1#ifndef _GLS_TEXTURE_PALETTE_H
2#define _GLS_TEXTURE_PALETTE_H
67 #if defined( GLS_DEBUG )
102 #if defined( GLS_DEBUG )
Definition: gls_pointer_array.h:52
Definition: gls_state_manager.h:64
Definition: gls_texture_palette.h:55
virtual ~GlsTexturePalette()
GlsPointerArray _imagePointers
Definition: gls_texture_palette.h:112
void BindTexture(GlsStateManager &gl, const GlsUInt32 index) const
static const GlsUInt32 NO_TEXTURE
Definition: gls_texture_palette.h:78
GlsTexturePalette(const InitParameters &initParameters)
This header defines a GLS_DEBUG only macro for facilitating evaluating class invariants in the GL Stu...
#define GLS_CLASS_INVARIANT_DECLARATION(ClassName)
Definition: gls_class_invariant.h:80
This header defines the GlsImage class which encapsulates textures in the GL Studio DO-178B Runtime L...
This header defines any preprocessor defines needed to configure the GL Studio DO-178B Runtime Librar...
This header defines GlsPointerArray which encapsulates an array of pointers in the GL Studio DO-178B ...
This header defines the GL State Manager class for managing the GL state in the GL Studio DO-178B Run...
bool GlsBool
Definition: gls_types.h:96
#define GLSUINT32_MAX
Definition: gls_types.h:75
unsigned int GlsUInt32
Definition: gls_types.h:73
Definition: gls_image.h:91
Definition: gls_texture_palette.h:61
const GlsImage::InlineImage *const * inlineImages
Definition: gls_texture_palette.h:63
const GlsUInt32 numInlineImages
Definition: gls_texture_palette.h:62