| _alphaMode | DisplayObject | protected | 
  | _antiAlias | DisplayObject | protected | 
  | _attributesAdded | DisplayObject | protected | 
  | _blinking | DisplayObject | protected | 
  | _blinkRate | DisplayObject | protected | 
  | _color | DisplayObject | protected | 
  | _cullBackFace | DisplayObject | protected | 
  | _currentColor | GlsAngularScale | protected | 
  | _currentColorSet | GlsAngularScale | protected | 
  | _currentLineWidth | GlsAngularScale | protected | 
  | _currentLineWidthSet | GlsAngularScale | protected | 
  | _dcsMatrix | DisplayObject | protected | 
  | _deconflictTicks | GlsAngularScale | protected | 
  | _depthTest | DisplayObject | protected | 
  | _displayList | GlsAngularScale | protected | 
  | _drawMatrix | DisplayObject | protected | 
  | _haloColor | GlsAngularScale | protected | 
  | _haloEnabled | GlsAngularScale | protected | 
  | _haloWidth | GlsAngularScale | protected | 
  | _lineStippleMultiplier | DisplayObject | protected | 
  | _lineStipplePattern | DisplayObject | protected | 
  | _lineWidth | DisplayObject | protected | 
  | _location | DisplayObject | protected | 
  | _magnitude | GlsAngularScale | protected | 
  | _modelMatrix | DisplayObject | protected | 
  | _needsRecalculate | GlsAngularScale | protected | 
  | _normals | DisplayObject | protected | 
  | _nTex_vertices | DisplayObject | protected | 
  | _nVertices | DisplayObject | protected | 
  | _polygonEnd | DisplayObject | protected | 
  | _polygonMode | DisplayObject | protected | 
  | _polygonOffset | DisplayObject | protected | 
  | _projMatrix | DisplayObject | protected | 
  | _radii | GlsAngularScale | protected | 
  | _radiiUnit | GlsAngularScale | protected | 
  | _scale | GlsAngularScale | protected | 
  | _shading | DisplayObject | protected | 
  | _texCoord | DisplayObject | protected | 
  | _textureBlendColor | DisplayObject | protected | 
  | _textureIndex | DisplayObject | protected | 
  | _textureMagFilter | DisplayObject | protected | 
  | _textureMap | DisplayObject | protected | 
  | _textureMinFilter | DisplayObject | protected | 
  | _texturePoints | DisplayObject | protected | 
  | _textureRepeat | DisplayObject | protected | 
  | _userData | DisplayObject | protected | 
  | _useScalableLines | GlsAngularScale | protected | 
  | _vertices | DisplayObject | protected | 
  | _viewMatrix | DisplayObject | protected | 
  | _visible | DisplayObject | protected | 
  | _weakRefs | WeakReferenceableMixin | protected | 
  | AddWeakReference(WeakReference *weakRef) | WeakReferenceableMixin | inlinevirtual | 
  | AllocateModelMatrix() | DisplayObject | protected | 
  | AlphaMode(int mode) | DisplayObject | virtual | 
  | AlphaMode(void) | DisplayObject | virtual | 
  | AntiAlias(bool alias) | GlsAngularScale | virtual | 
  | disti::GLPolygon::AntiAlias(void) | DisplayObject | virtual | 
  | ApplyDynamicRotation(void) | DisplayObject | protected | 
  | ApplyTextureSettings(int textureIndex=-1) | DisplayObject |  | 
  | Attributes() | DisplayObject | inline | 
  | AvailableAttributesEnum enum name | DisplayObject |  | 
  | BlinkedOff(void) | DisplayObject |  | 
  | Blinking(void) | DisplayObject | virtual | 
  | Blinking(const bool blink) | DisplayObject | virtual | 
  | BlinkRate(void) | DisplayObject | virtual | 
  | BlinkRate(const float rate) | DisplayObject | virtual | 
  | BoundingVolumeCenter() const | DisplayObject | inline | 
  | BoundingVolumeCenter(const Vector ¢er) | DisplayObject |  | 
  | BoundingVolumeHit(const Vector &start, const Vector &direction) | DisplayObject |  | 
  | BoundingVolumeRadius() const | DisplayObject | inline | 
  | BoundingVolumeRadius(float radius) | DisplayObject |  | 
  | CalcDrawMatrix() | DisplayObject | protectedvirtual | 
  | CalcDrawMatrixIfExists() | DisplayObject | inlineprotected | 
  | CalcNormals(int windingOrder=1) | GLPolygon | virtual | 
  | Calculate(double time) | DisplayObject | virtual | 
  | CalculateCollisionPoint(const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) | DisplayObject |  | 
  | CalculateMatrices(const OpenGLMatrices &newMatrices) | DisplayObject | protectedvirtual | 
  | CalculateParentBoundingBox(void) | DisplayObject | virtual | 
  | CalculateRadiiUnit(void) | GlsAngularScale | protected | 
  | CalculateTextureCoordinates(void) | GLPolygon | virtual | 
  | CallbackCaller() const | DisplayObject | inline | 
  | CallbackCaller(CallbackMethodCallerBase *cb) | DisplayObject |  | 
  | CloneObject(bool generateNames=false) | GlsAngularScale | virtual | 
  | ConfigureMetaData(void) | GLPolygon |  | 
  | CopyGeometry(DisplayObject *srcArg) | GlsAngularScale | virtual | 
  | CopyHierarchyProperties(DisplayObject *src, bool copyName) | DisplayObject | virtual | 
  | CopyProperties(DisplayObject *src) | GlsAngularScale | virtual | 
  | CullBackFace(const bool val) | DisplayObject | virtual | 
  | CullBackFace(void) | DisplayObject | virtual | 
  | Culled() const | DisplayObject | inline | 
  | CullTest(const GlsMatrixType *matrix, const Culler &culler) | DisplayObject | inline | 
  | CurrentColor(const glsColor &newColor) | GlsAngularScale | protected | 
  | CurrentLineWidth(const float &newLineWidth) | GlsAngularScale | protected | 
  | DcsMatrix() | DisplayObject | inline | 
  | DcsMatrix(const GlsMatrixType &matrix) | DisplayObject |  | 
  | DCSToLogical(Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) | DisplayObject |  | 
  | DeconflictTicks(const bool &val) | GlsAngularScale |  | 
  | DeconflictTicks(void) | GlsAngularScale | inline | 
  | DeleteVertex(unsigned int index) | GLPolygon | virtual | 
  | DepthTest(void) | DisplayObject | virtual | 
  | DepthTest(unsigned char zbuf) | DisplayObject | virtual | 
  | Destroy() | DisplayObject |  | 
  | DisplayList(void) | GlsAngularScale | inline | 
  | DisplayObject(float x, float y, float z) | DisplayObject |  | 
  | DisplayObject(const DisplayObject &object, const bool generateNames) | DisplayObject |  | 
  | Draw(void) | GlsAngularScale | virtual | 
  | DrawGeometry(void) | GlsAngularScale | protectedvirtual | 
  | DrawMatrix() | DisplayObject | inline | 
  | DrawScale(int i, float haloLength, float haloThickness) | GlsAngularScale | protected | 
  | DynamicRotate(float angle, int axis) | DisplayObject |  | 
  | DynamicRotate(const Vector &v) | DisplayObject |  | 
  | DynamicRotate(float angle[]) | DisplayObject |  | 
  | DynamicRotate(float x, float y, float z) | DisplayObject | virtual | 
  | DynamicRotateRelative(float angle, int axis) | DisplayObject | virtual | 
  | DynamicRotation(int axis) | DisplayObject | virtual | 
  | DynamicScale() | DisplayObject | virtual | 
  | DynamicScale(float x, float y, float z) | DisplayObject | virtual | 
  | DynamicScale(const Vector &scale) | DisplayObject |  | 
  | DynamicTranslate(float x, float y, float z, bool relative=false) | DisplayObject | virtual | 
  | DynamicTranslate(const Vertex &amount, bool relative) | DisplayObject |  | 
  | DynamicTranslate(const Vector &amount) | DisplayObject |  | 
  | DynamicTranslate(float amount, int axis, bool relative=false) | DisplayObject | virtual | 
  | DynamicTranslation(int axis) | DisplayObject | virtual | 
  | DynamicTranslation() | DisplayObject | virtual | 
  | Editor() | DisplayObject |  | 
  | Editor() const | DisplayObject |  | 
  | Editor(DisplayObjectEditor *editor) | DisplayObject |  | 
  | GetApplicableTextureIndex() | DisplayObject | protected | 
  | GetApplicableTextureRepeat() | DisplayObject | protected | 
  | GetBlendColor(unsigned char color[]) | DisplayObject |  | 
  | GetBlendColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject |  | 
  | GetBlendColor() | DisplayObject | virtual | 
  | GetCenter(Vector ¢er) | DisplayObject | virtual | 
  | GetColor() | DisplayObject | virtual | 
  | GetColor(unsigned char c4[]) | DisplayObject |  | 
  | GetColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject |  | 
  | GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) | GlsAngularScale | virtual | 
  | GetCppInterfaceDescriptionFree(InterfaceListType *array) | GlsAngularScale | virtual | 
  | GetExtents(float &minx, float &miny, float &minz, float &maxx, float &maxy, float &maxz) | GlsAngularScale | virtual | 
  | GetExtentsDCS(Vector &min, Vector &max) | DisplayObject |  | 
  | GetFillColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject |  | 
  | GetFillColor(unsigned char c4[]) | DisplayObject |  | 
  | GetFillColor(void) | DisplayObject | virtual | 
  | GetLocation(Vertex &v) | DisplayObject | virtual | 
  | GetLocation(float &x, float &y, float &z) | DisplayObject | virtual | 
  | GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) | DisplayObject | virtual | 
  | GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL) | DisplayObject | virtual | 
  | GetRotationPoint(Vertex &v) | DisplayObject | virtual | 
  | GetScale(int index, GlsAngularScaleData &data) | GlsAngularScale |  | 
  | GetTextureCoordinates(void) | DisplayObject | inline | 
  | GetTexturePoints(void) | DisplayObject | virtual | 
  | GetTexturePointTransformationMatrix(GlsMatrixType &world2tex) | DisplayObject |  | 
  | GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax) | GlsAngularScale | virtual | 
  | GLPolygon(unsigned int nPoints, Vertex *vertices) | GLPolygon |  | 
  | GLPolygon(unsigned int nPoints, Vertex *vertices, Vertex &location) | GLPolygon |  | 
  | GLPolygon(void) | GLPolygon |  | 
  | GLPolygon(const GLPolygon &polygon, const bool generateNames) | GLPolygon |  | 
  | GlsAngularScale(bool generateInstance=false) | GlsAngularScale |  | 
  | GlsAngularScale(const GlsAngularScale &that, const bool generateNames) | GlsAngularScale |  | 
  | HaloColor(void) | GlsAngularScale | inline | 
  | HaloColor(const glsColor &val) | GlsAngularScale |  | 
  | HaloEnabled(void) | GlsAngularScale | inline | 
  | HaloEnabled(const bool &val) | GlsAngularScale |  | 
  | HaloWidth(void) | GlsAngularScale | inline | 
  | HaloWidth(const float &val) | GlsAngularScale |  | 
  | handle(DisplayEvent *ev) | GlsAngularScale | virtual | 
  | Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) | GlsAngularScale | virtual | 
  | HitUtil(float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) | DisplayObject | virtual | 
  | InsertVertex(unsigned int index) | DisplayObject | virtual | 
  | InsideVertexExtents(float x, float y, unsigned int nVerts, Vertex *verts, float tolerance) | DisplayObject | protected | 
  | InstanceName(void) | DisplayObject |  | 
  | InstanceName(const char *name) | DisplayObject |  | 
  | InvalidateGeometry(void) | GlsAngularScale | inline | 
  | LightingEnabled() | DisplayObject | virtual | 
  | LightingEnabled(bool lighting) | DisplayObject | virtual | 
  | LineStippleMultiplier(void) | DisplayObject | virtual | 
  | LineStippleMultiplier(int mult) | DisplayObject | virtual | 
  | LineStipplePattern(void) | DisplayObject | virtual | 
  | LineStipplePattern(int pattern) | DisplayObject | virtual | 
  | LineWidth(void) | DisplayObject | virtual | 
  | LineWidth(float width) | DisplayObject | virtual | 
  | Location(void) const | DisplayObject | virtual | 
  | Location(const Vertex &v) | DisplayObject | virtual | 
  | Location(float x, float y, float z) | DisplayObject | virtual | 
  | LogicalToDCS(Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) | DisplayObject |  | 
  | LogicalToWindow(const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | DisplayObject |  | 
  | MagnitudeChanged(void) | GlsAngularScale | protected | 
  | MaterialIndex() | DisplayObject | virtual | 
  | MaterialIndex(int index) | DisplayObject | virtual | 
  | MaterialIndices() | DisplayObject | virtual | 
  | MaterialIndices(DynamicArray< int > indices) | DisplayObject | virtual | 
  | ModelMatrix() | DisplayObject |  | 
  | NeedCalcDrawMatrix() | DisplayObject | inline | 
  | NeedCalculate() | DisplayObject | inline | 
  | NeedCalculate(bool val) | DisplayObject | inlineprotected | 
  | Normals() | DisplayObject | inline | 
  | NotifyAttributeChanged(const AttributeName &name) | DisplayObject | virtual | 
  | NotifyWeakReferenceDestroyed(WeakReference *ref) | WeakReferenceableMixin | inlinevirtual | 
  | NumberOfVertices() const | DisplayObject | inline | 
  | ObjectDepth(void) | DisplayObject | virtual | 
  | ObjectHeight(void) | DisplayObject | virtual | 
  | ObjectWidth(void) | DisplayObject | virtual | 
  | Parent(DisplayFrame *par) | DisplayObject | virtual | 
  | Parent(void) const | DisplayObject | inline | 
  | ParentGroup(Group *group) | DisplayObject | virtual | 
  | ParentGroup(void) const | DisplayObject | inline | 
  | Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &parentDrawn) | GLPolygon | virtual | 
  | Pickable() | DisplayObject | inline | 
  | Pickable(unsigned char pick) | DisplayObject | virtual | 
  | PickCleanup(Vertex *vertices, unsigned int vertex_cnt) | DisplayObject | protected | 
  | PickSetup(float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector) | DisplayObject | protected | 
  | PolygonEnd(void) | DisplayObject | virtual | 
  | PolygonEnd(const int end) | DisplayObject | virtual | 
  | PolygonMode(void) | DisplayObject | virtual | 
  | PolygonMode(int mode) | DisplayObject | virtual | 
  | PreDraw(const OpenGLMatrices &parentMatrices, Culler &culler) | GlsAngularScale | virtual | 
  | ProjMatrix() | DisplayObject |  | 
  | Radius(void) | GlsAngularScale | inline | 
  | Radius(const float &val) | GlsAngularScale |  | 
  | ReallocateVertices(unsigned int numVertices, bool initializeNew, bool copyOld) | DisplayObject | virtual | 
  | RecomputeVertices(void) | GlsAngularScale | protected | 
  | RelativeAngle(const float x, const float y) | DisplayObject | virtual | 
  | Resource(const char *name) | DisplayObject | virtual | 
  | RestoreAlpha(void) | DisplayObject |  | 
  | RestoreAntiAlias(void) | DisplayObject |  | 
  | RestoreLighting(void) | DisplayObject |  | 
  | RestoreLineStyle(void) | DisplayObject |  | 
  | Rotate(const Vector &orig, float angle, const Vector &axis) | GlsAngularScale | virtual | 
  | disti::GLPolygon::Rotate(float angle, int axis=Z_AXIS) | DisplayObject | virtual | 
  | disti::GLPolygon::Rotate(const Vector &origin, float angle, int axis=Z_AXIS) | DisplayObject | virtual | 
  | RotationPoint() | DisplayObject | inline | 
  | RotationPoint(const Vertex &v) | DisplayObject | virtual | 
  | RotationPoint(float x, float y, float z) | DisplayObject | virtual | 
  | SaveMatrices() | DisplayObject |  | 
  | Scale(float px, float py, float pz, Vertex *anchor, int handleBar) | GlsAngularScale | virtual | 
  | disti::GLPolygon::Scale(int handleBar, float px, float py, Vertex *anchor=NULL) | DisplayObject | inline | 
  | Set(int spec,...) | DisplayObject |  | 
  | SetAvailableAttributes(unsigned int value) | GlsAngularScale | virtual | 
  | SetBlendColor(const glsColor &color) | DisplayObject | virtual | 
  | SetBlendColor(unsigned char color[]) | DisplayObject |  | 
  | SetBlendColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject |  | 
  | SetColor(const glsColor &color) | GlsAngularScale | virtual | 
  | disti::GLPolygon::SetColor(unsigned char c4[]) | DisplayObject | inline | 
  | disti::GLPolygon::SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | inline | 
  | SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | inline | 
  | SetFillColor(unsigned char c4[]) | DisplayObject | inline | 
  | SetFillColor(const glsColor &color) | DisplayObject | virtual | 
  | SetManualBlinkElapsedTime(double elapsedTime) | DisplayObject | static | 
  | SetNormals(unsigned int nPoints, Vector *vertices) | DisplayObject | virtual | 
  | SetOrigin(const Vertex &vert) | DisplayObject | virtual | 
  | SetScale(int index, const GlsAngularScaleData &data) | GlsAngularScale |  | 
  | SetTexCoords(unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) | DisplayObject | virtual | 
  | SetTexCoords(unsigned int nPoints, Vertex *new_tex_coord) | DisplayObject | inline | 
  | SetupAlpha(void) | DisplayObject |  | 
  | SetupAntiAlias(void) | DisplayObject |  | 
  | SetupDepthTest(void) | DisplayObject |  | 
  | SetupLighting(void) | DisplayObject |  | 
  | SetupLineStyle(void) | DisplayObject |  | 
  | SetupPolyDrawStyle(void) | DisplayObject |  | 
  | SetupShading(void) | DisplayObject |  | 
  | SetupTexture(void) | DisplayObject |  | 
  | SetValue(int spec, va_list &args) | GlsAngularScale | virtual | 
  | SetVertexColor(unsigned int vertex, unsigned char CurrentFillColor[]) | DisplayObject | virtual | 
  | SetVertices(unsigned int nPoints, Vertex *vertices) | DisplayObject | virtual | 
  | Shading(void) | DisplayObject | virtual | 
  | Shading(const int shading) | DisplayObject | virtual | 
  | TextureCoordinates(void) | DisplayObject | inline | 
  | TextureIndex(void) | DisplayObject | virtual | 
  | TextureIndex(int textureIndex) | DisplayObject | virtual | 
  | TextureMagnificationFilter(void) | DisplayObject | virtual | 
  | TextureMagnificationFilter(const int filter) | DisplayObject | virtual | 
  | TextureMappingTechnique(void) | DisplayObject | virtual | 
  | TextureMappingTechnique(const int map) | DisplayObject | virtual | 
  | TextureMinificationFilter(void) | DisplayObject | virtual | 
  | TextureMinificationFilter(const int filter) | DisplayObject | virtual | 
  | TextureRepeat(void) | DisplayObject | virtual | 
  | TextureRepeat(const int rep) | DisplayObject | virtual | 
  | TickNeeded(int currentLevel, float currentAngle) | GlsAngularScale | protected | 
  | Translate(float tr[]) | DisplayObject | virtual | 
  | Translate(float x, float y, float z) | DisplayObject | virtual | 
  | TranslateVertices(float x, float y, float z) | DisplayObject | virtual | 
  | UpdateBoundingVolume(void) | GlsAngularScale | virtual | 
  | UseManualBlinkElapsedTime(bool useManualTime) | DisplayObject | static | 
  | UserData(void) const | DisplayObject | inline | 
  | UserData(void *data) | DisplayObject | inline | 
  | UseScalableLines(void) | GlsAngularScale | inline | 
  | UseScalableLines(const bool &val) | GlsAngularScale |  | 
  | VaListSetNormals(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual | 
  | VaListSetTexCoords(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual | 
  | VaListSetVertices(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual | 
  | VaSetNormals(unsigned int nPoints,...) | DisplayObject |  | 
  | VaSetTexCoords(unsigned int nPoints,...) | DisplayObject |  | 
  | VaSetVertices(unsigned int nPoints,...) | DisplayObject |  | 
  | Vertices() | GlsAngularScale | virtual | 
  | ViewMatrix() | DisplayObject |  | 
  | Visibility(void) const | DisplayObject | inline | 
  | Visibility(const bool vis) | DisplayObject | virtual | 
  | Visible(void) const | DisplayObject | inline | 
  | WeakReferenceableMixin(void) | WeakReferenceableMixin | inlineprotected | 
  | WindowToLogical(const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | DisplayObject |  | 
  | WorldRotationPoint(void) | DisplayObject | virtual | 
  | WorldRotationPoint(const Vector &vert) | DisplayObject | virtual | 
  | WorldVertex(unsigned int i) | DisplayObject | virtual | 
  | WorldVertex(unsigned int i, const Vertex &vert) | DisplayObject | virtual | 
  | X(void) const | DisplayObject | inline | 
  | X(const float x) | DisplayObject | inline | 
  | Y(void) const | DisplayObject | inline | 
  | Y(const float y) | DisplayObject | inline | 
  | Z(void) const | DisplayObject | inline | 
  | Z(const float z) | DisplayObject | inline | 
  | ~AttributeChangedNotifier() | AttributeChangedNotifier | inlinevirtual | 
  | ~DisplayObject(void) | DisplayObject | virtual | 
  | ~GLPolygon(void) | GLPolygon | virtual | 
  | ~GlsAngularScale() | GlsAngularScale | virtual | 
  | ~WeakReferenceableMixin() | WeakReferenceableMixin | inlineprotectedvirtual |