GlsAnimation Library
1.0.6
Provides classes and functions to support animating GL Studio objects programmatically or with script files
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The GL Studio animation classes. More...
Go to the source code of this file.
Classes | |
class | disti::GlsAnimation |
Base class for all animations. More... | |
class | disti::GlsKeyframeAnimation |
class | disti::GlsAnimationCollection |
Contains a set of animations that are played in parallel with the SetKey() method. More... | |
class | disti::GlsAnimationReversalAdapter |
class | disti::GlsAnimationSubsetAdapter |
struct | disti::Detail::enable_if< B, T > |
Create our own version of <type_traits> meta-function which is not available on all our target platforms. More... | |
struct | disti::Detail::enable_if< true, T > |
Create our own version of <type_traits> function which is not available on all our target platforms. More... | |
struct | disti::Detail::is_same< T, U > |
Create our own version of <type_traits> meta-function which is not available on all our target platforms. More... | |
struct | disti::Detail::is_same< T, T > |
Create our own version of <type_traits> meta-function which is not available on all our target platforms. More... | |
struct | disti::Detail::is_same2< T, U, V > |
For easier reading, test whether T is either the same type as U or the same as V. More... | |
struct | disti::Detail::is_convertible< T, U > |
Replacement for std::is_convertible, adapted from Loki 0.1.7. More... | |
struct | disti::Detail::is_convertible< T, T > |
struct | disti::Detail::is_convertible< void, T > |
struct | disti::Detail::is_convertible< T, void > |
struct | disti::Detail::is_convertible< void, void > |
Typedefs | |
typedef GlsAnimationReversalAdapter | disti::GlsAnimationReverser |
Alias for backwards compatibility. | |
Functions | |
GlsAnimation::Ptr | disti::LoadAnimationScript (const std::string &filename) |
Loads an animation sequence from a script file. More... | |
GlsAnimation::Ptr | disti::LoadAnimationScriptFromString (const std::string &script) |
Loads an animation sequence from a script string. More... | |
template<class Value > | |
GlsKeyframeInterpolator< Value >::Ptr | disti::Detail::CreateSlerp (typename enable_if< is_same2< Value, Vector, GlsQuaternionD >::value >::type *=0) |
template<class Value > | |
GlsKeyframeInterpolator< Value >::Ptr | disti::Detail::CreateSlerp (typename enable_if<!is_same2< Value, Vector, GlsQuaternionD >::value >::type *=0) |
template<class Value > | |
GlsKeyframeInterpolator< Value >::Ptr | disti::CreateInterpolator (const std::string &name, typename Detail::enable_if<!Detail::is_same2< Value, glsColor, std::string >::value >::type *=0) |
template<class Value > | |
GlsKeyframeInterpolator< Value >::Ptr | disti::CreateInterpolator (const std::string &name, typename Detail::enable_if< Detail::is_same< Value, glsColor >::value >::type *=0) |
template<class Value > | |
GlsKeyframeInterpolator< Value >::Ptr | disti::CreateInterpolator (const std::string &name, typename Detail::enable_if< Detail::is_same< Value, std::string >::value >::type *=0) |
template<class Value > | |
GlsKeyframeCurve< Value >::Ptr | disti::CreateTweenerCurve (const Value &begin, const Value &end, const GlsAnimation::Key &duration, const std::string &tweenerName) |
void | disti::SetGlsAnimationParentChildRelationship (DisplayObject *parent, DisplayObject *child) |
Establishes a parent-child relationship like that in Adobe After Effects that does not exist in the GL Studio geometry hierarchy and should not be introduced there because that hierarchy was created and may need to be recreated programmatically (e.g., by importing a PSD file). More... | |
void | disti::DumpResourceNames (DisplayFrame *const displayFrame, std::ostream &stream) |
The GL Studio animation classes.
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