObject | virtual |
SetAlphaMode(const GlsAlphaMode alphaMode) | GlsRenderObject | virtual |
SetBlinking(const GlsBool blinking) | GlsDisplayObject | |
SetBlinkRate(const GlsFloat32 blinkRate) | GlsDisplayObject | |
SetDynamicRotation(const GlsVector3D &dynamicRotation) | GlsDisplayObject | |
SetDynamicScale(const GlsVector3D &dynamicScale) | GlsDisplayObject | |
SetDynamicTranslation(const GlsVector3D &dynamicTranslation) | GlsDisplayObject | |
SetFillColor(const GlsColor &fillColor) | GlsRenderObject | virtual |
SetLineColor(const GlsColor &lineColor) | GlsRenderObject | virtual |
SetLineWidth(const GlsFloat32 lineWidth) | GlsRenderObject | virtual |
SetParent(GlsDisplayObject *const parent) | GlsDisplayObject | |
SetPickMode(const PickMode pickMode) | GlsDisplayObject | |
SetPolygonMode(const GlsPolygonMode polygonMode) | GlsRenderObject | virtual |
SetTextureIndex(const GlsUInt32 textureIndex) | GlsTriangleMesh | virtual |
SetupAlpha(GlsStateManager &gl) const | GlsRenderObject | protected |
SetupAntiAlias(GlsStateManager &gl) const | GlsRenderObject | protected |
SetupBackfaceCulling(GlsStateManager &gl) const | GlsRenderObject | protected |
SetupDepthTest(GlsStateManager &gl) const | GlsRenderObject | protected |
SetupLineStyle(GlsStateManager &gl) const | GlsRenderObject | protected |
SetupShading(GlsStateManager &gl) const | GlsRenderObject | protected |
SetupTexture(GlsStateManager &gl, const GlsUInt32 textureIndex) const | GlsRenderObject | protected |
SetupTextureFilterSettings(GlsStateManager &gl) const | GlsRenderObject | protected |
SetVisibility(const GlsBool visible) | GlsDisplayObject | |
~GlsDisplayObject() | GlsDisplayObject | protectedvirtual |
~GlsRenderObject() | GlsRenderObject | protectedvirtual |
~GlsTriangleMesh() | GlsTriangleMesh | protectedvirtual |