Public interface to the singleton
- Returns
- Returns a pointer to the singleton instance
bool LoadAssets |
( |
const std::string & |
assetsPath | ) |
|
Traverses the given path and adds any assets in the path to the asset factory This functionality is used in the editor to allow the editor to present a list of available asset types
- Parameters
-
assetsPath | The path containing assets to add to the factory |
- Returns
- True if assets were added to the factory
bool LoadConverters |
( |
const std::string & |
convertersPath | ) |
|
Traverses the given path and adds any converters in the path to the converter factory This functionality is used in the editor to allow the editor to present a list of available converter types. It is also needed at runtime to make converter plugins available
- Parameters
-
convertersPath | The path containing converters to add to the factory |
- Returns
- True if converters were added to the factory
- Returns
- Returns the list of asset types that have been added to the Asset Factory
- Returns
- Returns the list of converter types that have been added to the Converter Factory
The documentation for this class was generated from the following file: