54 #if defined( GLS_DEBUG )
71 #if defined( GLS_DEBUG )
89 #if defined( GLS_DEBUG )
105 #if defined( GLS_DEBUG )
121 #if defined( GLS_DEBUG )
131#if defined( GLS_DEBUG )
132#pragma BullseyeCoverage save off
138inline GlsBool GlsVector2D::IsValid(
void )
const
140 return( GlsFloatIsValid(
x ) && GlsFloatIsValid(
y ) );
142#pragma BullseyeCoverage restore
145#if defined( GLS_DEBUG )
146#pragma BullseyeCoverage save off
152inline GlsBool GlsVector3D::IsValid(
void )
const
154 return( GlsFloatIsValid(
x ) && GlsFloatIsValid(
y ) && GlsFloatIsValid(
z ) );
156#pragma BullseyeCoverage restore
159#if defined( GLS_DEBUG )
160#pragma BullseyeCoverage save off
166inline GlsBool GlsHomogeneousVector3D::IsValid(
void )
const
168 return( GlsFloatIsValid(
x ) && GlsFloatIsValid(
y ) && GlsFloatIsValid(
z ) && GlsFloatIsValid(
w ) );
170#pragma BullseyeCoverage restore
173#if defined( GLS_DEBUG )
174#pragma BullseyeCoverage save off
180inline GlsBool GlsVertex::IsValid(
void )
const
184#pragma BullseyeCoverage restore
187#if defined( GLS_DEBUG )
188#pragma BullseyeCoverage save off
194inline GlsBool GlsTextureVertex::IsValid(
void )
const
198#pragma BullseyeCoverage restore
This header defines a 4 component RGBA color for use in the GL Studio DO-178B Runtime Library.
This header defines any preprocessor defines needed to configure the GL Studio DO-178B Runtime Librar...
This header defines the basic types used by the GL Studio DO-178B Runtime Library.
bool GlsBool
Definition: gls_types.h:96
float GlsFloat32
Definition: gls_types.h:78
Definition: gls_color.h:48
Definition: gls_vertex.h:83
GlsFloat32 y
Definition: gls_vertex.h:85
GlsFloat32 w
Definition: gls_vertex.h:87
GlsFloat32 x
Definition: gls_vertex.h:84
GlsFloat32 z
Definition: gls_vertex.h:86
Definition: gls_vertex.h:117
GlsVector2D textureCoordinate
Definition: gls_vertex.h:119
GlsVertex vertex
Definition: gls_vertex.h:118
Definition: gls_vertex.h:50
GlsFloat32 y
Definition: gls_vertex.h:52
GlsFloat32 x
Definition: gls_vertex.h:51
Definition: gls_vertex.h:66
GlsFloat32 y
Definition: gls_vertex.h:68
GlsFloat32 z
Definition: gls_vertex.h:69
GlsFloat32 x
Definition: gls_vertex.h:67
Definition: gls_vertex.h:101
GlsColor color
Definition: gls_vertex.h:103
GlsVector3D coordinate
Definition: gls_vertex.h:102