52 #ifndef Fl_Gl_Choice_H 
   53 #define Fl_Gl_Choice_H 
   59 #  define GLContext HGLRC 
   60 #elif defined(__APPLE_QD__) 
   61 #  include <OpenGL/gl.h> 
   63 #  define GLContext AGLContext 
   64 #elif defined(__APPLE_QUARTZ__) 
   66 #  include <OpenGL/gl.h> 
   68 #  define GLContext AGLContext 
   71 #  define GLContext GLXContext 
   82   PIXELFORMATDESCRIPTOR pfd; 
 
   83 #elif defined(__APPLE_QD__) 
   84   AGLPixelFormat pixelformat;
 
   85 #elif defined(__APPLE_QUARTZ__) 
   87   AGLPixelFormat pixelformat;
 
  102 GLContext fl_create_gl_context(Fl_Window*, 
const Fl_Gl_Choice*, 
int layer=0);
 
  104 #elif defined(__APPLE_QD__) 
  106 GLContext fl_create_gl_context(Fl_Window*, 
const Fl_Gl_Choice*, 
int layer=0);
 
  108 #elif defined(__APPLE_QUARTZ__) 
  111 GLContext fl_create_gl_context(Fl_Window*, 
const Fl_Gl_Choice*, 
int layer=0);
 
  115 GLContext fl_create_gl_context(XVisualInfo* vis);
 
  118 GLContext fl_create_gl_context(Fl_Window*, 
const Fl_Gl_Choice* g) {
 
  119   return fl_create_gl_context(g->vis);
 
  124 void fl_set_gl_context(Fl_Window*, GLContext);
 
  125 void fl_no_gl_context();
 
  126 void fl_delete_gl_context(GLContext);
 
Definition: Fl_Gl_Choice.H:75