Public interface to the singleton 
- Returns
- Returns a pointer to the singleton instance 
 
 
      
        
          | bool LoadAssets | ( | const std::string & | assetsPath | ) |  | 
      
 
Traverses the given path and adds any assets in the path to the asset factory This functionality is used in the editor to allow the editor to present a list of available asset types 
- Parameters
- 
  
    | assetsPath | The path containing assets to add to the factory |  
 
- Returns
- True if assets were added to the factory 
 
 
      
        
          | bool LoadConverters | ( | const std::string & | convertersPath | ) |  | 
      
 
Traverses the given path and adds any converters in the path to the converter factory This functionality is used in the editor to allow the editor to present a list of available converter types. It is also needed at runtime to make converter plugins available 
- Parameters
- 
  
    | convertersPath | The path containing converters to add to the factory |  
 
- Returns
- True if converters were added to the factory 
 
 
- Returns
- Returns the list of asset types that have been added to the Asset Factory 
 
 
- Returns
- Returns the list of converter types that have been added to the Converter Factory 
 
 
The documentation for this class was generated from the following file: